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Ship Sale's

jellico1jellico1 Member Posts: 2,719
personal I believe cryptics ship sales are low on the average

The reason there lower than they could be can be linked to a few things

Some canon ships are not in the game at all like the Klingon Kavort Battlecruiser as a example

Many canon abilitys such as the Galaxy class Deflector shot are not in the game

The biggest reason ships don't sell well is this in my opinion..............The player does not like the looks of the ship on sale

Some players don't care what the ship looks like they are only interested in performance nothing else matters...these people are buying ships

............................I am referring to those not buying ships..............................

How could cryptic entice these people to spend money on ships

The best escort in the game has X stats that's the limit power creep allows in a balanced game
The same with science, cruisers and destroyers

Sell those abilitys piece meal and allow the players to add them to there favorite ship that is in the class upgrading their favorite ship to the best that class of ship can be

The cost of these upgrades would equal or surpass the cost of the new ship

When a new ship is put in a box its superior abilitys go on sale 1 part at a time so my Defiant can get the top of the line upgrades from the new ship

Cryptic makes cash and the player is happy win win win

when you went to the shipyard there would be a ship upgrade button for your ship that would show you what you could add to your ship

more turn rate , better shields , a ship Trait , a ability like deflector shot or slotting DHCs , a console slot, a weapon slot more hull points or armor/ resistance type lets say verses plasma damage built into your ships hull. Add a Intel slot or command bridge officer

As more abilitys are brought out the list of improvements to your favorite ship increases

Personally I think cryptic would make more money this way than selling new ships because the best ships are already in the game and a lot of players simply want to use there favorite ship

And most of the new ships they make are pretty poor in looks to a lot of players.

The art work is usually great but the design concept is lack luster and just plain bad looking in a lot of ships

I would say all T-5 ships should be in the upgrade list
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng

JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Post edited by jellico1 on
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    aphex81aphex81 Member Posts: 8 Arc User
    edited March 2015
    Imho ships don't sell because they are too expensive. Thats all. I'd pay 5$ for a ship but not 30 lol.
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    fatman592fatman592 Member Posts: 1,207 Arc User
    edited March 2015
    Pure speculation. If we believe that DR was the best release in terms of monetary success and the Command Cruisers were the 2nd best selling ships, then it seems ships are indeed selling. I do think these claims are in fact the truth, as I see plenty of new ships flying around.

    Anyway, every one of your suggestions exist in game. Want more mobility? Buy the Momentum trait. Want more sci damage? Get the Particle Manipulator trait. Want better survivability, get a better shield or run doffed A2D. It can all be obtained, all one has to do is look. But casuals can't be bothered with that...

    Oh and you can get the deflector blast by using the MACO space set. The only actual complaint you may get any traction on is the lack off the K'vort.
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    mosul33mosul33 Member Posts: 836 Arc User
    edited March 2015
    OP, imho the bigest reason Cryptic doesnt sell that many ships is becouse they pretty much made the casuals/Star trek fans quit or not wanting to buy any. Those players were buying ships lots of time even just for looks or just to support the game. But after DR and its constant TRIBBLE them up and taking away the content(s) what that category enjoed (mostly the queues with stupid fail conditions), its really hard to find any reason to buy a ship or just to support the game. I mean why would you do that if all the fun, entertainement and enjoyment from the game its gone?:confused:

    Now mostly the gamers (hardcore or not) are left, wich wont buy a ship if its not OP enuf... Or even if a good ship is released, still wont beat the Scimitard, wich pretty much is the standard, so again no sales for Cryptic. But that shouldnt come as a surprise. They cater to this category while TRIBBLE up another. Cryptic made their bed so now must sleep in it.
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    gonaliusgonalius Member Posts: 893 Arc User
    edited March 2015
    But... Ships do sell. How many people do you see flying one of the free level 40 ships? Not a lot.

    No, the problem I'm guessing is that people buy one ship (per faction) and make do with that and any anniversary/summer/winter ships. There isn't that much of a point to getting the perfect ship unless you are trying to complete the hardest content, which it seems most people can't be bothered with.
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    js26568js26568 Member Posts: 0 Arc User
    edited March 2015
    I consider myself a gamer more than a Trek fan. The reason I'm not buying more ships is simple: the cost. Nothing justifies paying more than $10 for a virtual item.
    [SIGPIC][/SIGPIC]
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    angrytargangrytarg Member Posts: 11,001 Arc User
    edited March 2015
    aphex81 wrote: »
    Imho ships don't sell because they are too expensive. Thats all. I'd pay 5$ for a ship but not 30 lol.

