i test it again just now , and nothing , the only explanation posible is that the bug happened because of the wolf in the well of dragons quest , i did the tests with the wolf by my side and crashed every time.
Fantastic bug she has, we killed her 3 seconds before phase change and the game didn't count the kill and proceeded to next phase , we kill her again at the next phase and the game rewards us as if we had failed to kill her.Simply awesome...............
Unfair??? , this is plainly outrageous. It's like they want to enjoy seeing us battling for breadcrumbs. Nice way to keep the players interested in the game.......
well , when demise was working bugged ( it will work properly again when demise gets fixed) i started with a smoke bomb , then stealth , whirlwind if possible, blitz , and then sly flourish everyone , and that pretty much erased any minor to medium mob group. Even without the bug i think that will escalate a nice amount of…
the bug was that it was stacking effects of shadow of demise when it shouldn't , but , the effect of giving you 6 seconds to accumulate damage before it explodes it was , and according to the tooltip still is intended to work , but instead now it only takes in account the damage from the very first hit you do , rendering…
**** it , i came because i noticed it and tested it .they always do the same , despite the stacking bug , the tooltip clearly says you have 6 seconds to accumulate damage on the target and now it's totally useless. great patch for true ...........