The title says it, what is the fun to do the same compaign content again and again for your new characters? Why can't we have the boons unlocked for account which means you only need to unlock them once and have it on all your characters. I really wish dev could consider the possibility to change this otherwise very few would want to progress their 2nd or 3rd character.
you can unlock it with zen if you don't want to waste your time with alts, but you kinda miss the point. The whole game is about farming=doing same content over and over and if you "waste" your time by playing alt you get bored by your main in extended period of time
you can unlock it with zen if you don't want to waste your time with alts, but you kinda miss the point. The whole game is about farming=doing same content over and over and if you "waste" your time by playing alt you get bored by your main in extended period of time
I think making the Sharandar and Tyranny of Dragons (in the future) package account-wide makes it more appealing to some players similar to how account-wide mounts are popular with people.
In Mod3 they kinda promoted having alts with adding new content where you had to have another lvl 60 to enter, ice wind dale.
Then Mod4 came arround and having multiple alts was IMPOSSIBLE due to the long waiting times with the dragon timers etc. Well not impossible, but leaves you with no time to play the actuall game because of the dailys.
So i am confuzed to wether they want us to have alts or no. But imo all campaigns should be @ account now because there are so many of them, and more incoming
I wouldn't even mind if they unlocked only the first three boons.
That way they still get play out of the content, and the grind gets cut in half (except for ToD).
That would be a compromise I could live with, though obviously account wide boon unlocks would be way better.
great idea but i doubt devs care, same with mount upgrades and other stuff
then how would they get money from players wanting NOT to play their content ?
if ppl are willing to pay not to play the content then something is wrong
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ghoulz66Member, NW M9 PlaytestPosts: 3,748Arc User
edited October 2014
Don't know what it isn't It costs more than account wide mounts. Still have a lifetime for IWD and TOD anyway.
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bioshrikeMember, NW M9 PlaytestPosts: 4,729Arc User
edited October 2014
Maybe they could make the campaign currencies shared across your account, so you could work towards the actual tokens you need with one character, but spend them on another...
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Would be good. Even if they had the campaign completion items account wide like mounts are. They're expensive enough! I fear that more people would actually consider that though. I guess lots of people contribute more than they should anyway =/
As much as almost everyone would love that -I have enough currency to complete Sharandar and DR 10 times over- it's not going to happen. First, the game's design is that you have to play to get something, which is fair enough in itself. Boons are character growth gained through experience. And second, why would they give something for free if they can sell it in the CS? If you can buy power, it will sell.
That said, I do agree that people who don't rely on the CS to progress deserve a bone now and then. I'd even settle for something like "every character on your account that completed a campaign gives 1 free boon progression to a new character, up to the first 3 boons of said campaign for completing it on 3 or more characters." Maybe with that I'd consider fooling around with a GF, which is slow enough to level as it is.
Well, even having all the currencies you need, there'd still be the various time limitations you'd have to deal with - like unlocking each area in Sharandar or the reputation system in IWD.
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luxarkMember, Neverwinter Beta UsersPosts: 1Arc User
then how would they get money from players wanting NOT to play their content ?
By selling campaign completions, of course.
I would really like havin campaigns automatically unlock for every character or at least shared campaign-currencys.
Doing those dailys as a full tank specced GF is incredible annoying. Not fun, just annoying.
Probaly because they think they would then sell less of them. Thats probaly not true since it would incerase the worth of those sold unlocks by A LOT and A LOT more people would consider buying it, if it was account-wide.
I actually strongly support this idea. Once I finish the campaign on my main it should be available for all of my alts too without having to buy a campaign completion token.
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Maybe they could make the campaign currencies shared across your account, so you could work towards the actual tokens you need with one character, but spend them on another...
I like this. Some other currencies / tokens are shareable between characters. Astral diamonds practically are. And you'd have to spend the same amount of time grinding... but you could grind Sharandar on your GWF, and give the boons to your GF.
Account-wide boon unlocks... don't fit this game. Campaigns are half the end-game content available, so having to play through each only once would make you run out of content faster. Of course, you could re-engineer the whole thing, and give each player some account-wide dailies, one for each campaign.
