Alarm bugs don't count towards optional endeavor unless they move first. I've nuked them all on my own and they didn't count, I also helped. The issue is if they haven't moved it doesn't count. To reproduce the issue, equip something with extremely high damage such as a buffed Sompek lightning and melt an alarm bug before…
I'd like to throw out a reality check. I wasn't happy about the nerfs to the plasma generating weapon signature nullifiers back when the DPS record was about 300k. Yes, nerfs are annoying and these are no exception, but life goes on. The DPS community will do what it usually does with something like this, reset the tables…
Dude you can literally see the days available bonus in that screenshot (meaning I have gotten zero) so it's definitely not that. However, if the log is bottom up it would explain it.
I'm sure the ship will appeal to some, but this is an enormous let down compared to what it could be. It is a Caitian Atrox Carrier with the nicest feature taken away. This T6 has fewer Lt. Commander boffs and only 6 weapons. The above solution is probably the best one proposed, but the ship needs another Lt. Commander…
I cannot even begin to explain the awesomeness of this. I like the symmetry of epsilons nacelles, but the omega body is so much more like a carrier. The combination of the two is a perfect ship. Even if epsilon nacelles on Omega was relegated to a mere customization option, this would induce me to purchase the ship.