I think it just gives them a 'get out of jail free' card. "Well, of course there are bugs, its still in testing". I'm really pleased to see the extensive list of fixes coming today though. I just wish they'd communicate better with the community :(
PS4 is effectively Broken since the maintenance on 4th of September. Transwarps not working, can't enter ESD, can't beam down to planets on multiple missions, etc. Not to mention the myriad of issues which were already there such as cut scenes not loading in characters, camera too close and showing teeth and eyeballs,…
My wishlist:* Camera - Adjust distance via slider * Camera - Space - Chase camera on/off via button press (preferably left stick click) * Camera - Remember previous settings * Mini Map - Zoom option. It's mostly useless currently * Map - Ability to set active missions by clicking on area * Options - Allow remapping of all…
Does anyone know if there has been any mention whatsoever that any of these issues are being looked at? I couldn't find a 'dev post' area on the forums or anything. I can't believe that they'd launch this on console and then completely forget about it, but the silence on the abundance of these glaring issues is deafening :(
Just done the vault shuttle mission myself and it was the most disappointing gaming experience. It looks like it should have been really fun, but due to the terrible camera distance options it felt more like controlling an insect you can barely see and ended up as a very underwhelming frustrating experience
These are the exact same issues I have with the game. I'd also like to add that the Lock-Ons would be great if they worked more like Tab Targeting. And if we could set it to nearest enemy, etc. There are a few minor things like characters floating above chairs when 'sat' on them and things drawing up late, but the terrible…