    Main reason, besides that the point that some of us are simply displeased with the overall game and see too much issues to support it in the current state. But 20-30 dollars which is the price of a regular expansion to a full price game for a single in-game item? I'm never going to pay that.
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
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    peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited March 2015
    I think the “costs” (time/money) to run this game have about doubled with DR as far as gear or level cap is concerned. And that’s only counting MK14 gear and lvl 60. If you take epic items as well as all those spec trees into account you can even say “cost” have been multiplied by ten or so. Wherever I look peeps pull their alts less and less so there is no reason a new ship every month.

    Think peeps have just enough other stuff to throw their money or time at, if they bother at all.

    Stabilizing Omega Molecules works as fine on a Miranda as does "new" PvE Elite endgame on a Tier 5 u Scimi.
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    norobladnoroblad Member Posts: 2,624 Arc User
    edited March 2015
    ??? ships don't sell??

    Nearly every ship I see cost someone some money somehow, some way. I see a few freebies -- the breen carrier is popular enough still -- but most of what I see are paid for.

    One of the biggest complaints about DR is the lack of ships for 2/3 of the factions, which means we would buy *even more* if they just made them.... kdf still lacks a dps intel ship and a science ship, rom still lack a carrier and a sci ship... feds need a new carrier ... if they make it someone will buy it. A lot of someones, apparently.
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    cypherouscypherous Member Posts: 183 Arc User
    edited March 2015
    aphex81 wrote: »
    Imho ships don't sell because they are too expensive. Thats all. I'd pay 5$ for a ship but not 30 lol.

    Pretty much this, ripoff prices are terrible, there is no "micro" in this microtransactions, i'm not spending more on a ship than i would on an entire game, fix the prices and you might convince me to part with money, at these prices you have literally zero chance of me handing over my money
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    zenn3kzenn3k Member Posts: 105 Arc User
    edited March 2015
    aphex81 wrote: »
    Imho ships don't sell because they are too expensive. Thats all. I'd pay 5$ for a ship but not 30 lol.


    At least its not a Lobi ship. 800 Lobi works out to about $200 if you bought all R&D boxes.
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    davefenestratordavefenestrator Member Posts: 10,512 Arc User
    edited March 2015
    Ships DO sell well. If they were not selling well, the 15%/20% sales would be permanent.

    You might not like the prices, and I don't own the command pack myself. But Cryptic seems to be happy enough with sales to keep the prices as they are.
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    sonnikkusonnikku Member Posts: 77 Arc User
    edited March 2015
    I have every C Store ship I want. All but the Scim bought with someone else's zen. THANK YOU KDF!
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    zathri83zathri83 Member Posts: 514 Arc User
    edited March 2015
    She sells ship sales down by the seashore. :)
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    fatman592fatman592 Member Posts: 1,207 Arc User
    edited March 2015
    Lol, people actually buy ships with money? Get some toons and do a round of doffing daily. You'll have tons of refined dilithium to buy whatever. Play smarter not harder...
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    blakes7tvseriesblakes7tvseries Member Posts: 704 Arc User
    edited March 2015
    The big complaint I hear from people is they don't like the setup on a ship they like the looks on.

    It would be great if they sold ship frames and skins.

    Then you could buy a ship will BOFF and a console layout you like best.

    The you could buy any skin of your faction to go on that frame.


    Frames and Skins
    download.jpg
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    fatman592fatman592 Member Posts: 1,207 Arc User
    edited March 2015
    ^ This. I would love to have a Vesta or Dauntless layout while using my Mobius Aeon skin.
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    cypherouscypherous Member Posts: 183 Arc User
    edited March 2015
    fatman592 wrote: »
    Lol, people actually buy ships with money? Get some toons and do a round of doffing daily. You'll have tons of refined dilithium to buy whatever. Play smarter not harder...

    People still have to pay for that zen, its not free :P
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    razar2380razar2380 Member Posts: 1,186 Arc User
    edited March 2015
    js26568 wrote: »
    I consider myself a gamer more than a Trek fan. The reason I'm not buying more ships is simple: the cost. Nothing justifies paying more than $10 for a virtual item.



    This is why almost every ship I have from the C-Store was from grinding Dil during events like Mirror, CC, and the old Bonus Dil events (Before they took away the bonus dil from event turn in, and marks).

    And if $30 is not bad enough for a T6, if you buy a T5 because you like the way it looks better, it will cost you $32 to make it T5-U, and it is still lacking from a T6.

