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[PC] The Command Cruiser Dreadnought Bundle!

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    mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    reyan01 wrote: »
    Hopefully Jette can explain. So slow to to turn, but 4 nacelles. Doesnt have a lot of bite to it. Eh

    I asked about the ship's turn rate in yesterday's Livestream, and they did address it:
    https://facebook.com/StarTrekOnlineGame/videos/400435000779783/?t=2281

    So it's basically the prize for its high hull modifier.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
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    questeriusquesterius Member Posts: 8,408 Arc User
    reyan01 wrote: »
    Hopefully Jette can explain. So slow to to turn, but 4 nacelles. Doesnt have a lot of bite to it. Eh

    I asked about the ship's turn rate in yesterday's Livestream, and they did address it:
    https://facebook.com/StarTrekOnlineGame/videos/400435000779783/?t=2281

    So it's basically the prize for its high hull modifier.

    Yes.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
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    kirk2811kirk2811 Member Posts: 85 Arc User
    strathkin wrote: »
    Yeah there are often 2/3 various ways to skin a potato, what works best for you depends on your Skill Choices, Consoles, Gear, Traits, etc... But there's likely room to still yet improve the ship as people explore various creative combinations as well.

    ENG/SCI can focus a bit more on 'some' idea suggested on Page 4 but there are several others in missions, rep, and not to mention the new REP just announced!

    Live Long & Prosper!

    I know it is off-topic but which new REP is that?
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    kirk2811kirk2811 Member Posts: 85 Arc User
    kirk2811 wrote: »
    strathkin wrote: »
    Yeah there are often 2/3 various ways to skin a potato, what works best for you depends on your Skill Choices, Consoles, Gear, Traits, etc... But there's likely room to still yet improve the ship as people explore various creative combinations as well.

    ENG/SCI can focus a bit more on 'some' idea suggested on Page 4 but there are several others in missions, rep, and not to mention the new REP just announced!

    Live Long & Prosper!

    I know it is off-topic but which new REP is that?

    Sorry, I hadn't read the Rise of Discovery thread
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    ulysses359#8595 ulysses359 Member Posts: 22 Arc User
    reyan01 wrote: »
    Have to admit, based on the looks/design of the Buran I did purchase this ship. Was sitting on a Stipend and a heap of Dil that I saved for.... who knows what. Converted that Dil to Zen and decided to throw caution to the wind and buy the 'bundle'.

    And you know what? It isn't actually that bad. I did wonder whether I'd be hit with buyer's remorse but I am actually really enjoying the ship.

    May you post your Boff Layout for the Buran? I'm thinking about to buy it or not, because I'm not sure how to fly it. It could positively influence my decision.
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    kodachikunokodachikuno Member Posts: 6,020 Arc User1
    just to follow up my last post
    unknown.png
    like I said nothing special gear wise, and it works... struggles with those dual beamers but it does work.

    also, vastly underplayed alt with not much gear so dont give me much grief over that :P
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    mamif3mamif3 Member Posts: 149 Arc User
    Are we going to get the Trait fixed or know the final stats for it before the ship sale is over?
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    mamif3mamif3 Member Posts: 149 Arc User
    mamif3 wrote: »
    Are we going to get the Trait fixed or know the final stats for it before the ship sale is over?
    The trait isn't broken in the way people think, the tooltip doesn't list the boff cooldown, but it is functioning.

    They mentioned in the livestream the tooltip fix is already done, coming next week most likely.

    I have not seen this in any of the places i frequent for information. Not saying you are not telling the truth but i need more information than i have to justify buying a ship i don't really want for a trait.

    Can it replace aux2bat? Is it enough by itself to manage CDs. What is the % cool down per second. Does it lower the CD of your hanger pets skills?

    If anyone with the ship has tested this stuff i would love to see it.
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    kaggert27kaggert27 Member Posts: 138 Arc User
    just to follow up my last post
    unknown.png
    like I said nothing special gear wise, and it works... struggles with those dual beamers but it does work.
    also, vastly underplayed alt with not much gear so dont give me much grief over that :P
    I honestly think the the crafted Conductive RCS Accelerator do better turn than the Fleet Dilithium Mine ones, as they come with additional buffing when being healed for 10% shield resistance and +20% turn rate for 15 seconds. Though if you craft yourself, you are bound to RNG on their secondary when Ultra-Rare, so check Exchange for possible ones you want. --This is for anyone, not directed at you so much.

