test content
What is the Arc Client?
Install Arc

telbasta7386 Arc User

Reactions

Comments

  • The worst part about gravity kills, as with many other TFO's in this game, is that the simple actions you need to take in order to progress the mission are constantly interrupted by every other basic action a ship normally takes. 95% of people I know who play this game use autofire; but autofiring weapons interrupts things…
  • From what I hear, a big part of the problem with making changes or fixing things in STO is because the people who originally coded all this stuff aren't around anymore, and the current team doesn't understand the code or how to alter it without causing more problems. I assume it's kind of like having one country write a…
  • bit unrealistic but sure, why not =P I turned the skeleton lord into a borg drone the other day, that counts right?
  • Heck I think I've only used nimbus distress call on one character a handful of times. I love building out my ships, finding new and interesting synergies and builds that work. There's a ton of options in space... ground just seems very limited. Think about it, you've got console, weapon, and equipment sets for spaceships,…
  • I have to agree here, I've been saying it for years, the ground game in STO is terrible. It feels clumsy and definitely glitchy quite often, characters get stuck on invisible objects all the time, the abilities very often go on cooldown but don't actually 'activate' when used, it's just a royal mess. I ended up buying out…
  • What's funny is that some hangar pets which are based on flyable shuttlecraft are much, much stronger than those shuttlecraft. There are hangar shuttles with multiple forward and rear weapons, and a slew of abilities they can use, while every shuttle we've got access to is limited to 2 weapons, 3 consoles, and 1-2…
  • The Lyrans looked identical to Kzinti, tbh. And there's a lot of comparisons here between the Lyrans and Mirak, and the Caitians and Ferasans. They both have rivalries with one another, they're both said to be stand-ins for Kzinti due to legal reasons, chances are they're all the same race, or subsets of the same race.
  • 4/4 and tanking builds used to be viable, but now there's been so much power creep and focus on big DPS that tanking isn't really necessary unless there's a bunch of undergeared / poorly built players in the group. You might see limited use for proper tanks in Elite TFO's, but that's it. Depending on how spaced out the…
  • So, originally there were the Kzinti, and it's theorized that the caitians and ferasans are offshoots of the Kzinti. Mirak and Lyrans are also said to be offshoots on the Kzinti. However, this all comes down to copyright politics. The creators of STO and SFC2 did not have legal rights to use the Kzinti and were denied when…
  • I just don't get why they keep pushing engineering heavy 4/4 ships. Nobody likes them. I don't know a single person in my fleet or otherwise that actually enjoys that style of ship. Engineering is the least desirable boff seating with only a couple of useful abilities available, and 'tank' builds aren't even used anymore,…
  • Oh look, another gamble-box ship. And not only is it a gamble-box ship, it's engineering heavy, a 4/4 layout, with a terrible trait and only a moderately decent console. This thing is absolute trash. I'll pass, thanks.
  • > @angrytarg said: > I can't verify that, so I take your word for it. I just know the make-up designs which didn't involve any fur or cat accessories at all. And even if the script intended them to be Caitians, what we saw *clearly* weren't, so visual evidence trumps intention. It is just open for debate whether we assume…
  • They did answer your question, though. Elite random TFO's aren't a thing because Elite TFO's are too difficult to rely on PUGs. It's bad enough we get noobies in Advanced randoms who die over and over again and don't have a proper build to speak of, and the rest of the team has to pick up the slack for them; that problem…
  • I saw someone in one of those mesh weavers in iupiter irratus the other day and at first glance thought he was flying a widow fighter, they're like the same model, lol. Would be interesting for sure.
  • I tend to guard one projector myself, and only zip over to the others to help out if I notice them getting overwhelmed (happens more often than you'd think in pug groups). Anyways, pet peeves... TOS Caitians still not being a thing. Not being able to change out bridge/interior for any type I own, especially on expensive…
  • I see no reason whatsoever to 'remove' any currently playable species, that's just crazy talk. However, I've been asking for TOS caitians for years and still no response. C'mon guys, I really want a TOS caitian!
  • Sorry, Texan, it's habit =P
  • The very least y'all could do is unlock bridges for use on any ship. I can't even put into words how annoying it is to have an expensive lockbox or zen store ship and be stuck with a basic bridge that can't even be swapped out. And maybe someone could go into the code and tone down the NPC spawns on ship interiors? I don't…
  • The worst part of being stuck in the inquisitor's body is that you lose auto attack and any semblance of a proper ground build. Just terrible design in the first place, not sure who on the dev team keeps pushing these missions but take a hint man, we put a lot of effort and money into our characters and builds and it's not…
  • Space barbie is another endgame, I'll admit. And on the topic of fire builds, I have a terran trailblazer I run a similar setup on =P Aux phaser dual heavy cannons, plasma storm/genesis seed, fek'ihri vanity shield and sol defense engines.
  • This kind of boredom because endgame content is sorely lacking in STO is the reason I consider "DPS chasing" to be the real endgame. Trying to eek out every percent of a percent of damage possible on a single ship has been my endgame for years. But now they're starting to go around and kill the dps chasing by nerfing all…
  • Blue shift, and yes, it's amazing. The terran knife gives you a much more powerful melee attack over the usual rifle butt/palm strike, and it doesn't even take up a weapon slot to do so.
  • Yea, if anything it'd be in the same skin/costume collection as the nova/equinox.
  • > @"legendarylycan#5411" said: > And apparently the Ba'ul sentry console isn't limited to Ba'ul ships, because I saw a jellyfish using it just a few minutes ago - so that's extra area denial.​​ Yea I'd it wasn't so expensive I'd be using the baul console with it as well.
  • > @saurializard said: > Plus, imagine having the Protostar but NOT her gorgeous bridge. That'd be a severe crime... that Cryptic would gladly commit. Yea, seriously, it would need both the bridge and a good full interior, Including engineering with double warp cores and a federation singularity core.
  • Honestly I find the jellyfish a bit refreshing compared to the hundreds of other copypasta builds that have been the norm for the last decade. Nearly every sci/epg build is the same, regardless of the ship. Nearly every tactical/weapon build is the same, regardless of the ship. You swap a few things out and your build is…
  • > @"phoenixc#0738" said: > Lobi has to be only available from the "gamble" boxes to avoid the game being subjected to US gambling laws. The legal fiction is that you are paying cash for the lobi, and anything else in the box is (in the legal sense) just bonus items and is therefore not gambling. It has to be valuable…
  • in a similar post on reddit, someone had the idea of removing Lobi and replacing that with dilithium, and that could be a viable sink IMO. Instead of getting lobi when opening lockboxes or R&D packs, give a small amount of dilithium. Change the lobi store to use dilithium, and price it at an amount reasonable for what is…
  • because pvp is so notoriously good in this game /s