    They really need to reevaluate the value of these C-Store ships. When they charge more for ships that are a lower Tier, and they are over priced, it is just crazy. lol.
    Leader of Elite Guardian Academy.Would you like to learn how to run a fleet? Would you like to know how to do ship builds (true budget as well as high end)?The join the Academy today!
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    gonaliusgonalius Member Posts: 893 Arc User
    edited March 2015
    cypherous wrote: »
    People still have to pay for that zen, its not free :P

    Or they completed questionaires, in which case they were 'paid' in Zen.
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    lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    edited March 2015
    The ships are too expensive, but people still buy them because they have no option.

    Essentially i'd have plenty more alts of all different types if I could afford endgame ships for them all, but I can't. And $30 for a virtual ship is just too much to buy more than a couple a year IMO.

    Sure there's whales that will buy everything but at the end of the day I spend the majority of my hard earned cash on real physical items like a home, car etc. not a virtual ship that'll last for around 5 years.

    But if they lowered the cost of ships by half, or even introduced actual real micro-transactions (i'm talking $5 for a skin or trait or whatever) I reckon a lot more people would splash the cash. 1000's of small transactions would net them more than a small minority of whales buying ships all the time.
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    taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    edited March 2015
    cypherous wrote: »
    Pretty much this, ripoff prices are terrible, there is no "micro" in this microtransactions, i'm not spending more on a ship than i would on an entire game, fix the prices and you might convince me to part with money, at these prices you have literally zero chance of me handing over my money

    You think things are expensive here ?
    Try f2p SWTOR.
    Its makes STO look like jolly old Saint Nic.

    Just offering some perspective.
    STO is still quite a generous game, even with all the reward nerfs.
    We were just spoiled before DR.

    Don't believe me ? *Points at SWTOR* try that on for size.
    [img][/img]OD5urLn.jpg
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    teknesiateknesia Member Posts: 860 Arc User
    edited March 2015
    You think things are expensive here ?
    Try f2p SWTOR.
    Its makes STO look like jolly old Saint Nic.

    Just offering some perspective.
    STO is still quite a generous game, even with all the reward nerfs.
    We were just spoiled before DR.

    Don't believe me ? *Points at SWTOR* try that on for size.

    Bad comparison since swtor becomes very playable at 15 a month. If you're doing it ftp you're doing it wrong. It's a sub game. Prices are exhorbantly high on sto BC sto is nota sub game it is a free game that depends on people overspending for revenue.
    edbf9204-c725-4dab-a35a-46626a4cb978.jpg
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    taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    edited March 2015
    teknesia wrote: »
    Bad comparison since swtor becomes very playable at 15 a month. If you're doing it ftp you're doing it wrong. It's a sub game. Prices are exhorbantly high on sto BC sto is nota sub game it is a free game that depends on people overspending for revenue.

    Its offered as a f2p game.... I'm playing it for Free.
    Whether or not its actually a sub game, veiled with a f2p label is besides the point.
    Because STO itself is a sub game.
    Are you playing STO wrong ?

    Difference is you can actually buy anything in STO with resources earned in game. And at much quicker rate then anything in TOR.

    +15 a month is 180 a year. That's 6 c-store ships.
    I takes almost no time to save 3000 Zen (by converting Dil).

    So, no I don't see the big difference.
    [img][/img]OD5urLn.jpg
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    teknesiateknesia Member Posts: 860 Arc User
    edited March 2015
    skollulfr wrote: »
    at 15 bucks a month thats 200 bucks a year for a poor gaming experience.
    especially when i can get a aaa market game for 60 and get 2 to 4 years online play out of it.

    I never Sub for a year. Poor gaming experience sounds fairly subjective. In many ways, I think that game is superior to STO.
    Its offered as a f2p game.... I'm playing it for Free.
    Whether or not its actually a sub game, veiled with a f2p label is besides the point.
    Because STO itself is a sub game.
    Are you playing STO wrong ?

    The free aspect of SWTOR is more of a demo where you can play the entire storyline of every single character (loads of content) for free with many restrictions designed to get you to sub. As a subscriber though, restrictions are gone, everything in game is relatively cheap as are things on the microtrans market. If they seem expensive at first, you can always buy them on the GTN for way cheaper than you can buy similar things in STO on the exchange.

    It's a matter of apples to oranges. STO is free. The base game is completely free and if you're cool with a limited selection of ships, a vast end game grind, and exaggerated prices for everything thereafter as per consequence of the base game being free since they need revenue. SWTOR is a free very expansive demo with a solid subscription where for 15 a month you get basically the whole game and everything for very, very reasonable prices.

