Remove PvP from PvE... bring up a Season 5 server for PvPers only. C'mon, you can do it! Make your April Fool's joke come to life! PvPers will go back to monthly subscriptions to pay for it because you won't be injecting your power creep into it. You will get many old PvPers coming back for that server to pay for it. Let…
get dilithium instead of spec point over 195.. so why not allow dilithium to buy spec points in the first place? None of my toons have finished all the spec trees. They take the longest and have the longest grind.. doff missions, admiralty missions, stfs, argala blah.. I would buy spec points if I could, and while I know a…
except those most of those high DPSers I see in ISA and other STFs die very easily. They try to get their 200-300K DPS so that they can upload to the league to get a new high score, but usually die within a few shots from the gateway. High DPS is half the battle. Most of the high DPSers that come into ker'rat can do…
As a tac.. minimum is level 60, 3 skill trees (pilot, MW, intel where MW is primary, and swap between intel and pilot), all rep trees (nukari, competitive, dyson) basically all the ones that offer space ability at tier5, so about 5 of them? I use all of them pretty much.. forced challenge, quantum singularity manipulation,…
Yes.. the placate abilities are stupid.. intel team, lambda, evade target lock, 2 jumps on a rom (one innate the other with the delta/temporal engine??), Shields that placate, the placate a2s doff. I mean, why not put in a weapon type that has 2.5% to placate all enemies within 5km of the target you are shooting at. We can…
to further my statement of "balanced".. that does not take into account stupid stuff that cryptic puts in, like placates every 5 seconds and losing target locks all the time. At least in SFC2, you could override your opponents jamming at the cost of putting more power into sensors, which reduces your overall power for…
Incorrect.. PvPers ask for nerfs to I Win buttons Then don't ask for changes or to improve/remove something you barely dabble in from time to time. I am very well off, financially and have a life, but it doesn't take as long as you think. The general consensus from those who play PvP consistently and who have put the time…
salvation4.. have you actually gone into Ker'rat (cloak is recommended) and taken a look at evenly matched teams and wonder why people can stay alive so much longer than you? Most modern video cards have the ability to save video. Have you recorded someone whose build you are particularly interested in, ran your mouse back…
"To NOT improve it: -REMOVE IT AND SAVE GAME RESOURCES!!" You gave 2 options.. improve it or remove it (i.e. kill it) No third option like giving PvPers their own server separate from PvE No fourth option like "leave it the way it is and not remove it" Essentially, since Cryptic has done very little with PvP for 8 years..…
I think that is a matter of opinion, honestly. PvP may be barely holding on, but you have PvPers still playing it for the last 8 years in spite of Cryptic's efforts. Yeah, I think people would notice if PvP were shut down tomorrow. It would be an immediate hit to Cryptic's pocketbook given that PvPers pretty much buy…
So basically, what you are saying is that PvPers are willing to suffer in the sliver of PvP that we do have in the game, despite Cryptic never giving it the attention it deserves. PvP battles are Star Trek and part of canon, and you just can't have the "peace" you want. At the end of every major battle where factions…
dah truth ^^ In the last week, I spent $600. Since October, 2017, I have spent over $5000... so ya.. cryptic couldn't identify a true cash cow after 8 years.. many would come back if they would give us what we want.
Sorry.. not as long as there are two pvpers playing against each other. For the past month, there has been a pvp revival in ker'rat where we had 3 and 4 zones going. PvP is not dead
If PvP dies.. I quit STO.. simple as that. I hate grinding.. I hate buying ships for the traits necessary to compete in PvP and never fly the ship again. I hate the repetitiveness of this game. I like the stories and the unofficial continuation of canon of "what might have happened if CBS/Paramount could finish every…
I pvp every day. We have been asking for devs to improve pvp since day one. We even called them out on their April Fool's joke a few years ago to make a season 5 server (similar to the different servers they use for tribble or redshirt) that we would be happy to go back to a monthly subscription on (to pay for it) to bring…
This happens during map transfers. have not had anything other than consumables be removed from a slot. It was not the recent patch, but the patch prior where I started noticing it.
Many nice fixes, Cryptic.. thank you! Many of these were causing a lot of frustration playing this game. Some of them are also years old, so appreciate those fixes seeing the light of day!!!!!!!!
You may want to Google it for the first time. Everything you said is entirely incorrect. An Agile methodology significantly focuses on test-driven environment for fast/high quality delivery of the product which allows development to be performed in manageable chunks thereby allowing more complete unit testing to be…
Ate my post when I tried to edit. Neither of those options are good ones. No one should be fired. Instead contractors, having expertise in the programming language being used, would be hired to temporarily tackle many old bugs.. unless there is a money reason preventing this. The bugs/defects are low priority/impact, so…
No, while there are deadlines and priorities, those deadlines and priorities also factor in tech debt into the overall final release schedule. It is called an Agile/Sprint/SCRUM methodology which is an incremental release schedule approach. New features and content are not "surprises" that must be completed at the last…
Since I am a programmer and have found bugs even in my own code years after I released it, I do understand. We are human and bugs will happen and will never be 100% preventable. The point is, once I have discovered or been informed of a bug, I do something about it because I care more about the quality of my work and the…
Did Shatner or Stewart use the toilet paper? May garner some high bids at the auction! I give up on Cryptic. Think I am going to write CBS to find a publisher who can make a Star Trek PvP game. Let Cryptic keep their PvE paradise, and let another publisher/developer who actually cares, create the PvP that Cryptic never…
Your suspicion is not proof and therefore cannot determine who should be catered to. I would argue that most people in the game are probably f2p'ers buy the ship for the ship, but most probably don't buy many ships at all given colony dilithium costs and everything else. I buy zen with my credit card to get a ship that has…
I play PvP and I kill a minimum of 1 fed daily. Therefore as long as there are at least two players fighting each other, PvP is not dead. Agree with everything else you said.
What cryptic should start doing is separating a trait from a ship and allow you to buy the trait for a reduced c-store price rather than the ship itself. Everyone who buys a ship for a trait (if they do that) hates having to load up at that ship, settings boffs, abilities, power levels, power trays, etc.. just to go to…