The idea of shared fleet marks was for getting fleet credits. The best consoles are all fleet ones and trying to grind 450k fleet credits for embassy consoles on a sci healer takes ages. I am willing to grind/spend money for the dilithium, but cannot buy them because of the ludicrous amount of fleet credits I need.…
It occurs when Cryptic Employees stream TRIBBLE at work putting unnecessary load on the servers which have to sort through the mountain of Bet 365 and Live Jasmine pop ups.
Good to see changes are on their way, but whoever was involved with the design and release of that console should get a brain transplant and be deported to a Siberian gulag. Nobody that stupid should have been allowed to release something that stupid in the first place.
My comment was in no way aimed at you, but more at the growing number of players who do believe that STO is becoming Escorts Online especially in PvP and hopefully would be reading this thread. You are absolutely right, as I said, PvE content is all a damage race, so bringing anything but an escorts is stupid. The game…
Whether science ships or cruisers are obsolete depends entirely on what situation they are used in. Most PvE content is a damage race, you have targets with a massive health and no buffs, so all you need is as much raw damage as possible, to kill them as fast as possible before they kill you. For example having healers or…
Ingame @handle: @caffran607 Faction (You may indicate both if you have no preference. If you do this, then we will place you in a faction): FED! Career and Ship (e.g., Engineer/Negh'Var): Tactical/Fleet Defiant Retro and Sci/Sci Oddy Languages (e.g., English, German, French, etc.): English Interested mainly in space or…
Your right, there are abilities that are under powered and don't perform as they should. But I think before bringing in new aspects and systems to PvP, improving all the useless under powered skills e.g Tachyon Beam that we have at the moment, whilst fixing some of the overpowered abilities like the Tier 4 shield passive…
A decent fully buffed escort can wipe out even the toughest cruisers, in that short period that its shield is down due to a subsystem disable. Its up to the skill of the player to spot this and use it. If the period is not long enough, its the attacking player fault for not being quick enough, not dealing enough damage, or…
This is great stuff! Thank you guys! So with Acc cleared up, what the difference between CrtD and CrtH? I was always under the impression that if you didn't have accx3 you then wanted the rest as CrtD but from what you've written I'm guessing im wrong. :( Am I right in assuming, those bigger yellow numbers that pop up when…
We have that! We have phasers which randomly disable subsytems, tactical boff skills to target subsytems and skills like viral matrix, and boarding parties! How much easier does it need to be? I would be very interested to talk to you in game sometime about the circumstances you came to made these decisions about, and what…
Would you have this system on top of the current one? So not only do your weapons automatically debuff like you suggest, but things like Subnuc will still be around for the players to use? Plus I'm also confused as to what this new system would solve/improve over the current one? Thanks.
Thanks for the insight! Everyone has always told me, "acc acc acc!" I ask "why?" "So you hit the target more!" I've never ever looked at acc from your point of view before, thanks for the eye opener. :) Oh man! Does this mean I could have saved Millions of ECs on DHCs when I could have just used tractor beam and some…
For PvP most players go for weapons with as much [acc] as possible. With lots of moving ships, a lot of shots are going to miss, so maximize your damage by hitting the target first of all, at least [acc]x2, [acc]x3 if you can afford. Antiproton sadly doesn't come in anything higher than [acc]x1 I believe, so many good…
What do you expect as a response? Hanover2 who come into the PvP forums, commenting and criticizing PvPers for complaining/discusing about problematic powers etc, problems PvEers would never know existed, because they've never been on the receiving end of it. STO forces players to PvE in order to be competitive plus PvP…
Even if there was a separate from STO PvP game, I still wouldn't spend money on it. I only began playing at the beginning of 2012, but from what I have heard and read on the forums, they have been making false promises about fixing/revamping pvp for several years now. Also from my experiences it is obvious that they are…
Had one KDF player today, come into ISE and blow up 1 generator on each side to fail the optional. Then when I asked him why he did he go to the other side instead of following the rest of us, he replied "I came, I trolled, I conquered".
I have become less and less inclined to share heals and skills because of the number of players simply won't return them. In an escort I'm more willing to share tac teams or a HE because its much easier to get out of trouble if the enemy suddenly focus you. However in a cruiser, to often (and i'm sure others have…
I mainly use Dmg Dealing: 100/25/25/50 ****s hit the fan and i'm gonna die Healing: 25/50/25/100 I'm sure there are other power level setups but those are the ones I mainly use. I'm not sure about your keybind and skill layout problem. I sometimes use different ships for PvP, PvE and they use different boff skills, but…
For a support vessel, I would put 2x Emitter Arrays in your Sci slots to help shield healing and 1 or 2 SIF generators in Engineering for hull. Also try Maco Shield and Deflector with 2x borg set, for extra healing goodness. Rest looks spiffin.
I absolutely agree that ships in PvE need to have more than just a billion hp or insta kill invistorps in order to make it difficult. This is is one of the reasons why the endgame materials in STO is so dull. NPCs hardly differ in the way they fight from game to game which makes the grind repetetive and soooo $%?$^%…
Escort appear to own the queues due to two main reasons; 1) The majority of pugs in cruisers are totally lost when it comes to which skills to use for tanking and when to use them. Things like Reverse Shield polarity are not your primary shield heals! It should be used as a last resort. Science team is a TRIBBLE shield…