Or the game could just do the sensible thing and stick to one method of loot dropping in PVE queues. Currently for marks, they either go right into your savings, put a crate in your inventory, or put a crate on the map, depending on what map you choose. It's not other folks fault for being caught off guard by that kind of…
I feel the purpose of this topic is being sort of curbed in to a different issue. I'm really none too concerned about the realism/accuracy of the title. It's just a title, and that's easy to ignore (unless you're a roleplayer, I guess). What I am struggling to comprehend is why we have segregated item tiers for levels…
Alright, but my actual issue here is that there's 2 tiers of equipment crammed within 10 levels of one another. It makes it so there's zero reason to do anything but buy the cheapest TRIBBLE available, crank the difficulty down to "normal", and grind through the rear admiral ranks as quickly as possible. Unless you feel…
I'm sorry if this comes across as rude, but how does that explain anything? They decided to add more ranks so somehow this necessitated the splitting of rear admiral into 2? Why not just go up past level 50, or have rear admiral upper/lower class share their gear? I don't get it.