So they said they wanted to design something new while still maintaining a cannon look. Why do they always go to the saucer/nacelle secondary hull TRIBBLE? I mean seriously, all that is is a kitbash with a different color scheme. It's the 25th century, how about something inbetween what is there now and how starfleet…
I don't think 'damage' in itself is out of wack. What throws it out of wack is the built in 'luck'. People can get their critical chance to like 20-30% maybe on their weapons. With the consoles, plus several set bonuses, plus romulan boffs, plus 2x ctrh weapons plus APA, plus whatever else I am missing. You can crit so…
it's a game not a simulation cryptic have repeatedly said this, so all this 'realism' thing needs to just stop, Who cares if you are romulan and killed another romulan, pretend he was tal shiar, if it upsets you so badly.
Really? A game must be 'adapted' from the source material, it cannot be exactly like the source material. How can you explore the human condition in an online game? So your idea for sto is utter nonsense. Unless you make STO into HEAVY RAIN with a star trek skin and write episodic content every month and make the game a…
Aggro and beams, so if I am a science ship with 6 beams broadsiding and flying with 4 other escorts, I'll draw the aggro? No wonder my shields seem to melt in borg stf's even though I have more shields than when I fly my escort. Also, even though with EMPtE I get 107% defense, it doesn't seem to make NPC's miss anymore…
I didn't like the aesthetics. :) How is this for a torpedo Bort? http://skillplanner.stoacademy.com/?build=borttorpedo_5791 5x 30% consoles + Rule 62 (11% or so increase to projectile) + 2 piece honor guard set = 25% increase to projectile 8 torpedoes firing on torpedo spread 3 at a group, with like 120% + in damage should…
I've been playing a science captain in a science ship lately and no matter how you spin it, a science ship just puts out terrible dps. For all the pimped dps sci ship you think you got, an equally pimped escort is laughing at your damage. So what I don't understand is why someone would think I could melt a transformer (the…
Hey iskan, here is my preliminary build: http://skillplanner.stoacademy.com/?build=ussredeption_0 Skills/Doffs mostly the same. I change the scramble sensors to tachyon beam, as I didn't really see the need for it in me with just PVE strictly. The tachyon beam given the flow caps on the ship would be good to help drain any…
I just want to say that anytime you have to ask people not to berate you for buying something with your own money, or your own in game 'time' earned money, that says something bad about a certain section of the community. What you do with your money/time to get enjoyment out of the game should not be dependent on what…
I think you either take what the game can do or nothing. Since how do you solve the myriad of problems trying to implement a persistent pvp zone in a game that was not designed to handle it. It's too many design issues also which the software probably cannot cater too.
Hi great work iskan, and for the option of sci captain or tac captain, which would you go with if you could choose only one to put in the ship? Seems the tac is best because of the great damage boost he gets... Also since the ship is so maneuverable, why not dual heavy plasma cannons? Just wondering your thoughts. Once I…
I think we ignore him now, although you seemed to have missed my other post entirely asking you the various questions...here it is again Also if you had a choice, would you use the temporal vessel on a sci or tact captain, (if you couldn't do both)