First off thank you for the Legendary Bortasqu. Its nice to see a new KDF ship again. I have also really enjoyed flying it. Its an interesting ship the enhanced cloak is odd an interesting and a lot of fun. The trait is a perfect pair, being able to turn the bort with that trait is satisfying. All said great design and a real fun ship to fly.
Cryptic team its time to show some love for the bird of prey. The Legendary Brel is just not it. I have tried to love it but can't... few people fly it, most people found it to be a low value purchase. Here is the thing... since the leg brel we have gotten;
The Eagle
The Gorn Hunter Raider
and now the Legendary Bortasqu.
Every one of them is a better bop then any of the bops we have gotten. The bop hasn't been a real threat in a decade. Cryptic you underestimate the love that is in the game for the birds of prey. I flew almost nothing else for the first 4 or 5 years of this game... and the few long time KDF players still around would say the same. If you build it we will come... I have unboxed I think 4 gorns for my toons but the spinning is killing me. Give me a proper legendary bop. So here is my suggestion.
Legendary (or just T6 as Hegh never got one) Hegh'ta Heavy Bird-of-Prey (As much as I love the screen accurate ILM bop the Hegh'ta is the ship every KDF flew for years when the game launched)
Tier:6
Type:Raider
Hull: Lvl 65: 47250
Hull modifier:1.05
Shield modifier:0.9
Turn rate:21
Impulse modifier:0.20
Inertia rating:70
Power +5 to all subsystems
Weapons 5 fore 1 aft 1 xp
Consoles 5 engi 2 Sci 4 Tac. (this is the heavy raider not the sci magic brel)
Raider Flanking
Enhanced Battle Cloak
Commander universal/Pilot - Lt Cmd universal / (command/Intel/MW any will do) - Lt Cmd Universal - Lt Uni - Ensign Uni (Yes its all universal but considering we have the Gorn and Eagle which are all Uni save the commander tac so what.... 99% of player will put a tac in the commander seat anyway, and if you only put 2 sci consoles on it there is no real threat of GW3 bops being any more a threat then any other build)
Console - Victory favors the Bold.
Passive +15s on Ambush (if ambush time is lower then 15s) 5% bonus dmg on Ambush. Active 20% firing cycle haste, 100% torpedo cool down reset, 40% cat1 damage buff, 150% speed, turn and turn strength for 15s. [The point this console is to correct the long standing issue with the Delta expansion that cost this game a lot... KDF toons should be able to have the same ambush buff as Romulan toons. A console is as good a way as any to get it. As long as it doesn't stack with infiltrator]
Space Trait - If winning is not important, why keep score?
When you defeat a foe gain 1% Critical chance
Every fifth kill gain 10% Critical Severity
Stacks to 25
[Trait is similar to Ruin of the enemies same things keeping it in check... take awhile to build up stacks and require killing blows to actually gain stacks and maintain them]
I have probably posted something like this in the past... but after messing with this Legendary Bort the last few days. I am having fun, but at the same time a little sad that we don't have a real first class bop, and haven't for many years at this point. The fat cruisers are fine but I think I speak for a lot of KDF players when I say we want a proper Bird of Prey... that is at least equal to the Eagle, Gorn in terms of performance and fun factor.
Also not a bad idea to add yet another experimental. Why not we all love burning upgrades.
Experimental weapon: Projected Stasis Canon
X Physical or Kinetic Damage to foes in 90 degree arc. (360 degree firing arc)
10% chance to overload a random subsystem for x seconds - 100% chance to overload 2 sub systems on a target hit 4 times with this weapon.
-10 weapon power
4s cool down
- Based on the Projected Stasis field weapon first tested by Captain Koloth. Klingon scientists have scaled the weapons immense power draw to a level manageable on even the fleets smallest ships such as the fleets plentiful Birds of Prey. The result is a less powerful yet functional version of the stasis weapon, repeated volleys can achieve the same effect as its larger fore bearer.
Source The animated Series, More Tribbles, More Troubles.
The Hegh'ta Advancement Society agrees that the Hegh'ta needs a refit. She's the only launch era ship left with out a C-Store or Fleet Version of any kind. Not even Tier-5.
