I'm really hoping this is a bug that just hasn't been reported.
Could something be done about the cutscene weapons?
For a long time whatever weapons I and my away team are carrying, are replaced with fleet weapons in the cutscenes. MACO phaser rifles replaced with fleet phaser pistols or rifles.
It does sort of bollox up the cutscene and look a bit naff. Especially when I have never bought fleet ground weapons.
Star Trek Offline is currently online. We apologise for the convenience and are working to remedy the situation.
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If I had to guess it's most likely that the cut scenes are prescript-ed with race standard weapons and doesn't check what is slotted in the personal inventory of you or your away team.
It is simply far easier for players gain "default" weapon for cutscenes if they need to use a weapon and STO isn't the only one that does that Mass Effect had a default pistol you used just for threatening people in outside of combat (you couldn't use that pistol in combat and it didn't count as equipment).
Or in WoW while you use your equipted weapon, you always use basic melee even if your character is a caster (and thus their melee attacks hit as hard as soft pillow). IIRC FF14 uses something similar.
It's too complex for a cutscene, so they use pre-scripted weapons in the animations that are the "default" for the faction.