I also like story driven missions. This one was more of a intro to the Holo-Synths so I could create more story based missions later. I'll have to try your "story driven, narrative heavy" mission as those are the ones I enjoy. Thanks for playing and your feedback. I'm new to the foundry so am happy to get what feedback I…
Well I tweaked the mission a bit to address remairtamec's suggestions. * Replaced the missed "Interact" prompts with proper naming like "Lower Forcefield" * Spaced out the Orions a bit more so they don't one shot your away team * Added holo designation to the enemies to show they are holographic * Moved the third wave of…
Something like that yes. I have used it, but it adds weird symbols where punctuation is supposed to be. For example "understand?€?" instead of "understand," or "wouldn?€™t" instead of wouldn't" Ideas I am thinking of for the program are: * Extract Project data such as name, description, allegiance, etc * Each dialog tree…
Thanks for all the feedback remairtamec. I really appreciate your input and will be making the changes to the next version of the map later this week. I know what you mean about the emotions as Cryptic always has my Vulcan angry at the Breen for wanting to trade for her in the daily mission. lol I'll set them all to…
Overall I think the engine is probably mostly fine. Add DX11 tessellation, better shaders, and lighting effects. The rest is mostly really poor textures like centersolace said. I am betting the engine could handle better textures easily and better textures alone would improve things a lot. An easy way to improve them is…
Depends on how badly it was programmed. If it was modular then you only need to tweak or rewrite the graphics engine itself and leave everything else alone. As for textures they could hold a contest for us to create textures for different things following various rules of size and file types. Doing that could retexture the…
Whoa dude.. What's with the hostility? You'd think I killed your puppy or something. Graphics settings are there for a reason. It wouldn't stop you from playing. On my laptop I play with integral GPU same as you, but my desktop can handle a lot more and it would be great to take advantage of that power when playing on it.…
Hummm... I'll have to check out youtube and that vid you mentioned as well. Tricky part is not letting the player fall through with the others. Gives me a direction to start looking though. Thanks!
Yeah guess just bad luck... I'll try some different guys with no positive traits next time and still purple to see what happens. Will also try that mission that was mentioned.
Well I'll build up my EC again and buy some more Strange and try again. Hate paying for strange, but hardly ever see the mission when I am on anymore. Crappy gaming luck lately I guess. lol
Ran vault 7 times today and succeeded once. Normally every time... Last time was same as you only last room and it didn't payout just ran out... Most times second room keeps spawning more of the bigger ships and timer runs out. Overall something changed... Not for the better. Almost never failed vault missions before now…
I doff'd one out today that gave me nearly 10,000 cxp in one shot! I'd rather doff off cxp with a few seconds of queuing up and then focus on foundry work instead of STF all day.
1) As the only member of my small fleet working on progressing the base, is there any word on rewarding fleet marks for foundry missions? I realize you want people to use the STF Fleet missions, but they get boring real fast when you are doing them until you see them in your sleep. Why not promote foundry missions with…
Hopefully not 1000 to 1... 100 to 1 would be ok though... I understand the reasoning of not wanting it to be the main source of getting marks, but please don't make us do a handful of STF over and over until we see them in our dreams and start having flashbacks while driving to work!!! There are other things we would like…
Also sadly true... I think if Roddenberry were still alive he would want a more community based approach, focused on the experience not the money grab and mindless grind. He saw a future where we all worked together to solve problems and create great things. Today with the technology we have we could do that here, yet…
Sadly sounds about right, but will result in loss of customers over long term. Done right you can still profit massively without annoying your base or spending too much money. I say focus on story and missions over mind numbing grind. There are several excellent missions and story lines in the foundry that could be added…
As someone with a very small fleet of which I seem to be the only one contributing FM (the rest hate the stf missions and prefer foundry) I really hate to see a crappy exchange with projects that require between 180 & 800 FM. The only thing I get to do anymore is play the three STF that I can stand that award marks and I…
During epic space battles as my ship is being pounded and hanging in there to the last man. I find this song sets the mood... Granted this is a game trailer and only part of the song... Actual is 2 min longer. http://www.youtube.com/watch?v=V7sdAYbYbvI&feature=related I should almost make a STO vid using this song and…