For the most part I agree with your suggestions,however no one mentioned having sto as a pvp focused game, sto has 0 focus on pvp, and that's the problem here. There is some balance, but many players are accustomed to one stomping borg in pves with absolutely non existent difficulty level. Then said player enters arena in…
So what happens when your done playing some of the "play once" stories and stomping borg isa x200000000000?,- pvp is endgame material, its supposed to be. And if you think "sto is doing fine thanks" please check the diminishing player base !
I'm surprised the investors aren't getting upset with the missed opportunity of another cash cow. Most other games really focus on pvp and its usually its bread and butter.
Having said all that I hope discovery launch will fix some of those issues and will be more fun and I still look forward to it (or maybe I'm just delusional)
Dude I feel bad for you, you wasted your time and effort, just as I am typing this. Do you really think they take our feedback seriously ? The answer is no. They will milk the cash cow until she's dry. Sad part is that some of the player base care more about the game than some of the devs do and there's absolutely nothing…
I read somewhere that the player base made a nosedive to an all time low, much faster than new rom launch. I wonder if they are trying to increase the playtime stats to make it appear that things are not as bad as they really are ?
Interesting question, are we scared of constructive criticism ? so lets all talk about why are we still here as oppose to what is driving us away. What's keeping me here, well in all honesty I've started playing other games, don't spend as much time in game anymore, but there are some positives to playing sto, Its diverse…
Thankfully that's not up to you to decide, but I would like to take this opportunity to thank you for bumping my thread, at least your comments are worth that much XD.
Unless you have actually something productive to say, please do the whole community a favour stop posting please. You seem to post on every single discussion that you have no idea about with nothing but negative provocation
It takes two mouse clicks to implement, hardly impractical. I'm pretty sure its not a hard fix anyways. And yes reducing cd on a console more than half just by clicking 2 buttons isn't "working as intended"
What makes you think I'm a "casual pvper" or a "clumsy vaper" ?. Also I don't need to prove anything, the devs have the data at hand and am happy to provide them with specifics. This wasn't really meant as a debate per say, more of a flag of something that isn't "working as intended" as for the other mechanics such as fbp…
I Indeed I agree, they should keep up the good work, plus they could just nerf it in pvp just like they did with entropic. Friend of mine managed to buff that console to over 230k. Throw in a slightly over performing trait such as cold hearted and you see what the issue is
I'm up for that :) Forum pvp haha but I'm getting lambasted every time I make a thread about pvp nerfs lol ahh well but all good. All I want is good pvp and so far you guys have made big improvements and I enjoy it. My main goal is only to get the attention of someone that maybe able to look into it. Thanks
Fair enough I understand. That is true the gap between skill and setup required between pve and pvp is substantial, and I would say that is mostly down to the difficulty level of the pves and the lack of need of balance in their builds
I kno I didn't say he didn't have the right to post, he can post as he wishes, as are you now, again I'm trying to encourage constructive criticism not,- I hate pvp delete it because that is childish and it doesn't help anyone.
I'm merely pointing out a fact that if said issue doesn't concern him then he doesn't have to post. PvP is the bread and butter of many games lets not forget that, all I'm doing is highlighting an issue
Hi Thanks for looking into this issue, These are characters he logs into daily, and for example when I posted the update on the items that had gone missing with the kinetic cutting beam and red matter capacitor, 9:20 pm GMT was the time where he noticed that the items had disappeared, some items are easy to spot missing…
just a update, on my Doc@meow#5198 temporal phase singualrity warpcore + console, sci fleet console - plasma gen, Assimulated module, Kinetic cutting beam, red matter cap, shield absorption freq gen have all gone now within the last 20 mins (9:20PM - GMT) just an update from my friend
Thanks for getting back to me, My issue seemed to have solved itself just by messing around with the load outs and re-equipping the items back on the ships they were on before, it would effect weapons as well as consoles. This was a very sporadic issue on my main toon. However a good friend of mine seems to have a big…
Same make them UR or Epic and I would happily burn my dil np xD. Superior pedal gives an extra 10% cat 2, that's 33% more then improved, but as others have mentioned the others are pretty decent too
thanks for heads up, appreciate it will have to have a look. On the face of it sounds even worse lol but I think the new skill tree has some sort of gimmick that kills dots, will check it out