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New type of support hanger pet idea.

aibanks#1449 aibanks Member Posts: 3 Arc User
I have an idea for a new class of support hanger pets.

A hanger pet with a very weak attack, but it extends the range of all your weapons, by maybe like 20% or 50% but only on what they are targeting and once they get in range to attack that target or something like that.

So, basically a spotter of sorts.

Definitely interested in feedback with this. Would this be something worthwhile to explore more, useless, overpowered and so on.

To the best of my knowledge no, hanger pet exists that does this, so I do apologize, if this is something that is already in the game.
Post edited by baddmoonrizin on

Comments

  • ussvinovia#1662 ussvinovia Member Posts: 134 Arc User
    I can see that being rather frustrating for other players. That ability on a high end build could mean they might not even get a shot in.
  • spiritbornspiritborn Member Posts: 4,374 Arc User
    I can see that being rather frustrating for other players. That ability on a high end build could mean they might not even get a shot in.

    Yeah it sounds like it could easily become a "must have" and a pain to balance if it extended only the range of the mothership, but if extended the range of all friendlies at reasonable radius it might be something that has chance of working.

    It might still be too powerful but at least if it was team rather then a personal buff it would something that's not needed in the fight for everyone.
  • azrael#9500 azrael Member Posts: 241 Arc User
    There already are weapons and consoles that can attack from beyond the 10 kilometer default range. PIBB (the 2 or 3 piece bonus beam from the Pahvan set) has a whopping FIFTEEN kilometer maximum range! Fiery Charge has a 12 kilometer range (IIRC). There are a few others, but I 1. don't have them and 2. don't remember what they are.

    The idea of hangar pets that grant your flagship's weapons additional range is an interesting idea, but I think it'd be abusable in PvP.
    GAME OVER

    RETURN OF AZRAEL

    HA HA HA HA

    ejf4y89xdtg6.jpg
  • lianthelialianthelia Member Posts: 7,889 Arc User
    There already are weapons and consoles that can attack from beyond the 10 kilometer default range. PIBB (the 2 or 3 piece bonus beam from the Pahvan set) has a whopping FIFTEEN kilometer maximum range! Fiery Charge has a 12 kilometer range (IIRC). There are a few others, but I 1. don't have them and 2. don't remember what they are.

    The idea of hangar pets that grant your flagship's weapons additional range is an interesting idea, but I think it'd be abusable in PvP.

    But those are just a few items and are obtainable by any ship, they aren't game breaking. These pets on the other hand would make having a ship without a hangar bay feel extremely scammed

    In PvE players could wipe out certain stfs before you're even in range of anything (which at times is practically doable as it)

    In PvP unless you have a battlecloak you could literally be wiped up before even firing a shot (PvP is bad enough, don't need something incredibly broken like this yeeted into the pot)
    Can't have a honest conversation because of a white knight with power
  • pottsey5gpottsey5g Member Posts: 4,251 Arc User
    edited August 1
    The devs once said something along the lines of the reason they don't do long range weapons is many missions are built around 10km range weapons. Being able to attack at long range meant players would trigger 2nd and 3rd battlegroups at the same time causing major problems as they got overwhelmed fighting multiple groups at the same time that are design to be engaged one at a time.

    We have a handful of 12km weapons and apparently those are bad enough. Although personally never had any issue with my 12km Tricobalt boat.
  • vetteguy904vetteguy904 Member Posts: 3,923 Arc User
    IMHO, any ability that extends a weapon's range beyond the norm would also have a severe drop in the effectiveness of damage
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  • azrael#9500 azrael Member Posts: 241 Arc User
    IMHO, any ability that extends a weapon's range beyond the norm would also have a severe drop in the effectiveness of damage

    Laughs in 15km-range Pahvan Interstellar Bombardment Beam

    GAME OVER

    RETURN OF AZRAEL

    HA HA HA HA

    ejf4y89xdtg6.jpg
  • protoneousprotoneous Member Posts: 3,159 Arc User
    So if one was to target the closest enemy ship 15 km away with the Pahvan Interstellar Bombardment Beam they'd have to travel another 5 km before being able to use their ship's main weapons ?

