same thing happend to me. a random guy in an ambassador , faw'ing. he popped pretty quickly. he didnt even bother to talk or anything when i pm'ed him., but he warped out at a point i was like , wtf?
pvp does not need this. it will not help pvp needs a full revamp, like dunno, teritory control in sector space. controling starbases in a pvp mode , which give bonuses somewhat like dyson contested zone towers. something like this, this is just the base idea though . it can be expanded... or more maps, foundry pvp maps,…
it can be done on purpose, if you hit the re-integration while the saucer is separating. it will probably be fixed soon. i found the bug by mistake. nothing to be nerfed here; the point of the saucer separated mode is the extra turn and fire-power and wide beam, i even like the ship more (talking about firepower , and…
yes i know, and it will hurt me since i use ap, in case people choose that instead of the accuracy, but i doubt it. maybe tanks will use it, dunno. i am waiting to see what pvp "improvements " and "changes" and "new things" season 9 has for pvp.
let's TRIBBLE ap and all the rest what bothers me is the second passive of the 4th tier. 10% chance to reflect 100% of the damage back to attacker? REALLY CRYPTIC, REALLY?
i used to run my armitage with 3 dhc/torpedo and advanced runabouts. it worked so well. i managed to get my hands on yellowstones in the second week since the first fleet had them. it worked perfect. but now with all those changes, as i said i was forced to go with dbb
i miss vaping with my 3dhc/torpedo escort builds, bringing shields down and photoning the hell outa their hull before. now i was forced to go to dbb build