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  • I don't see any reason why the Nebula would out-DPS the Laeosa. They are basically the same ship, except the Romulan version gets the Romulan Battlecloak and Singularity powers with a bit less power output. The Laeosa looks to be the significantly tankier boat(can use Valdore console) and can work with the FBP meta a…
  • Any ship is capable of this with the current level of power creep. 100k does still require experience and practice. For people looking for alternatives to the FAW meta, this ship is really nice. It offers multiple ways to go with that. That's one of the reasons why I like this ship, to take a break from FAW and try…
  • This is a very complicated question that can depend on many factors. A very rough estimate would be 1.5%.
  • I've flown my Faeht quite a bit. I'm not a fan of torp boats, but this one seems to be a prime boat for them. There was a running joke for a short time with Odenknight about putting beams on a Faeht, he felt it was just too good for torps that you shouldn't build it any other way. I found it's a pretty decent beam boat…
  • @Nikeix The Delphic Weapons were seeming to proc a lower rate than expected, when testing was done. This was done by one person sitting in an ISA with one side cleared and just firing at the gate for 10 minutes. I believe the weapon only had one proc during that time period. You hit it spot on with the Delphic Tear. I have…
  • There is a Reddit discussion that mentions exactly this. Also, for the same price as unlocking all the faction ships, you can unlock the 3 31c ships and that console set is extremely good. I'm disappointed by the fact that you have to get a fleet module to upgrade any of the faction ships on every toon. Depending on how…
  • The OP in this thread really made my day with this great piece of comedy. Lot's of knowledgeable folks here telling you how it is. If it helps, I've done well over 200k in a pug run with no nannies or even a wingman to cover me. I only had 1 Locator console. When I decide to do ISA runs again, I'm going to drop that…
  • I'm not familiar enough with pvp to give any advice on that, but for pve, I disagree. My Eternal build has been performing just shy of my Flambard in ISA. The new faction ships don't quite have the seating or consoles to reach that sort of potential. I know that the top CCA run from @avearis was done with an Eternal as…
  • There has already been a heavy discussion here https://redd.it/5ebrza. If you are a ship collector, like faction based ships or prefer the look of the new ones, go with them.
  • "For most builds" the fleet plasma embassy consoles are much better than the spire ones. Torpedo boats and exotic heavy don't benefit much from them.
  • It's more the cost factor, you can upgrade tac/plasma consoles to epic for way cheaper than weapons. The tac consoles aren't much of an increase, but plasma consoles are a fairly nice increase. I believe the math was done on the plasma consoles and they were a higher benefit if you don't even factor in cost. This might…
  • To follow up with that suggestion, if you are planning on upgrading rarity of ship components, upgrade your consoles first to epic and then shields/engs/def/core and weapons for last. It's much cheaper to upgrade consoles and you get a bigger bang for the cost.
  • It is complicated. Most people think just slapping on the Temporal Spec is going to be a huge boost in dps and it isn't, unless you are exotic heavy. I would think that if you are looking for dps, just stick with Intel Spec until you are capable of 50k or more, then you should have a decent enough understanding of basic…
  • There are many people out there who just want a build without having to think about how to put one together. This is why there are streamers/youtubers who have collected other people's builds and give them out to others, so they don't have to put in any effort. That's ok, not everyone has time to put in the time to make a…
  • Not near as much as Iconian. One thing to remember, Iconian gives your teammates buffs as well, this really pushes this set over the top. The whole "everyone killing things faster" helps tanking, because you don't have to hold out as long. Things that help you pull threat: 1) DPS - You are the bigger "threat", so you get…
  • There are engineering boff powers that proc temporal crosswiring and have way better cooldown than their sci counterparts. People TRIBBLE way too much about this game without spending time to learn the mechanics.
  • Iconian is the best tanking set. There are are other sets/items that give better healing and such, but the Iconian set has a good balance for actual Tanking. The base stats and bonuses are good and the set bonus boosts dps. To actually Tank and not Turtle, you need to draw threat. To draw threat, you need some dps. If you…
  • The Delphic Tear console from the Lockbox is now fixed and working properly, very nice console btw.
  • Next thing you will be telling me is that I can't put beams on my Faeht.
  • Well @darkknightucf, you are overlooking some things. Take Pvp for example, as a Fawtard, a full team of 5 players using FBP would tear me to shreds, but nada to the torp guy. Talk about overpowered. But it doesn't stop there. When I fire my Faw, I have no control over where it goes. But let's say I use a torp spread and I…
  • Make sure that this thread doesn't die now that someone has achieved 1 million dps in CCA and under 10k speed.
  • He did say cruiser and I consider "must have" as something for all skill levels. IPttM is better for more experienced players and more maneuverable ships. All it takes is one slip of the throttle to drop your stacks and you have to build them up again.
  • The one that rises above others for *most* builds is Emergency Weapons Cycle. Not only does it reduce power cost of firing weapons, it adds a nice haste bonus when using Emergency Power to X(Weapons gives a damage bonus as a nice little extra). All Hands on Deck and Reciprocity have lost their shine with the introduction…
  • Actually, Borticus found the source of all the lag that we had and it was due to the way debuffs were being calculated and the [pen] modifier not working as intended. He made a post on Reddit about this and the solution. The solution was implemented and alleviated a significant portion of lag. So this argument holds no…
  • Nerfing any single mechanic is just going to cause the high dpsers to redistribute powers to compensate, so one fix isn't going to do much. You would have to work on everything, which hurts everyone. In games there will always be a large group that doesn't do well. Maybe they have a disability, their priorities are on…
  • The math on how Tactical damage buff consoles work resembles diminishing returns, even the Spire ones. Depending on your build, a fifth console might add 3% to your dps. In fact the 200k+ builds are using either one or none for actual Tactical consoles or even the Lobi Store consoles. It's the Embassy Plasma consoles that…
  • It's hull penetration skill, that's not a very big increase in damage from what the console gives. If you use 4 of the K13 pen consoles, you are looking at about 1-3% increase in your dps. That is the same as 1 spire tactical console. So yeah, they aren't that great.
  • Do you actually understand the game mechanics or just looking to complain? These K13 consoles aren't that great. The armor pen you get will be very small in actuality. The PTR portion will probably give you a bigger bonus than the pen.
  • This is a very good assessment of this ship. Just one ISA and I was able to pull about the same DPS as I can in a Baltim, Tadaari, etc. That run included three 100k+ pilots and two of us did over 100k and the other did 90k. If the three of us weren't canabalizing each others dps, each of us could have done more. This ship…
  • @tom61sto The tools is called STO Demolauncher on Sourceforge. It's very handy if you like messing around with Demorecord files.