description should state: non-melee damage eg.: energy? / radiation? / psi? / ... and how does physical fit into that? mechanics appears to be intentional - guessing from the translated modifier: tactical kits got +15 stat weapon crit that stands for /melee/ modifier in the old system it's the combat specialists skill…
the advanced and future part is a possible justification and a ground work for the tree unlocks mentioned in the stream. the future proposal part with highlights is more of a checkbox thing of a "primary" build ability to highlight in a skill tabs