They only kind of hint at things like this, I don't believe they are actually allowed to reveal any real sales data. I suspect though that the New Orleans could be a ship that people asked for but didn't sell well.
Not sure. And whilst some players were asking for the New Orleans class that had nothing to do with how it got made:
Thomas wanted it, so it happened. Which applies to quite a few ships.
This has got to be the most ridiculous excuse they've made so far regarding why they don't think a ship should be in the game, I don't see why the new shows discovery an picard should dictate what ships they put into the game. This game already has plenty of non-canon ships too.
The last new Lobi ship released, that was not a T5 Replacement, was the Hur’q Assembly Multi-Mission Science Vessel [T6] in October 2018. Interestingly, this is when the Age of Discovery, and Discovery content began in the game.
At this stage we may only see T5 Replacement Ships and Weekend Promo Ships being added to the Ship section of the Lobi Store from now on. Special Bundles (e.g., Plain and Simple) may also make brief appearances.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Yet another ship that can be manned by one, is fully operational with 5, and in the worst case can carry 12 people. This ship and la sirena are plus sized runabouts, not full ships. Please stop making them things they are not. This is a very hard pass for me.
How does this ship gets classified as a 'Frigate'?
Dictionary definition-A medium size square-rigged warship of the 18th & 19th centuries; 2.a United States warship larger than a destroyer and smaller than a cruiser.
How does this ship gets classified as a 'Frigate'?
Dictionary definition-A medium size square-rigged warship of the 18th & 19th centuries; 2.a United States warship larger than a destroyer and smaller than a cruiser.
So, it is a mini-warship?
In STO a frigate is essentially an escort with a commander engineer instead of commander tac.
How does this ship gets classified as a 'Frigate'?
Dictionary definition-A medium size square-rigged warship of the 18th & 19th centuries; 2.a United States warship larger than a destroyer and smaller than a cruiser.
So, it is a mini-warship?
In STO a frigate is essentially an escort with a commander engineer instead of commander tac.
How does this ship gets classified as a 'Frigate'?
Dictionary definition-A medium size square-rigged warship of the 18th & 19th centuries; 2.a United States warship larger than a destroyer and smaller than a cruiser.
So, it is a mini-warship?
In STO a frigate is essentially an escort with a commander engineer instead of commander tac.
Close but not quite. In STO terms, a frigate is a small cruiser with raider flanking. See the Freedom class and the Elachi Qualsh.
I don't see why the new shows discovery an picard should dictate what ships they put into the game.
Because most people want to see the newest things, and those shows are the newest.
Even in regards to one off background ships, the DSC/PIC ships are more likely in people's minds over something like the Norway... which appeared only directly in First Contact because the CGI model got lost/corrupted, and thus never appeared anywhere else outside of a blurry LCARS image in like one episode of DS9, and one episode of VOY.
The Norway is like those one nacelle Wolf 359 ships. Even many Trek fans don't remember they exist.
Okay...granted the Norway is a pretty obscure ship.
Maybe, but compare it to the New Orleans. The Norway has some brief, but very clear shots of it in action against the Cube in First Contact, while the New Orleans was only blurry wreckage in the remains of the Wolf 359 fleet. So the New Orleans has, as Thomas Marrone put it, enough "canonical juice" to be in STO but the Norway doesn't? Come on.
How does this ship gets classified as a 'Frigate'?
Dictionary definition-A medium size square-rigged warship of the 18th & 19th centuries; 2.a United States warship larger than a destroyer and smaller than a cruiser.
So, it is a mini-warship?
In STO a frigate is essentially an escort with a commander engineer instead of commander tac.
Close but not quite. In STO terms, a frigate is a small cruiser with raider flanking. See the Freedom class and the Elachi Qualsh.
