Only problem I can see is the Engineer specific abilities are about power management and survivability. The BoP has essentially the worst survivability in the KDF line up so 1 x 5 isn't going to be as much as 7 x 5. But the power management could be good when you want to unload a ton of energy weapons into someone and not…
I don't think the extra "spike" of having the other half of your deployable wings available from the start to be worth it. Considering as all that extra damage you're going on about is just going to impact the shields and not do much. In that which matters, that extra spike at the beginning will pale in comparison to…
Dark Archon. Seriously though I agree with the thread in general. What's next, ships are no longer race specific? Lockboxes have started this already. What's to stop them from using the same logic (Capture Galor) on current played faction ships? A captured Kar'Fi, a captured Nebula, a captured B'Rel. Where does this stop,…
It's called a joke. This same thread has been done again and again and again since Launch and even before. Ask and demand from Cryptic all you want, King Canute. Define content? We have seen more and more KDF ships being added. Christ there's nearly twice as many or maybe more since the last time I played seriously.…
All of these unique missions are nearly as old as the game itself because early on Cryptic believed they could make unique missions for both factions. They have since realized they can't keep up that pace and keep everyone happy. They've since decided that they are going to make missions with joint content in mind which I…
There are less people working on STO then in most other MMO's art departments. Considering their short handedness I think they aren't doing too bad. You want miracles from a handful of people, go try to make your own game with about the same number of people who work at a gas station.
Cryptic. Please leave these bugs (if they are so) in the game. We would like difficult to achieve ships to actually be better then the stuff we got months/years ago. Thank you. <3
You are correct in that assumption. Fed cruisers were +5 to all subsystems. Well balanced. KDF were/are +10 Weapons and Engines. This means that the KDF were, all other things being equal, a shade more maneuverable and a shade more damaging. This was needed because their weapons tend to be more forward focused. Cannons…
First off this is coming from someone who's been maining KDF ever since closed beta. If it was true that allowing people to roll a KDF character from very low level on would increase the population, then how come it wasn't doing so when KDF was available from Lv 6/7. If anything population has shrunk, or so it feels. I…