@pwlaughingtrendy All I can say is you still better swing by the Cryptic office from time to time. I need a buddy to oooh and aaaah over the coffee machine with! Oh. And that you're absolutely amazing. There's that too.
*high-five* And considering we just went to lunch yesterday...I think he can chat with devs. He's at least close enough for me to throw things at him. *ducks before Nerf gun war*
I'm adjusting the EC > FC rate from 150 to 100 -- using the highest common denominator was a bit excessive in hindsight. The fleet project costs are going to be adjusted accordingly. I've also cleaned up a few more entries which have been reported as still having commodities / extraneous items on them.
The breakdown for the EC conversion is, before any sort of cost deductions, 1 Fleet Credit = 150 Energy Credits. Costs were determined by the cost to purchase items from their appropriate stores / the Replicator. I used a Betazoid Male when calculating costs. I rounded down entries to the nearest 150. For the example of…
As others have pointed out, we've already said that these T6 ships will be coming to PC as well as to Console. Considering how they're already built out, not bringing them to PC would be a waste.
Well, I think it's certainly an interesting suggestion. Shifts the "cost" to equip a ship's unique console from the Consoles to Devices, which tend to have less of a stat impact, letting consoles focus on giving stat benefits. Certainly not something we'd want to do piece-meal though, and would require changing the…
This console was built specifically with the Temporal Operative spec in mind. Temporal Op abilities (which the Sphere Builders also make use of) do primarily Physical damage, and this is a Temporally Shielded Datacore.
Several someones, actually. This was a combined effort between 5-6 of us (Content, Systems, FX, UI, QA etc). Thomasthecat thought this would be a fun little touch, and we agreed :) GO FORTH AND LENS FLARE!
It should benefit those. We can mark powers to not benefit from this, such as Omega Kinetic Shearing, but that's an exception rather than the rule. With that being said, the DoT magnitude and resistance stuff is listening for if the DAMAGE portion of a power is marked as being either a Hazard or a DoT. I'm going through…
Predictive Decay Algorithms (and the other Damage-over-Time stuff in this rep) has been updated to affect abilities marked as either Damage-over-Time or Hazards.
We try to make reputations around a narrative, tying the damage type into it. I also *may* have pushed a bit for Chroniton once we knew this was going to be Temporal-themed. ... ... ... I totally pushed. Nobody can prove I shouted RAINBOWS in multiple design meetings, so it's fine :)
Sorry! Off the top of my head: Fed Admiralty's Tour of Duty Box Weekly Featured Episode Box Various Promotional boxes which give 1 or more Specialization points.
The collar is an option which is unlocked with the Retro outfit. Characters don't *have* to wear it. You can even wear it with other swimwear if you want.