Because Kirk was a super special snowflake and MMO players need to learn, the hard way, that they're not actually special snowflakes. They're just ATMs for PWE ;)
You have to redeem it on each character? What about for characters I have not yet made? This should just be a simple account unlock that is tied to your account that works for all characters, existing and future.
I'd love an "all stop" button. No, not the toggle, just an "all stop" button that when I hit it did nothing but turn my engines off and set my speed to zero.
That's patently untrue. I ran it twice on toons yesterday, got 350K or so each. I don't know where you're getting the 1K thing from, since you get 50K for clearing a sector - and it shows you in the loot list. I still run it daily. It's an easy 350K for 15 minutes flying around.
Actually, they're not identical. Taking the Oddy as an example - the power bonuses are appropriate to the type of cruiser you'll be flying - Tactical gets +10 weapons, Operations (engineer) gets +5 to everything, Science splits it's bonus between shield and aux. The console layouts are different in each, as well. The three…
You mean Neverwinter, if you're talking about Cryptic's MMO - NWN2 was Obsidian's sequel to BioWare's NWN. It definitely counts as a chance of pace, but I don't like action-MMOs that take my cursor away from me.
You know, I said the same thing about the new BSG, but everyone told me I was being stupid. I guess it really all comes down to how much you care. I don't care that JJ structured his klingons the way he did. I thought they looked cool and klingon-y. I enjoyed the movies, and I don't have any emotional investment in…
This may not be what you want to hear, but the Traelus system satellite repair missions are daily repeatables, so a) you don't have to do it now, and b) if you drop it, you can always pick it up from Drake at any point in time later. I'd recommend dropping it for now, then getting a few levels under your belt - at least to…
The question's no different than "Why don't you like <thing>?", whether that thing be windsurfing, eating chocolate-chip ice-cream, clubbing baby seals, or any other thing that some people like and others don't. If the PvP community want to encourage PvE players to try PvP on the grounds that if you've never done it…
Thanks for the welcome, guys! (And it was awesome to talk to you in channel earlier, stoutes) I'm sure I'll have lots of questions, especially about how to transfer my NW Foundry knowledge over to STO's foundry. I can definitely see the ancestral lineage, as it were, hehe. Right now, I'm just trying to figure out how to…
Yeah, pretty much. In the Neverwinter Foundry (which is admittedly far superior to the STO Foundry), it would take me up to a week to create a single -map-, far less an entire mission/quest.
I don't need them to give me anything else. Warm fuzzies and a sense of accomplishment will do just nicely for me. All I'm sayin'. (That said, my fleet RPs in our starbase. YMMV, of course.)
Cryptic games have always had UI lag, even back in beta-CO days. One day, I shall measure how many times I can hammer 'F' between when the "loot item" prompt pops up and the item actually gets looted. it's probably more than half a dozen.
Doh. Never mind. He's showing up now. Buggy doff list is buggy. The diplomats don't show up at all though. Is that intentional? The wiki claims that only Colonists and Prisoners aren't eligible for compacting? Or.. is that if they're bound, you can't compact them? That seems kind of TRIBBLE... Oh.. I'm reading that if they…
My fleet's building a starbase just because it's a cool thing to have. Got nothing to do with gear, PvP or anything like that. Just because -you- feel that they only have value in PvP, doesn't mean that everyone feels that way. Some of us just like building things. The starbase, the mine, the embassy. They're all cool.…
No. Starfleet have never stopped calling it an Escort. Sorry, you're wrong. Now you can say she's mis-classified, but you'd have to take that up with Starfleet/CBS. Until they change their stance, I'm still calling it an escort. Like others have said - Frankly, your experience with the USN means both diddly and squat in…
Canonically, Escorts are called Escorts. It's in the lore. The Defiant (Which really is the blueprint for all heavily armed, highly maneuverable Starfleet gunships that punch above their weight) was classified by Starfleet as an Escort. From Memory Alpha - "The Defiant-class, originally developed to counter the Borg, was…
Wait, running a 90 second race once a day is long hard hours slogging? (I still think account bound would be a good idea, for the record. But then I'm all in favor of account bound gear, period)
I absolutely agree with you. I can see what Cryptic's team are trying to do, and props to them for trying to give us a more story-and-character driven initial experience, but the system's just not set up that way. TOR does it better simply because it's designed to do it from the get go. The roleplayer and storyteller in me…
Aye. Lots of reasons why people don't PvP. Fear of being one-shot by min-maxed builds might apply to some, but it's certainly not everyone. Not even close. I don't PvP because it's a competitive activity, and I don't engage in competitive activities.
By the way, I forgot to comment on this. Repairing Utopia Planitia is an excellent Foundry mission. I use it very frequently for my daily Officer Reports run. I liked the fact that it follows up on the Klingon attack.
I think the guy just wants an Ambassador Class c-store ship. I don't really care if he thinks it looks like a Constitution. He's allowed his delusions ;)
Khev, Flores and K'Gan all smack of Cryptic trying to be BioWare and not being very good at it. This isn't necessarily the fault of Cryptic's writers - The STO game mechanics aren't set up in the right way to produce a crew the game will make you bond with the way you do in Mass Effect (or TOR, if we're comparing apples to…
I'm with this guy. People need to quit evangelising. The only way I'd ever PvP is if you removed it so a human player didn't lose. Wait. We already do that. They call it PvE.
Because that sort of thing doesn't happen in MMOs. Even BioWare only nod towards such things in TOR and if anyone was going to do it, they'd do it. At the end of the day, an MMO is a consensual hallucination (Thank you, William Gibson), a merging of various divergent and separate realities. We didn't all save Miral Paris.…