While classifications can always be a bit hit or miss in STO, my take is:
Raider - Escort with Flanking (although they usually lose a weapon slot)
Frigate - Cruiser with Flanking
Scout Ship - Science Vessel with Flanking
Kind of like how we have:
Strike Wing Escorts
Dreadnought Cruisers (Temporal Heavy Dreads are an exception with 2 hangars instead of 1)
Multi-Mission Science Vessels/Science Dreadnoughts
Maybe, but compare it to the New Orleans. The Norway has some brief, but very clear shots of it in action against the Cube in First Contact, while the New Orleans was only blurry wreckage in the remains of the Wolf 359 fleet. So the New Orleans has, as Thomas Marrone put it, enough "canonical juice" to be in STO but the Norway doesn't? Come on.
The New Orleans shares a lot of it's details with the Galaxy though, so it probably didn't take very long to make since they could borrow things from the existing Galaxy model. The Norway is completely unique so it would take the same amount of time as a brand new ship.
How does this ship gets classified as a 'Frigate'?
Dictionary definition-A medium size square-rigged warship of the 18th & 19th centuries; 2.a United States warship larger than a destroyer and smaller than a cruiser.
So, it is a mini-warship?
That 2nd part is also wrong. The modern USN "Frigate" was actually an ASW-specialized ship smaller than a destroyer.
Don't blame me, that came straight from a Dictionary app...😜
Maybe, but compare it to the New Orleans. The Norway has some brief, but very clear shots of it in action against the Cube in First Contact, while the New Orleans was only blurry wreckage in the remains of the Wolf 359 fleet. So the New Orleans has, as Thomas Marrone put it, enough "canonical juice" to be in STO but the Norway doesn't? Come on.
The New Orleans shares a lot of it's details with the Galaxy though, so it probably didn't take very long to make since they could borrow things from the existing Galaxy model. The Norway is completely unique so it would take the same amount of time as a brand new ship.
Does being based on the Galaxy necessarily mean that it was easier to make the New Orleans, though? Is there a blog or livestream or podcast where they say that they started with the shared Galaxy parts and scaled them down, rather than making a whole new model from scratch? I don't recall one, but I've never followed followed the devs very closely outside of what gets posted to the official website's news page, so I could've easily missed it. If that's a shortcut they were able to take, then sure, the New Orleans was easier to make than the Norway would be.
The ease of making the model doesn't really address my point, though. Thomas Marrone specifically said in his tweet that he thinks the Norway may not have the "canonical juice" to be included in STO. But if that's the case, then the New Orleans has even less "canonical juice" since it has even less screen time and is even more obscure than the Norway. It's a BS justification for leaving out one ship while another gets added because it's a personal favorite.
They only kind of hint at things like this, I don't believe they are actually allowed to reveal any real sales data. I suspect though that the New Orleans could be a ship that people asked for but didn't sell well.
Not sure. And whilst some players were asking for the New Orleans class that had nothing to do with how it got made:
Thomas wanted it, so it happened. Which applies to quite a few ships.
This has got to be the most ridiculous excuse they've made so far regarding why they don't think a ship should be in the game, I don't see why the new shows discovery an picard should dictate what ships they put into the game. This game already has plenty of non-canon ships too.
Yeah, I agree that that statement is completely asinine. The New Orleans is no more or less canon than ANY of the Wolf 539 kitbashes - the remainder of which this company continues to thumb its collective nose at. The Norway, if anything, is working on an even higher tier than that, considering that it appeared in a motion picture.
I just don't understand this obsession with Picard/Discovery. This is anecdotal, but I don't know anyone within the fandom who watches either show; certainly - certainly - the older ship designs are more recognizable to a wider selection of players than these newer vessels... ESPECIALLY the ones who appear on screen for like 5 seconds during a single episode of the (very divisive) new shows.
The (t6) Nova needs to be added. The Norway needs to be added. The (t6) Oberth needs to be added. And, yes, the rest of the Wolf 539 ships need to be added. And then? Then you can start sifting through the dregs. But to leave iconic designs - some, indeed, 'favorite' designs - out of the game, or in an unusable t5 (or below) state because developer XYZ doesn't personally like that ship is FREAKING DISGUSTING.
