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sirsitsalot Arc User

Finaly got around to adding a real avatar to my profile since the original forums were replaced ages ago. This is my main character, Fleet Admiral Samuel Jacob Stone, Retired... As if anyone cares...

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sirsitsalot
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  • Time travel has become the most overused element in Star Trek. It's either something from the future going to the past, or in the case of Discovery, something from the past going to the future. This is why I feel that giving STO a self-contained branch for each of the eras represented by the show. It gives each era solid…
  • I have said it before, and I will say it again... All active trek shows should have a self-contained sector space map and mission chains reflecting the era the respective show is currently set in. So for Discovery, we get the 32nd century. For Picard, we get pre-2409, for Strange New Worlds we get post-ENT, Pre-TOS era.…
  • It's a good question. But I don't think they will do something like this unless it was per-character and had a higher Zen price range than you are suggesting. Something like 1250-1500 Zen.
  • Or you can do what they have said we shold feel free to do... Ask the question again. And keep asking it each month until it gets answered. Keep it visible. Persistence and Consistence go hand in hand.
  • Large enough to accommodate everyone in both parties, if everyone in both parties would but choose to go there. quote]and i guess ill take another verbal beating from you for saying this... they need to come out of the locker room in the first place, to even begin to meet in the middle. (yes this QA was a step, but they…
  • ... So... rather than just copying and pasting an unanswered question, we should take time to write an entirely new post ripping on Cryptic for not answering the question, and making a point to include the question in our rant... Is that what you are saying? If so, knock yourself out. Some of us have better things to do…
  • Regarding the risk of issues from flashing light and such, they have warnings. They are not obligated to be NICE. They are obligated to state the fact that certain light patterns and frequency could cause these issues. At some point we the players have to take some measure of responsibility for ourselves. In the warnings…
  • Regarding the "It's a lot of work" response to last month's question about addressing the excessive visual effects, I just want to say the following: When one looks at the visual effects on an individual basis, there's really not much of a problem. Even the beacon effect can be seen as acceptable as a one off. Cryptic's…
  • My biggest beef with the removal of content pending improvements on it is that it means content is removed. As in something taken away without a suitable substitute being offered. Why not just leave it in until the improved version is ready for deployment. That way nothing is taken away. When you take something out the…
  • No.. I will not give up acting decently. My attitude adjustment was for real. I'm just giving up on hoping that enough of the others on here will see the wisdom of making a similar move.
  • This is a good point. I have always hated the FCT as it serves as an arbitrary ruling on things that the community cannot discus, even though they are things that they want to discuss. These forums used to be extremely active, with topics constantly moving. Bot the more we are told that we cannot discuss and get out…
  • Or, you know, we can all just be CIVIL to each other (community). Yes, Community... I know that it is frustrating to follow the rules and start with civility, but we have been given clear conditions by which we need to communicate our concerns and ideas. When I read them, I do not see "Start out being civil, and if we…
  • Which we wanted to be able to use to create custom interiors, but were NEVER able to.
  • And you cannot wrap your head around the FACT that the security protocols are not protecting STO. They are protecting a network serviced by an ISP between you and Cryptic, but closer to Cryptic than to you. Cryptic has zero control over that network. As in it's not theirs. Their ISP has no control over it, either, because…
  • Oh, and technically speaking, Akumai is not really timing out, even though the traceroute says they are. When that is happening, the security protocols are engaging and simply denying passage to the data packets attempting to get through. Like closing a queue if too many people have already passed the gate and not…
  • If this IS the Akumai situation again, and based on the reports about traceroutes it looks like it is, then the disconnects are not Cryptic's fault, either. Both sides are victims of an untouchable middle-man. And it is not that middle-man's problem, euther because the security protocols that bottleneck data flow at or…
  • They do not have to do all bridges at once. They could work the conversion into their regular process, taking one ship at a time and making it universal. However many they get done by the next patch is how many go live. Rinse and repeat until they are done. The problem is that unless they build in real functionality that…
  • Indeed... It seems it wasn't having as big an impact for a while. Which means that Cryptic's ISP may have successfully convinced them to raise the traffic threshold to account for average MMO data traffic. But with the event going on, more people are hitting the game server than the average, so the security threshold has…
  • Exactly. An MMO is subject to so much more than just what's going on on either end. There are any number of potential issues that can be caused by what's going on at any given node BETWEEN the client and server, happening in both directions. No ISP has the right to tell another what protocols they can or cannot enforce in…
  • > @telbasta7386 said: > It seems like these days 9 out of 10 times you transfer maps, you get disconnected from the servers. What the hell is going on? Do you know how to do a route trace? If so, run it on cryptic's server and look at the results. If you see timeouts or latency value that are higher than the rest, you'll…
  • Let us not talk about him as if he's not standing right over there. Your issue has been unaddressed for seven months, but there are other issues that have been going on for way longer. Proper documentation would resolve the issue you raised. while other issues require more involved solutions. A visible addressment and…
  • Option B will not work. It will only serve to make the banned into martyrs, and just rile others up, with no change. You could ban them, too. And the ones who come after THEM. Eventually, you will have a completely dead community with nobody daring to raise a single contrary point for fear of being silenced as well. You…
  • I think that an adult conversation can be had while maintaining a level of decorum. Saying that something sucks backside, while pointed, can also be communicated by saying "I don't like this" and the following with an explanation of "why." Throwing out slang is not adult. Especially in typed communication. We set there,…
  • As you just got done saying, you're a moderator. I think you want to keep being a moderator. And I think you know that if you were to start rocking the boat with any kind of fervor, you would likely find yourself stripped of that privilege. So no matter how upset you may personally get over not getting answers or seeing…
  • Well, BMR, I too feel that Bilateral interaction is necessary for STO, or any MMO to become the best it can be. To be clear, an MMO cannot be developed in a committee. But neither can it be developed entirely in a vacuum. The new direction I have taken is in the spirit of seeing bilateral interaction between the team and…
  • Yes, we've offered a chair at the table for them to sit in, but in every thread that has been opened with the entint to discuss issues, people like you and I had been swift to sweep in and get confrontational rather than be diplomatic. We have proven ourselves incapable of policing ourselves. And this isn't a boxing match…
  • I was going to simply observe this discussion and take notes, but I feel that this statement needs a response. Most of you here who know my history, know that I have been very critical of Cryptic, sometimes nearly crossing the line of civility. You know me to be very blunt and pulling no punches as I give voice to my…
  • It does make sense as an explanation as to why certain costume pieces do not look right even if the same color values are applied. However, this points the finger at the artist who set up the mask for subsequent costume pieces in such a way that there were shading discrepancies. A mask is just really a sliding scale…
  • The only problem with MMOs that define specific roles for specific people is that you always run into situations where you can't run the content you want, because you can't find someone else who is available or willing to do that role, so you either wait forever for someone to come on who is able to help, or you go do…
  • Like I said, the Adventure Zones they mentioned were tightly story-driven. So saying that Adventure Zones don't go along with story doesn't make a lot of sense. I think we need some clarification there. Because clearly there is a disconnect between how we see it and how they see it. I'd like to see everyone on the same…