Paint is expensive as is new equipment.
The Klingon Budgetary committee rejects the proposal.
I'm just at the point where it feels anything unique has been done with small craft like the BoP and the Hegh'ta deserves better than yet another copy/paste.
Edit:
Why not go a different direction and make it a scout vessel complete with a secondary deflector.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
Paint is expensive as is new equipment.
The Klingon Budgetary committee rejects the proposal.
I'm just at the point where it feels anything unique has been done with small craft like the BoP and the Hegh'ta deserves better than yet another copy/paste.
Edit:
Why not go a different direction and make it a scout vessel complete with a secondary deflector.
I could get behind that as well. Why not make it a raider/sci destroyer. Point is the poor Hegh didn't even get a T6... never mind legendary. I know its not a show ship. It was however the mainstay of the STO KDF fan base for years after launch and before they got the rights to include the proper ILM brel.
Making it a Bird of Prey sci destroyer would actually make plenty of sense. We already have ships like the S31 sci destroyer with its Battle cloak... I didn't mention it but that ship is also the better Bird of Prey right now. Why not make the Bop something of both. In tac mode it would be on par with something like the eagle... in sci mode it would be much more like the S31 sci destroyer. Good suggestion.
T6 Hegh'ta Heavy Bird-of-Prey
Tier:6
Type:Bird of Prey Sci Destoryer
Hull: Lvl 65: 47250
Hull modifier:1.05
Shield modifier:0.9
Turn rate:21
Impulse modifier:0.20
Inertia rating:70
Power +5 to all subsystems
Weapons 5 fore 1 aft 1 xp
Secondary Deflector
Consoles 4 engi 3 Sci 3 Tac.
Raider Flanking
Enhanced Battle Cloak
Tac mode: Commander universal/Pilot - Lt Cmd universal / (Intel/Temp either) - Lt Cmd Universal - Lt Uni - Ensign Uni
Sci Mode: Lt. Commander universal/Pilot - Command / (Intel/Temp either) - Lt Cmd Universal - Lt Uni - Ensign Uni
Toggling sci mode enables secondary deflector and disables experimental weapon, disables pilot maneuvers and enables Temp or Intel mechanics. (depending which seat they give it)
Another BoP that would be interesting would be the BoP heavy cruiser from TNG, the type that had fixed wings and was a credible threat to a Galaxy or D'Deridex in one-on-one combat.
They would not even need a separate model for it, just scale up the one for the smaller versions and disable the wing-movement scripts. And I doubt that players would protest that it looks the same as the smaller ones as long as it had decent seating, layout, and trait.
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rattler2Member, Star Trek Online ModeratorPosts: 58,582Community Moderator
Honestly I'm not sure about adding the K'vort Cruiser as it LITERALLY is just an upscaled B'rel. Personally I'd rather see things like the Fek'lhr class, probably as a counterpart to the Fed Nebula. We can touch ships from other games after all.
As for the legendary BoP... I don't honestly have a problem with it, and I like the pilot aspect of it. The only thing I have issue with is that the 22nd Century BoP parts are so small compared to the rest of the parts.
And I can't see specialist seats switching specializations, or specialization mechanics switching like a Science Destroyer's sci/tac toggle.
I think the main things that hurt the Legendary B'rel were the 4/2 weapon layout(has a B'rel ever demonstrated an ability to fire in any direction except forward?) and the fact that we got a 5/1 EBC Alliance Raider at almost the exact same time from the Anniversary Event.
As for the Legendary Bortasqu'... I completely disagree with the assessment. It feels like an experimental missmatch of concepts mashed into one ship. The Tactical Bortasqu' was the original Vaadwaur Juggernaut of the game(big ship with the firepower to match - each disruptor cannon in the head of the ship is bigger than a fair number of entire ships); a Legendary Sarcophagus would have been a much better candidate for a Capital-sized EBC Torpedo Platform. I certainly think there was/is room for a ship like that to exist within the Klingon Roster, but it should not have been the Bortasqu' - It's like if the Legendary Defiant had been a Science Carrier.