Seriously, be professionals. Be professionals even ONCE.
The (t6) Nova needs to be added. The Norway needs to be added. The (t6) Oberth needs to be added.
Dammit, US Navy, where is my upgraded version of the Cutty Sark that can hold her own against a modern warship?
We literally have a civilian cruising ship and racing corvette in the game, a garbage freighter, a 300-year old exploration ship, and a 31st century revisionist recreation from the Delta Quadrant. And all of them can go toe-to-toe with the Borg.
The (t6) Nova needs to be added. The Norway needs to be added. The (t6) Oberth needs to be added.
Dammit, US Navy, where is my upgraded version of the Cutty Sark that can hold her own against a modern warship?
We literally have a civilian cruising ship and racing corvette in the game, a garbage freighter, a 300-year old exploration ship, and a 31st century revisionist recreation from the Delta Quadrant. And all of them can go toe-to-toe with the Borg.
I think that ship already sailed a while ago.
Yeah, "X shouldn't be able to stand against Y" kind of goes out the window in leveled-equipment RPG systems where a Lv1 Bazooka can be vastly out-damaged by a Lv50 Rusty Butterknife.
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
The (t6) Nova needs to be added. The Norway needs to be added. The (t6) Oberth needs to be added.
Dammit, US Navy, where is my upgraded version of the Cutty Sark that can hold her own against a modern warship?
We literally have a civilian cruising ship and racing corvette in the game, a garbage freighter, a 300-year old exploration ship, and a 31st century revisionist recreation from the Delta Quadrant. And all of them can go toe-to-toe with the Borg.
I think that ship already sailed a while ago.
Yeah, "X shouldn't be able to stand against Y" kind of goes out the window in leveled-equipment RPG systems where a Lv1 Bazooka can be vastly out-damaged by a Lv50 Rusty Butterknife.
Back in the old days, it wasn't like that. In D&D, if you had a Longsword, it did 1d8, whether you were L1 or L20. YOU had a level. Equipment didn't.
A longsword +5 had +5 to-hit and +5 damage (double damage) compared to a +0 longsword. Enchantment or superior craftmanship was the equivalent of STO mark levels.
The (t6) Nova needs to be added. The Norway needs to be added. The (t6) Oberth needs to be added.
Dammit, US Navy, where is my upgraded version of the Cutty Sark that can hold her own against a modern warship?
We literally have a civilian cruising ship and racing corvette in the game, a garbage freighter, a 300-year old exploration ship, and a 31st century revisionist recreation from the Delta Quadrant. And all of them can go toe-to-toe with the Borg.
I think that ship already sailed a while ago.
Yeah, "X shouldn't be able to stand against Y" kind of goes out the window in leveled-equipment RPG systems where a Lv1 Bazooka can be vastly out-damaged by a Lv50 Rusty Butterknife.
Back in the old days, it wasn't like that. In D&D, if you had a Longsword, it did 1d8, whether you were L1 or L20. YOU had a level. Equipment didn't.
That's why I specified "leveled-equipment RPG systems", not regular ones.
This is, pretty much, only digital games. Ones with infinite enemies & randomized loot drops. (MMOs, hack/slash ARPGs, looter-shooters, etc).
Non-leveled-equipment games (tabletop RPGs, single-player story-based non-infinite-grinder CRPGs), limit your access to more powerful gear (mastercrafted, enchanted, artifact) in other ways. Only having it rewarded by later quests, only having NPCs who can sell it show up when you're higher level, having it cost so much gold that you can't afford it until you're in the late game, etc.
So yeah - the equipment itself doesn't have a "level requirement" to use it, but you'll only end up getting it when you have a higher level.
That's assuming the game is designed properly, of course...take a game like Arcanum, for example - it's possible to get the best weapon of multiple build types basically at the start of the game if you know how and are willing to cheese - I.E. less than an hour or so into it.