From someone with a bunch of alts: I'm not really a fan of having whole campaigns being account-wide. Getting boons from campaigns is pretty much our characters primary post-60 character progression. It would be neat if they worked a few account-wide features into the campaigns though.
From someone with a bunch of alts: I'm not really a fan of having whole campaigns being account-wide. Getting boons from campaigns is pretty much our characters primary post-60 character progression. It would be neat if they worked a few account-wide features into the campaigns though.
i would like acc wide campaign currency once you have unlocked campaign on any character so you can catch up with your alts faster
I agree with shareable currency between characters on an account. I'm not a hardcore player by any means and only have 2 alts that are both still new and admittedly I'm already dreading my campaign grinds across all characters. My pri isn't even half done with any of the campaigns, and $50/char is just too much.
Bottom line is that this proposal does not make sense from a roleplaying perspective. The game is about each CHARACTER, not the account (unless you are a bot/farmer). That's about it!
myles08807 said, "Back in my day, we didn't have any of this fancy Mulhorand gear while we were leveling . . . we walked uphill both ways while dying once every five seconds while leveling, and we liked it fine!" . . . Now, get off my lawn, you kids!" pointsman said, "I don't rue the game. In fact I don't feel any regret for the game at all." looomis said, "I don't like people changing to alts and then bragging about their mains like schizophrenic role players."
Bottom line is that this proposal does not make sense from a roleplaying perspective. The game is about each CHARACTER, not the account (unless you are a bot/farmer). That's about it!
I don't see it breaking the roleplaying aspect at all. Similar to unlocking class artifacts, you are simply gaining some benefit from having a "friend" or "family member" (whatever you want to call your alts) assist you.
Perhaps instead of making it so that the alts don't have to do the campaigns, I think it would be better if the requirements were reduced the more times you have run it.
Say the first time through per account it is 100% requirements, next time its 75%, next time its 50%....numbers strictly pulled from the nethers but the idea is it gets easier.
However, as people above has said, running the same content repeatedly seems to be the status quo for this game in order to avoid making new content, so good luck seeing anything get easier without having to pay.
Bottom line is that this proposal does not make sense from a roleplaying perspective. The game is about each CHARACTER, not the account (unless you are a bot/farmer). That's about it!
Nor does killing the same bleeping dragon every bleeping day, but who's counting?
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luxarkMember, Neverwinter Beta UsersPosts: 1Arc User
Bottom line is that this proposal does not make sense from a roleplaying perspective. The game is about each CHARACTER, not the account (unless you are a bot/farmer). That's about it!
Roleplaying perspective in a game that gives a **** about roleplaying?
Can i remember you that we are killing dozens of dragons, demons and whatnot per day while riding around on our drakes, shadowwolves and stuff like that while our pet-angel keeps following us like a dog? How is that roleplaying? Not even the worst D&D-P&P-Sessions would kill "roleplaying" as much as Neverwinter does.
I brought the tokens for my TR, both Sharandar and Dread Ring. I have 12 characters and play most of them. I could never possibly do Sharandar or Dread Ring again and would be happy if they came out with Tokens for Tod and IWD. It is expensive, but I feel that the time I would spend unlocking these again is worth far more than $50. I think if you have 3 Characters with all Campaigns finished you should have them unlocked on all toons there after. I fell in love with my tr so I spent the money. Would I buy more token for new alts, probably not. I've grinded enough. 3 Alts with all the campaigns finished I think should be enough. They should add more dungeons and content than dailies anyway, why do we need more boons. Content doesn't warrent it.
Honestly I dont know why you are even discussing this - the campaigns are not going to change. As someone who has done DR, Shar and IWD on 6 characters, plus TOD fully on one char and mostly done on several others, I do not support this idea. If you dont want to do the daily's, don't do them - no one is forcing you and its not like they are exactly essential to do dungeons.
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Mara Shadowskiss - 21.5k Destroyer GWF, Mara - 17.2k Sentinel GWF
Mara Duskwalker - 15.4k Healing DC
Mara Hawkeye -14.6k HR
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A lot of people are missing out on valuable gameplay from alts because a lot of them dread doing dailies over and over again
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I think making the Sharandar and Tyranny of Dragons (in the future) package account-wide makes it more appealing to some players similar to how account-wide mounts are popular with people.