    Same goes for if possible run the mission "Temporal Reckoning" for a Temporal Shielded Datacore(which I assume is that Ultra Rare console I see in the leftmost Science Slot); and "Ragnarok" for Trellium-D Plating. Also getting a Exotic Particle Field Exciter from crafting or Exchange with Ultra-Rare RNG buff added on. all 4= survivability with turn rate, at would negate the need of one of the Sci consoles in the slots there, meaning you could throw a Rep Universal console like Hydrodynamics Compensator from Counter-Command for +23.1% Turn Rate, +17.3 Accuracy, +3 Engine and +3 Aux power (at XII). Or go more science heavy with a Fleet Research or Embassy Sci Consoles, it is your way to play, not mine to dictate to you people.
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    pwemademedothispwemademedothis Member Posts: 86 Arc User
    Love the look. Can live with the turn rate. Not bothering with the bridge officer layout. Great model but no sale (and I buy *everything* Fed).
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    vegeta50024vegeta50024 Member Posts: 2,336 Arc User
    saber1973a wrote: »
    It is just me?
    There is literally not one Discovery Z-Store ship that would be really impressive performance-wise.
    Ok - the lockbox/lobi maybe are, but I use mainly Z-Store ships.
    The earlier ships are for me much better.
    The only Discovery ship that I actually buyed is the Prototype Light Exploration Cruiser (Walker) - and only because it was - I think - first scaleable Z-Store ship.
    Now I know that all older T6 ships will go fully scaleable, there is no need for me to buy the new ships - especially as they do not have any special mechanics.
    I mean, when new seasons go online there was normally some new mechanics:
    Solenae Dyson Sphere got Dyson Sci-Destroyers, Delta Quadrant got Intel Ships, then there were Command Ships, then Pilot Ships, then Temporal mechanics for TOS, after that was Miracle Worker Ships, and lastly - JemHadar Vanguard Ships with their escorts.
    Now we got the Discovery ships - alright, but is there any special "gimmick" for even one of the ships?
    Ok - there was Scaleable ships, but now we know it will be for all T6 ships, so it's not unique Discovery thing.
    So… unles someone really like Discovery is there anything special about the ships, that would make me want them?
    For me - no.
    Edit:
    Also, I'm not sure how much of percantage of players actually saw and like ST Discovery, after all - it's behind a paywall.
    For example - I did not see any episode of it, simply because I do not have Netflix access, and I'm not planning to get it in the future, so while I do not actually dislike Discovery, I do not like it either - simply I do not know anything about it, that is not from the game.

    How about traits?

    - Europa Heavy Battlecruiser: Its trait activates when you get below 50% health and applies a teamwide heal and buffs your outgoing healing.
    - Gagarin Miracle Worker Battlecruiser: While this trait is slotted, Beam: Fire At WIll or Scatter Volley become linked with Torpedo Spread, so that when you activate Torpedo Spread, you get an application of the lowest FAW or Cannon SV and vice versa.
    - Shran Light Pilot Escort: Attacking an enemy that is not targeting you will apply a placate debuff for a short duration, which during this time you'll have increased weapon damage, critical hit chance and makes you less of a threat than other attackers.
    - Buran Command Dreadnought Cruiser: When Aux to SIF or any command ability is activated, you and your team will get increased hull capacity, reduction of boff cooldown timers, 10% more flight turn and speed and 50% hull regen rates for 15 seconds.

    Discovery ships also have a large array of materials that can be applied, such as 6 Discovery materials, the NX and NX refit materials, the TOS connie material, and a TMP Connie and Miranda material (Type 8).

    TSC_Signature_Gen_4_-_Vegeta_Small.png
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    strathkinstrathkin Member Posts: 2,666 Bug Hunter
    edited April 2019
    How about traits?

