test content
What is the Arc Client?
Install Arc

Long-time bug list

kumori2012kumori2012 Member Posts: 3 Arc User
edited September 2019 in PC Gameplay Bug Reports
Usually I write these bugs in-game but I thought I give it a shot here in the forums. Sorry if I put in a bunch of repeat offenders.

1) When warping out of a map, non-Discovery characters are having their ships playing the Discovery warp engine "charging" sound effect. When actually going to warp the sound and visual effects are relevant to that character's era. This has been going on since the introduction of "Age of Discovery".

2) Sometimes when exiting a map, the ships will play the warp "charge" sound effect but instead of completing the process with actually warping out, the ships will start going away at full throttle. This does not affect map transition however.

3) While on the ground I've noticed that when my captain is aiming, the left-hand doesn't seem to be properly gripping weapons. For example with the Discovery Rifle for the Lobi store, the left hand looks vertically aligned but horizontally it looks like it's gripping past where the fore-grip actually is on the rifle. And with pistols/side-arms in general, my captain's left hand is trying to grip something that isn't there and isn't gripping the handle like it used to. Adjusting arm length does nothing.

4) On TOS characters, when ships warp away doesn't do the normal visual effects like with 25th century captains. It seems that the nacelle contrails and the white flash/bloom are missing. This doesn't seem to happen when using a Kelvin Timeline Cruiser or Dreadnought.

5) With the Delta Alliance reputation, I've reached Tier 6 and completed the project for the reputation gear discount. However the items are still at full price. The discount project isn't showing up and I know I completed it.

Anyways that's my list for now. Like I said sorry for listing any repeat offenders. And this is also my first time posting in the forums so if I screwed up by breaking a rule I'm sorry.
Post edited by kumori2012 on

Comments

  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    1 is not a bug - they deliberately mixed the effects until they can figure out how to code separate effects depending on ship/faction used (i can't remember which it was)​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • kumori2012kumori2012 Member Posts: 3 Arc User
    1 is not a bug - they deliberately mixed the effects until they can figure out how to code separate effects depending on ship/faction used (i can't remember which it was)​​

    Ahh okay. Thanks for letting me know. Now I won't get annoyed (as much) now.
Sign In or Register to comment.