But not part of the Collective...that's a huge difference. Though in the end, I guess it won't be has meaningful in game.....UNLESS!, they allow Collective players to be monster play. Essentially allowing us to fill slots in the PvE Borg hunts, Ker'rat and such. Public service announcement: cocoajin is my alt, had to…
You'd never play as an individual under my proposal, you'd play as the command & control unit of ship of the many. You'd be the ship, therefore you'd be it and the whole crew. There would be no drone avatar that represents you. You'd have no body, just the disembodied, autonomous logic operating within the ship's…
Auto-pilot...auto-nomous...auto-pilots have simple logic, they make choices autonomously to maintain a desired course, altitude, navigation plan. Bump the controls, have cross-wind, encounter turbulence and the auto-pilot corrects on it own based on the limited logic...but its without intervention from the pilot. The Borg…
There is also no need to deciminate all info and intentions to all units not involved or required to know. Its not about keeping secrets, its about efficiency. The Borg vessles were perfectly capable of maintaining intel on the Voyager without closing to attack range. The Collective was keeping tabs on Voyager without…
Autonomoujs behavior can been seen in Enterprise episdoe "Regeneration". Autonomous behavior is implied in how the Queen, the embodiment of the Collective is activly keeping Borg vessels from engaging Voyager, why would she have to tell them to stay away unless they acting on their own to engage them? This also implies…
Read my posts again, you still seem to be thinking as if the player is to represent a single drone. You certainly assume their is no autonomy in the Collective, you assume all a.ctions must be dictated directly and explicitly from the Queen. None of this is true. How is a ship commanded by a vinculum by definition…
Thats creative an all, and i can certainly appreciate smashing the meat-bags from the inside...but its not the experience Im looking for. just like using a Vulcan character to make believe is a Romulan spy isnt the same as flying a Romulan D'deridex and smacking a Fed cruiser in the mouth, or commanding an away team...…
Thats not the only way the Borg can be played...maybe thats the only way uou can see it, or want to see it. The only thing required is some thought, themed interfaces and missions and a perspective not tied down to that of a meat-bag. Just because you close your eyes and cover your ears to it doesnt mean it cant be. Ive…
Im speaking of a Borg faction as in a State/Sovereignty...the Collective. You can be Borg, as in having inplants...but that doesnt make you part of the Collective. 7 of 9 is Borg if you want to go by looks and such(sort of like a race)...but she isnt part of the Collective. Her faction is Federation.
But what about the Klingons and Romulans...like everyone else, they were only deemed "bad" because of ignorance and lack of understanding...even as enemies, they were all eventually allowed to be shown as more than just bad, mindless thugs. The Borg stop being boogeymen during the Voyager series, the genie has been let out…
Freee your mind, credits are only system of measure. Thats like saying you cant build house in America using the metric system. Costs and exchange are the same regardless of the system of measure or even what they are measuring...its the relationships that matter.
Why would you assume the exchange has to be between entities...natural law has exchanges to...its detail thoroughly in the laws of physics. It to works in currency. The Borg wouldnt be accessing a market as you see it...but there is still a cost for any activity, consumption, growth, change, etc. The Borg wouldnt see…
My proposal for the Borg play is based on canon...as autonomous sub-systems/organs of a larger Collective organsim/consciousness. you dont play a drone, because that would be contradictive to canon, but instead you play as a command and control structre that does process and make determinations, then acts on those…
The Collective isnt like an ant colony. The Collective is a single, intelligent, sentient, conscious being made up of individual drones, ships and the "hive" interface. The Collective is an amorphous animal. The drones are like cells of the organism, the large groupings of drones and ships are like the organs. The…
The Collective would still need resources, resources on hand still determine the ability or inability to acquire or contruct tangible items. So, the Collective would use some resource unit (energy, processing or both) to "construct" items...be it modules/equipment, creation of new drones or even ships. You'd never be on…
Why would controlling a Borg ship in space or an away team of 5 drones be in anyway different in game mechanics as you flying a meat-bag ship or operating its away team as it is now in game? The core mechanics of the game is the same, because the Borg dont operate that much different than the other factions. They fly…
Just like any other faction, the Borg will feel deadly when you come up against a well player Ship(s). The game already has easy Borg and difficult Borg. Player Borg will also run the spectrum. i remember routinly solo killing cubes in my BoP. ive also had cubes scrap me off the bottom of their boots. We could exclude…
The various ships of the Collective do have choice, very limited choice...but honestly, the available chices in game are limioted anyway...there is all but nothing a Borg player could or couldnt do that wouldnt be within the confines of the Collectve's interests. A vinculum can decide what drone types to take on an away…
Tell that to the crew of the first Enterprise...they got rope-a-doped into an ambush using sabotage. The Collective's failings is its complacency and cockyiness...it never expects to lose and assumes it has enough resources to attrite any threat. The Collective is also willing to lose the battle to set up a victory in the…