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
Comments
At this stage we may only see T5 Replacement Ships and Weekend Promo Ships being added to the Ship section of the Lobi Store from now on. Special Bundles (e.g., Plain and Simple) may also make brief appearances.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Dictionary definition-A medium size square-rigged warship of the 18th & 19th centuries; 2.a United States warship larger than a destroyer and smaller than a cruiser.
So, it is a mini-warship?
In STO a frigate is essentially an escort with a commander engineer instead of commander tac.
Okay...*shakes head in utter confusion*
Maybe, but compare it to the New Orleans. The Norway has some brief, but very clear shots of it in action against the Cube in First Contact, while the New Orleans was only blurry wreckage in the remains of the Wolf 359 fleet. So the New Orleans has, as Thomas Marrone put it, enough "canonical juice" to be in STO but the Norway doesn't? Come on.
While classifications can always be a bit hit or miss in STO, my take is:
Raider - Escort with Flanking (although they usually lose a weapon slot)
Frigate - Cruiser with Flanking
Scout Ship - Science Vessel with Flanking
Kind of like how we have:
Strike Wing Escorts
Dreadnought Cruisers (Temporal Heavy Dreads are an exception with 2 hangars instead of 1)
Multi-Mission Science Vessels/Science Dreadnoughts
The New Orleans shares a lot of it's details with the Galaxy though, so it probably didn't take very long to make since they could borrow things from the existing Galaxy model. The Norway is completely unique so it would take the same amount of time as a brand new ship.
Don't blame me, that came straight from a Dictionary app...😜
The ease of making the model doesn't really address my point, though. Thomas Marrone specifically said in his tweet that he thinks the Norway may not have the "canonical juice" to be included in STO. But if that's the case, then the New Orleans has even less "canonical juice" since it has even less screen time and is even more obscure than the Norway. It's a BS justification for leaving out one ship while another gets added because it's a personal favorite.
Yeah, I agree that that statement is completely asinine. The New Orleans is no more or less canon than ANY of the Wolf 539 kitbashes - the remainder of which this company continues to thumb its collective nose at. The Norway, if anything, is working on an even higher tier than that, considering that it appeared in a motion picture.
I just don't understand this obsession with Picard/Discovery. This is anecdotal, but I don't know anyone within the fandom who watches either show; certainly - certainly - the older ship designs are more recognizable to a wider selection of players than these newer vessels... ESPECIALLY the ones who appear on screen for like 5 seconds during a single episode of the (very divisive) new shows.
The (t6) Nova needs to be added. The Norway needs to be added. The (t6) Oberth needs to be added. And, yes, the rest of the Wolf 539 ships need to be added. And then? Then you can start sifting through the dregs. But to leave iconic designs - some, indeed, 'favorite' designs - out of the game, or in an unusable t5 (or below) state because developer XYZ doesn't personally like that ship is FREAKING DISGUSTING.
Seriously, be professionals. Be professionals even ONCE.
I think that ship already sailed a while ago.
Yeah, "X shouldn't be able to stand against Y" kind of goes out the window in leveled-equipment RPG systems where a Lv1 Bazooka can be vastly out-damaged by a Lv50 Rusty Butterknife.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
A longsword +5 had +5 to-hit and +5 damage (double damage) compared to a +0 longsword. Enchantment or superior craftmanship was the equivalent of STO mark levels.
That's why I specified "leveled-equipment RPG systems", not regular ones.
This is, pretty much, only digital games. Ones with infinite enemies & randomized loot drops. (MMOs, hack/slash ARPGs, looter-shooters, etc).
Non-leveled-equipment games (tabletop RPGs, single-player story-based non-infinite-grinder CRPGs), limit your access to more powerful gear (mastercrafted, enchanted, artifact) in other ways. Only having it rewarded by later quests, only having NPCs who can sell it show up when you're higher level, having it cost so much gold that you can't afford it until you're in the late game, etc.
So yeah - the equipment itself doesn't have a "level requirement" to use it, but you'll only end up getting it when you have a higher level.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"