Then Mod4 came arround and having multiple alts was IMPOSSIBLE due to the long waiting times with the dragon timers etc. Well not impossible, but leaves you with no time to play the actuall game because of the dailys.
So i am confuzed to wether they want us to have alts or no. But imo all campaigns should be @ account now because there are so many of them, and more incoming
That way they still get play out of the content, and the grind gets cut in half (except for ToD).
That would be a compromise I could live with, though obviously account wide boon unlocks would be way better.
then how would they get money from players wanting NOT to play their content ?
if ppl are willing to pay not to play the content then something is wrong
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
Well, even having all the currencies you need, there'd still be the various time limitations you'd have to deal with - like unlocking each area in Sharandar or the reputation system in IWD.
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
By selling campaign completions, of course.
I would really like havin campaigns automatically unlock for every character or at least shared campaign-currencys.
Doing those dailys as a full tank specced GF is incredible annoying. Not fun, just annoying.
Sharandar Campaign Completion - 5000 Z or 50$
Dread Ring Campaign Completion - 5000 Z or 50$
I expect that there will be similar for IWD soonish.
Why not have those account-wide?
Probaly because they think they would then sell less of them. Thats probaly not true since it would incerase the worth of those sold unlocks by A LOT and A LOT more people would consider buying it, if it was account-wide.
...
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Performing ritual pony sacrifices to Tiamat to earn favor with the RNG Gods since 2014.
...
I like this. Some other currencies / tokens are shareable between characters. Astral diamonds practically are. And you'd have to spend the same amount of time grinding... but you could grind Sharandar on your GWF, and give the boons to your GF.
Account-wide boon unlocks... don't fit this game. Campaigns are half the end-game content available, so having to play through each only once would make you run out of content faster. Of course, you could re-engineer the whole thing, and give each player some account-wide dailies, one for each campaign.
i would like acc wide campaign currency once you have unlocked campaign on any character so you can catch up with your alts faster
If it's just charandar that's the problem why not just reduce the spark requirements. Something they kind of should have done a while ago.
myles08807 said, "Back in my day, we didn't have any of this fancy Mulhorand gear while we were leveling . . . we walked uphill both ways while dying once every five seconds while leveling, and we liked it fine!" . . . Now, get off my lawn, you kids!"
pointsman said, "I don't rue the game. In fact I don't feel any regret for the game at all."
looomis said, "I don't like people changing to alts and then bragging about their mains like schizophrenic role players."
I don't see it breaking the roleplaying aspect at all. Similar to unlocking class artifacts, you are simply gaining some benefit from having a "friend" or "family member" (whatever you want to call your alts) assist you.
Perhaps instead of making it so that the alts don't have to do the campaigns, I think it would be better if the requirements were reduced the more times you have run it.
Say the first time through per account it is 100% requirements, next time its 75%, next time its 50%....numbers strictly pulled from the nethers but the idea is it gets easier.
However, as people above has said, running the same content repeatedly seems to be the status quo for this game in order to avoid making new content, so good luck seeing anything get easier without having to pay.
Nor does killing the same bleeping dragon every bleeping day, but who's counting?
Roleplaying perspective in a game that gives a **** about roleplaying?
Can i remember you that we are killing dozens of dragons, demons and whatnot per day while riding around on our drakes, shadowwolves and stuff like that while our pet-angel keeps following us like a dog? How is that roleplaying? Not even the worst D&D-P&P-Sessions would kill "roleplaying" as much as Neverwinter does.
Mara Angelbane - 22k Thaum CW, Vaya Con Dios 15.2k Dragon CW.
Mara Shadowskiss - 21.5k Destroyer GWF, Mara - 17.2k Sentinel GWF
Mara Duskwalker - 15.4k Healing DC
Mara Hawkeye -14.6k HR
Mara Spiritforge - 16.9k Tanky GF
Bad Religion - 14.7k Pew Pew DC
Mara Shadowstouch,Maara - TR's