After playing around on tribble, the 4 active, 4 passive, 4 usable is TRIBBLE, the power changes are TRIBBLE. The way you get rep is fine but everything else is TRIBBLE. Leveling reps was as much about passives as it was gear (and some reps it was just about the passives). Why should we suffer for leveling reps by having…
This is plain dumb, the only reason I leveled some reps were just so I could have the passives and become just a little better in the process, all that work to be have that little bit extra power is being flushed down the toilet. If Cryptic is looking for a way to negate content this is the sure fire way to do it, this…
that is a very hard question to answer. In order for it to be answered a few questions must be asked: * What ship are you looking to fly at 50? * Do you want to be more offensive, defensive or a mix of both? * How do you like to play? An answer to those will help others suggest a ship and bridge officer setup. It will also…
You must have no defensive skills or just don't know how to use them. As far as the sets are dyson is actually slightly better than assimilated. Let's take a look at these sets side by side: (Info direct from sto-pedia, I'm using assimilated mk xii to compare. http://sto.gamepedia.com/Assimilated_Borg_Technology;…
Depends how you want to fly, i have both vessels and i can say both are excellent. If you want a fast, dependable dmg dealing beast then i would say the JHAS wins of the two, with right skill/boff/console setup it is amazing beyond amazing. On the other hand if you want to mix things up a bit the Adapted Destroyer is nice,…
This is so silly it's laughable, seriously what did you expect? Everything to be full of sunshine and butterflies and run smooth right out of the gate? Do you realize this is an expansion dropping? Do you realize that every creator of any online multiplayer game has these issues when the game is first released? Have you…
Singularity power builds WAY to slow to be really of any use right now, it's build up rate should be at minimum double what it is now, a better place for it would be triple. The singularity powers are the real bonus to warbirds and putting the amount of time between their uses right now makes it pretty pointless, feels…
It's a good ability with extra engineering slots, of the abilities available it has the best dps oomph for pve, along with being a generally good "oh $#!^" button. There really are no negatives to it, unless you find yourself needing to use an Aux to Struc Int right after, then there are problems lol.
I ended up going with the borg/antiproton setup cause it was just doing more dmg, tomorrow i will be switching to a full cannon build using this http://skillplanner.stoacademy.com/?build=zxeionjemcannonsfinal_0 , now to figure out doffs, 3 cannon and 2 emergency power ones is what im thinking.