    - Europa Heavy Battlecruiser: Its trait activates when you get below 50% health and applies a teamwide heal and buffs your outgoing healing.
    - Gagarin Miracle Worker Battlecruiser: While this trait is slotted, Beam: Fire At WIll or Scatter Volley become linked with Torpedo Spread, so that when you activate Torpedo Spread, you get an application of the lowest FAW or Cannon SV and vice versa.
    - Shran Light Pilot Escort: Attacking an enemy that is not targeting you will apply a placate debuff for a short duration, which during this time you'll have increased weapon damage, critical hit chance and makes you less of a threat than other attackers.
    - Buran Command Dreadnought Cruiser: When Aux to SIF or any command ability is activated, you and your team will get increased hull capacity, reduction of boff cooldown timers, 10% more flight turn and speed and 50% hull regen rates for 15 seconds.

    Discovery ships also have a large array of materials that can be applied, such as 6 Discovery materials, the NX and NX refit materials, the TOS connie material, and a TMP Connie and Miranda material (Type 8).

    Yes the Gagarin is a very fine Ship, as are others you've identified above. And the Buran Command Dreadnought Ship Trait 'Unified Engineering' can also be quite nice especially if you FOCUS on Command in your ENG Commander slot.

    Earlier I eluded it works very well the two set bonus from Nexus SET and may also help you be more nimble for sure. :)

    Have a wonderful weekend!
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    luminaire#0745 luminaire Member Posts: 77 Arc User
    I think we're overlooking the biggest flaw with the Buran: It doesn't kitbash with the Cheyenne. Epic fail, Cryptic.
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    avoozuulavoozuul Member Posts: 3,201 Arc User
    Maybe because at some point they might make a T6 variant of the Constellation and make that one kitbash with the Cheyenne.
    I stream on Twitch, look for Avoozl_
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    kodachikunokodachikuno Member Posts: 6,020 Arc User1
    I think we're overlooking the biggest flaw with the Buran: It doesn't kitbash with the Cheyenne. Epic fail, Cryptic.

    I was kinda hoping they would too but I knew better, just for starters its a different size
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    luminaire#0745 luminaire Member Posts: 77 Arc User
    edited May 2019
    reyan01 wrote: »
    I think we're overlooking the biggest flaw with the Buran: It doesn't kitbash with the Cheyenne. Epic fail, Cryptic.

    Why would it? The Buran is supposed to be a contemporary of the Cardenas-class, not the Cheyenne.

    And the Cheyenne class is a 'Heavy Crusier' whilst the Buran is a (Command) Dreadnought Cruiser.

    Sorry - not intending to sound condescending or anything here but the only, minor, similiarity is that both ships have four nacelles. They share nothing else in common.

    The visual similarity is enough. Their designations are arbitrary fluff made up by cryptic, not established canon. The Cheyenne is a heavy cruiser and the Buran is a dreadnought cruiser because...Cryptic said so. No real reason they couldn't have been usable for kitbashing.
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    strathkinstrathkin Member Posts: 2,666 Bug Hunter
    edited May 2019
    reyan01 wrote: »
    Well, ordered a 5inch 3D print model of this ship.

    First time have loved a ship design enough to do so.

    Yea it's a very fine ship! Though I'd suspect a T3 or T5 Nebula Advanced Research Vessel (no photos), or better yet the T5 Galaxy Exploration Cruiser (TNG) Skin, if unlocked for the Andromedia Exploration Cruiser also be amazing!

    In fact, several I'd <3 to consider as well...
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    strathkinstrathkin Member Posts: 2,666 Bug Hunter
    Yea perhaps 'some' are rethinking the Rhode Island &/or Nova; but we may just need to be a bit more patient.

    Still very fair feedback!
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    markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    strathkin wrote: »
    Yea perhaps 'some' are rethinking the Rhode Island &/or Nova; but we may just need to be a bit more patient.

    Still very fair feedback!
    I'm sure it's on the to-do list somewhere. Might be the end of the to-do list that's closer to Alpha Centauri than Earth though. :D
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
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    marcase2marcase2 Member Posts: 103 Arc User
    We want/need our NX bridge first :smiley:
    Marcase-Medal-banner-2.png
    The Mighty 44th. Boldly bashing Borgs to bits since 2010.



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