I appreciate your support but if others can beat it so can I. I am not afraid to learn the knack of it so it may BE goofed but if there is a way around it then I shall use it :) Also... what Boff skills would you recommend for a second tactical (to the cat that offered me that advice)
Fair call though I thought this was an era in which there had at least been SOME amount of catch up to them. Either way the borg ARE supposed to be tough I guess...
You know I really should... I have a DPS monitor but I seldom crank it up. Seems against the spirit of the game to me like when people in D&D didn't care what weapon fit their culture they just wanted the one that does the most damage. SMH. But DPS IS a reality of this game... sigh...
Again you don't read. my power levels were pretty clearly described as all at 55 or better with the weapons jacked. I never said "monstergear" that's yer interpretation. I used a similar term simply noting in effort to improve that I have gone and read build tip sheets which is why I now used area attacks vs individual.…
Alright this was a HUGE pain in the TRIBBLE but I suppose done it's better... Yikes this is where this game becomes more like a job than a game. http://skillplanner.stoacademy.com/?build=deathnote_9598
I also have Duty Offs, Law for Projectile, then greens for Conn Officer and Shield, Tractor and Maintenance Oh yeah... I have Omega Nanites, Omega Shearing, fortified Hull, advanced shield pen ship traits, reciprocity, emergency response, ablative field, and all hands on deck
OK, apologies :) Tac Station: Purple (Elisa) Tac Team 1, Attack Pattern Delta, Spread 3, Scatter Volley 3 Science: Sci Team, Hazard Team Eng1: Eng Team, Shield Polarity 1, structural integrity field 2 Univ1: Eng Team, Emerg power to weaps 2, Directed Energy Modulation 2 Hope this helps... do you need me to get my capt…
I gotta say, I had been a player LONG ago... and forgot how much I like science ships overall... and when I got P0WNED by one... I tried the new voyager clone T6... shoulda got the dauntless for the better tactical station set up for my style.
Fleet Patrol Escort Refit Hull: 68441 Repair Rate: 218.2/min Shield Regen: 271.9/6 sec Shields: 8880 per face Resists: 38.7 to all (I was off not close to 50) 30, 5, 50 for accuracy bonus, crit chance bonus, and crit sev bonus Turn 15 deg/sec Front Weaps: [Phaser Dual Heavy Cannons Mk XIV [CrtD] [CrtH] [Rapid]][Phaser Dual…
Um... ouch. I may be guilty of this. I tend to use fire at will a lot on my science ships. I mounted Omnis and the Borg cutter on the back of them. Also this ****ing time thing makes it AWFULLY difficult to answer in my OWN thread LOL.
Dude I respect what you are saying.... but the last few times I begged some good folks from NoP to help me out... and THEY said holy **** wtf happened to Borg Advanced Missions. These are folks I have always known to play, post LARGE DPS, etc... ... and I LOVE Grav Well III especially if someone is smart enough hit them…
While I'll certainly take any helpful advice I can get, I must admit you are are dead wrong on the first part of what you said. My engines etc keep even my lowest at about 55 and being an escort I typically go full weapons with large bonuses to the "neglected" levels. Aside from that... never having played with I think…
It's sure as hell worth a try though I purposely insulate my ship pretty well as that's what all the damn Science geeks wanna pop you with and it's terribly effective. Also, I use Tachyon Beam III with regularity and often etc... I'll chew these ****ers down to milimeter of hull then there are 12 more and all 5 of us are…
Also I have tried in both my Dyson, and my T6 science ship. All with builds to max their points and the Boffs I have staffed and their selected abilities. Again, SOMETHING has changed. My play style and abilities did not simply evaporate or dramatically change... I doubt most others did... there literally seems to be no…
Perhaps you didn't read or I wasn't clear. I cannot solo "Even a Sphere" as in a Sphere by itself. NOT the MISSION itself. Now. when there are 10 of them and a few cubes, you really don't have much of a ****ing chance. I'll try Deferra though I DETEST ground. Like I got a Starship so I could play in the dirt ya know? I've…
[QUOTE Originally Posted by cdnhawk View Post I have it on very good authority that the Devs are taking advantage of this server problem to make a major hardware upgrade. They're finally installing Celeron 300A's and 28.8 modems, and have expanded the server's memory to 256k.[/QUOTE] You are the DEVIL! :) I think I just…
Um.. I even noted above even the "play for free players" like me... I have no subscription but I also have about 4 T6 ships and 4 fleet ships that required up to 5 fleet ship modules. I've also against my better judgement purchased keys. NO ONE plays for free here regardless that they advertise the game as free to play.…
I suppose it goes without saying there will be no compensation like a free key or something equally easy that would show appreciation for the customer? I realize the game is "free to play" but most anyone that plays it subscription or not pays something and you guys know that. Wouldn't kill you "apologize" for once with…
Not in the areas I've seen though granted I was managing cyber centers with many clients and we definitely DID have contractual obligations. But, it's a moot point at this time either way. I've expressed my displeasure, they are doing whatever they are going to regardless of how I would and that's all there is too it. Meh.
We should begin a pool on if the window will be extended again. 5 dollars a spot, yes or no, time frame, and if it gets extended again at the end of that one :)
And in the tech world there are established best practices to deal with such situations and they are simply not following them. Not a world ending event but still, not cool either.