> @somtaawkhar said: > nightsnake3 wrote: » > > Yes, make new missions that players can explore in Discovery's Universe there were 15 episodes in Discovery. > > Our character's are stuck in the 25th Century fighting iconians again and doing the same missions from 25th Century Federation Character Arc again that's a…
> @thay8472 said: > nightsnake3 wrote: » > > > @thay8472 said: > > Should have given the entire 'Klingon War' arc a discovery theme for DSC characters then had the characters jump to the point before the Romulan missions start. > > THANK YOU!, that would've been an amazing idea to bad the Developers didn't learn from…
> @somtaawkhar said: > nightsnake3 wrote: » > > Yea but we should be able to explore the discovery universe instead of being drag in to the 25th Century just like the Original Star Trek created character it's a rinse and repeat tactic again. > > > > Discovery has one season to work with, which means there's about 6-7…
> @somtaawkhar said: > nightsnake3 wrote: » > > So I created a Age of Discovery character and thought we were going to stay in Discovery universe to understand the new discovery Trek series, Nope my character gets pulled into the 25th Century on the 3th mission this isn't considered an Arc. > > > > Cryptic has stated…
> @kurzis said: > It was explained by Daniels how the arc is going to develop in the 25th Are you serious the whole Daniel thing is getting really old there's no changes in the mechanics and skills system.
> @thay8472 said: > Should have given the entire 'Klingon War' arc a discovery theme for DSC characters then had the characters jump to the point before the Romulan missions start. THANK YOU!, that would've been an amazing idea to bad the Developers didn't learn from Original Star Trek Arc.
I wish Star Trek Online Developers would let us Craft Ships but they're going to need a redesign of their crafting system and players can sell user crafted ships on The Exchange using dilithium instead of credits. Only way to get the crafting material is by Task Force Missions.
I agree with everything you just said rattler2 but I still think there should be a way to attain an Ultra Rare Ship that players can build by finding R&D components that can only be retrieved on Task Force Operations like Kelvin timeline or Terran Empire Dreadnought starships you can also sell on the Exchange.
Now you understand my Star Trek online experience dilemma some of those items are useless in-game, the Task Force Operations should've been for Very Rare to Epic items players can only attain by doing Task Force Missions.
Where ? cause R&D Materials shouldn't be considered as new rewards for the Elite PvE Queues, now for the standard PvE Queues I agree with your comment but for Elite and Advanced Task Force Operations their needs to be better rewards than R&D Materials.
> @leemwatson said: > nightsnake3 wrote: » > > Developers need to overhaul the reward system instead of giving players crafting materials use T6 ships like Kelvin Timeline or other Very Rare items that players won't be able to get easily. > > > > > They are doing an over-haul, and Fleet T6 ships, via Fleet modules from the…