    What advantage does this bestow.. aside from being in red alert 5 km early with nothing to fire at ?
  • pottsey5gpottsey5g Member Posts: 4,251 Arc User
    protoneous wrote: »
    So if one was to target the closest enemy ship 15 km away with the Pahvan Interstellar Bombardment Beam they'd have to travel another 5 km before being able to use their ship's main weapons ?

    What advantage does this bestow.. aside from being in red alert 5 km early with nothing to fire at ?
    It brings the ships to you as you gain aggro, causes pet to fly out that way and engage. All minor benefits but I guess still benefits.
  • thay8472thay8472 Member Posts: 6,163 Arc User
    Kamikaze Pilots! They charge right at the enemy.
    zx2t8tuj4i10.png
    Thank you for the Typhoon!
  • theraven2378theraven2378 Member Posts: 6,015 Arc User
    thay8472 wrote: »
    Kamikaze Pilots! They charge right at the enemy.

    On Jem Hadar carriers and Dreadnought Cruisers, definitely because it's true to character for them
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
    • annemarie30annemarie30 Member Posts: 2,696 Arc User
      All in the valley of Death
      Rode the six hundred.
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    • thay8472thay8472 Member Posts: 6,163 Arc User
      thay8472 wrote: »
      Kamikaze Pilots! They charge right at the enemy.

      On Jem Hadar carriers and Dreadnought Cruisers, definitely because it's true to character for them

      Or maybe do it for any fighter when they reach a low heath mark?
      zx2t8tuj4i10.png
      Thank you for the Typhoon!
    • aibanks#1449 aibanks Member Posts: 3 Arc User
      Thanks everyone for your feedback, so it kind of sounds like the general consensus is the game is just built around 10 km weapon range and would also make player versus player more frustrating potentially.
    • theraven2378theraven2378 Member Posts: 6,015 Arc User
      thay8472 wrote: »
      thay8472 wrote: »
      Kamikaze Pilots! They charge right at the enemy.

      On Jem Hadar carriers and Dreadnought Cruisers, definitely because it's true to character for them

      Or maybe do it for any fighter when they reach a low heath mark?

      Klingon maybe
      NMXb2ph.png
        "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
        -Lord Commander Solar Macharius
      • thay8472thay8472 Member Posts: 6,163 Arc User
        thay8472 wrote: »
        thay8472 wrote: »
        Kamikaze Pilots! They charge right at the enemy.

        On Jem Hadar carriers and Dreadnought Cruisers, definitely because it's true to character for them

        Or maybe do it for any fighter when they reach a low heath mark?

        Klingon maybe

        I think pilots of all the factions would resort to a kamikaze attack as a final option.
        zx2t8tuj4i10.png
        Thank you for the Typhoon!
      • theraven2378theraven2378 Member Posts: 6,015 Arc User
        thay8472 wrote: »
        thay8472 wrote: »
        thay8472 wrote: »
        Kamikaze Pilots! They charge right at the enemy.

        On Jem Hadar carriers and Dreadnought Cruisers, definitely because it's true to character for them

        Or maybe do it for any fighter when they reach a low heath mark?

        Klingon maybe

        I think pilots of all the factions would resort to a kamikaze attack as a final option.

        Federation would just beam out if they are KIA when the fighter is hit, kamikaze seems more a Klingon and Jem Hadar thing.
        NMXb2ph.png
          "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
          -Lord Commander Solar Macharius
        • thay8472thay8472 Member Posts: 6,163 Arc User
          Federation would just beam out if they are KIA when the fighter is hit, kamikaze seems more a Klingon and Jem Hadar thing.

          They chose to be kamikaze pilots! I'm not lowering my shields to beam them out! XD

          zx2t8tuj4i10.png
          Thank you for the Typhoon!
        • theraven2378theraven2378 Member Posts: 6,015 Arc User
          thay8472 wrote: »
          Federation would just beam out if they are KIA when the fighter is hit, kamikaze seems more a Klingon and Jem Hadar thing.

          They chose to be kamikaze pilots! I'm not lowering my shields to beam them out! XD

          I use the headcanon that my pets are drones so no people aboard those
          NMXb2ph.png
            "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
            -Lord Commander Solar Macharius
          • thay8472thay8472 Member Posts: 6,163 Arc User
            I use the headcanon that my pets are drones so no people aboard those

            Yes ... that makes so much more sense.
            zx2t8tuj4i10.png
            Thank you for the Typhoon!
          This discussion has been closed.