Another BoP that would be interesting would be the BoP heavy cruiser from TNG, the type that had fixed wings and was a credible threat to a Galaxy or D'Deridex in one-on-one combat.
They would not even need a separate model for it, just scale up the one for the smaller versions and disable the wing-movement scripts. And I doubt that players would protest that it looks the same as the smaller ones as long as it had decent seating, layout, and trait.
Comments
Experimental weapon: Projected Stasis Canon
X Physical or Kinetic Damage to foes in 90 degree arc. (360 degree firing arc)
10% chance to overload a random subsystem for x seconds - 100% chance to overload 2 sub systems on a target hit 4 times with this weapon.
-10 weapon power
4s cool down
- Based on the Projected Stasis field weapon first tested by Captain Koloth. Klingon scientists have scaled the weapons immense power draw to a level manageable on even the fleets smallest ships such as the fleets plentiful Birds of Prey. The result is a less powerful yet functional version of the stasis weapon, repeated volleys can achieve the same effect as its larger fore bearer.
Source The animated Series, More Tribbles, More Troubles.
The Klingon Budgetary committee rejects the proposal.
I'm just at the point where it feels anything unique has been done with small craft like the BoP and the Hegh'ta deserves better than yet another copy/paste.
Edit:
Why not go a different direction and make it a scout vessel complete with a secondary deflector.
I could get behind that as well. Why not make it a raider/sci destroyer. Point is the poor Hegh didn't even get a T6... never mind legendary. I know its not a show ship. It was however the mainstay of the STO KDF fan base for years after launch and before they got the rights to include the proper ILM brel.
Making it a Bird of Prey sci destroyer would actually make plenty of sense. We already have ships like the S31 sci destroyer with its Battle cloak... I didn't mention it but that ship is also the better Bird of Prey right now. Why not make the Bop something of both. In tac mode it would be on par with something like the eagle... in sci mode it would be much more like the S31 sci destroyer. Good suggestion.
T6 Hegh'ta Heavy Bird-of-Prey
Tier:6
Type:Bird of Prey Sci Destoryer
Hull: Lvl 65: 47250
Hull modifier:1.05
Shield modifier:0.9
Turn rate:21
Impulse modifier:0.20
Inertia rating:70
Power +5 to all subsystems
Weapons 5 fore 1 aft 1 xp
Secondary Deflector
Consoles 4 engi 3 Sci 3 Tac.
Raider Flanking
Enhanced Battle Cloak
Tac mode: Commander universal/Pilot - Lt Cmd universal / (Intel/Temp either) - Lt Cmd Universal - Lt Uni - Ensign Uni
Sci Mode: Lt. Commander universal/Pilot - Command / (Intel/Temp either) - Lt Cmd Universal - Lt Uni - Ensign Uni
Toggling sci mode enables secondary deflector and disables experimental weapon, disables pilot maneuvers and enables Temp or Intel mechanics. (depending which seat they give it)
They would not even need a separate model for it, just scale up the one for the smaller versions and disable the wing-movement scripts. And I doubt that players would protest that it looks the same as the smaller ones as long as it had decent seating, layout, and trait.
As for the legendary BoP... I don't honestly have a problem with it, and I like the pilot aspect of it. The only thing I have issue with is that the 22nd Century BoP parts are so small compared to the rest of the parts.
And I can't see specialist seats switching specializations, or specialization mechanics switching like a Science Destroyer's sci/tac toggle.
As for the Legendary Bortasqu'... I completely disagree with the assessment. It feels like an experimental missmatch of concepts mashed into one ship. The Tactical Bortasqu' was the original Vaadwaur Juggernaut of the game(big ship with the firepower to match - each disruptor cannon in the head of the ship is bigger than a fair number of entire ships); a Legendary Sarcophagus would have been a much better candidate for a Capital-sized EBC Torpedo Platform. I certainly think there was/is room for a ship like that to exist within the Klingon Roster, but it should not have been the Bortasqu' - It's like if the Legendary Defiant had been a Science Carrier.
I digress; spilled milk and all that.
yes, the k'Vort please