    As far as STO having a sub, STOs sub doesn't come within firing distance of SWTORs value in terms of sub. But consequently, neither did SWTORs f2p come any where near to STOs free. Seems to be working for SWTOR though, so no biggie.

    Personally, I'm playing STO right now for the ships and space cowboy aspect. I'm definitely not playing for the payment style. I don't care for it. I don't want ship options (since most of the game you are in the ship, the ship is your character in many ways) being excluded from me based on a price point of $30, 50, or if you consider the lockbox ships, hundreds in some cases. Everytime Cryptic rolls TRIBBLE like that out, it puts a bad taste in my mouth and I take my money elsewhere.

    I'd rather play a game where everyone pays something into the game regardless and have the entirety of the game be accessible without some kind of horrific grind.
    \
    OH yeah, and PvP isn't dead in SWTOR. Subs also produce balance. Cheers
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    nikephorusnikephorus Member Posts: 2,744 Arc User
    edited March 2015
    I personally think the ships are to expensive, but obviously they are selling so the prices aren't likely to change.
    Tza0PEl.png
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    razar2380razar2380 Member Posts: 1,186 Arc User
    edited March 2015
    I have played SWTOR for a little bit. They do have stuff locked behind their store, and I admit that STO does let you buy C-Store items with Deil by converting it into Zen. That is not the point.

    The point is that if they want to make more money from a larger number of players, then they might want to consider more reasonable prices.

    Look back to when we had a thread about the overprice of the respec tokens for the skill tree. There were a large number of players, including myself that said we would buy a lot more of them if they were reasonably priced.

    The math works out like this. Lets say that someone wants a T5 ship because they like the way it looks. They only want one, but they are not going to get it because it is $25. Now, if they could get the ship for about $10 (which is still overpriced for a T5 ship) then they would be more willing to buy it. Also, even though it is still too much for a T5, they may buy the upgrade token, which is another $7.

    That was $17 made off of an overpriced ship, and upgrade token, that they normally wouldn't have had. Then, think about all of the other players that are not willing to pay the inflated prices for the ships. They would be more willing to spend $17 for the ship, and upgrade token.

    As it is now, if you want a T5, and upgrade it, you pay $32. A T6 that has a trait, will keep the xp from leveling it if you drop it and reclaim it, and has the hybrid stations is $30. That is $2 more for an inferior product from the same company.

    It is obvious that they don't have a proper idea of how to price things in the C-Store. You can also look at this: http://www.arcgames.com/en/games/star-trek-online/news/detail/9065773

    If that is not proof enough that they don't have a clue how to properly price things, then what would prove it? That was, and still is by far, the worst value they have in the game. The T5 upgrade tokens are just an insult to existing and loyal players. But the R&D bonus xp pack is just stupid at that price.

    All the ones in charge see is money coming in. If that slows down, it is like they panic, and throw something together to sell, or put in a lockbox.

    Ships need to priced like this:

    T1=$2
    T2=$3
    T3=$4
    T4=$5
    T5 (with the upgrade token)=$6
    T6=$7

    This will increase sales where they didn't have any before, and would probably encourage some that are not buying ships because of the extremely heavy DPS focus the game has made, start buying them.

    It is a digital product so it isn't like they will lose money off of it if they sell. There is no product, or shipping cost for each one. The item doesn't really exist. It is just a series of 1s and 0s that make it look like there is something there, and they are making money off of it. lol.
    Leader of Elite Guardian Academy.Would you like to learn how to run a fleet? Would you like to know how to do ship builds (true budget as well as high end)?The join the Academy today!
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    blakes7tvseriesblakes7tvseries Member Posts: 704 Arc User
    edited March 2015
    I would buy every ship if they sold for $7 dollars a piece
    download.jpg
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    rattler2rattler2 Member Posts: 58,020 Community Moderator
    edited March 2015
    jellico1 wrote: »
    Some canon ships are not in the game at all like the Klingon Kavort Battlecruiser as a example

    Many canon abilitys such as the Galaxy class Deflector shot are not in the game

    I don't know if the K'vort is even ON the list of ships being considered due to one detail: Its a supersized B'rel. Literally just a repurpose of the B'rel model, sized up and locking the wings in the horizontal position. Unless they redesigned it to be less of an oversized B'rel, which would cause some rage from the diehard KDF players most likely, I don't see them doing a copy/paste of the B'rel into a cruiser variant.

    The Galaxy "Deflector Shot" may not be in game as a Galaxy ability, but its entirely possible that a close analog is actually the MACO set's Heavy Graviton Beam, which originates from the Main Deflector of the ship firing it.
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