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New idea, Starship reclassification

cylus566cylus566 Member Posts: 84 Arc User
Many of the consoles in the game are classified to specific types of ships, meaning you can not use the console on other ships outside that specific class, now would it be great if you could go to the c store and purchase a reclassification token to reclassify your starship so you can equip one of these favorite consoles?

Example: Say I have sovereign class, but I want to use a console from a temporal class, I would simply purchase a reclassification token adding the temporal class to my starship, restrictions would apply of course meaning you could only equip one console as if the item were unique meaning you can only equip one of this item.

You would have to be admiral 65, to use the token, meaning it's an end game perk.

You would have to purchase an additional token to change the ship reclassification to any other class and you would lose the use of any console under any other reclassification from a previous reclassification token.
So if you use a token twice it's only going to let you use the console for the new reclassification and will shut down the previous one gained by a token change.
Post edited by baddmoonrizin on
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Comments

  • cylus566cylus566 Member Posts: 84 Arc User
    Because you can only equip one console I doubt it effects player balance, So I think think this would be awesome if you guys would consider this as something to present to players as something new.
  • gaevsmangaevsman Member Posts: 3,190 Arc User
    Or just convert consoles to universal... there is already ships with universal consoles (even universal pets)
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  • tom61stotom61sto Member Posts: 3,635 Arc User
    The way ships seem to work on the back-end, I don't think that the ship re-classification would be feasible to implement.

    There's actually a chance now that older ship's Universal consoles might be changed to be truly universal and fit-able on any ship, as they've stated that they're going to the 'any ship can equip the Universal' model on newer ships (and the last few C-Store, Lockbox and Event are that way). When uplifting the Wells-type Lockbox and Lobi Temporal ships, they actually made the console versions from the T5s truly universal as well. It probably won't happen any time soon, as they'd have to work on figuring which make sense to have as true universal or what way to compensate for things like Saucer Separation (like having the saucer warp in instead on non-separation ships, which they've done on a few different ships.)
  • cylus566cylus566 Member Posts: 84 Arc User
    I don't know how that would effect balance, each ship when you level it up has different perks so I'm not sure how out of balance being able to equip three temporal consoles on a sovereign class would be.
  • tom61stotom61sto Member Posts: 3,635 Arc User
    cylus566 wrote: »
    I don't know how that would effect balance, each ship when you level it up has different perks so I'm not sure how out of balance being able to equip three temporal consoles on a sovereign class would be.

    Definitely something they'd have to look into, but I don't think that'd be any more OP than they are on a Temporal ship in that case. That set wouldn't even be that far from the Cardassian three-set, which you can equip on your Sovvy right now.

    The Flagship set on a Jem'Hadar Warship or Vaadwuar Juggernaught, on the other hand, would be much more impressive and a bit OP.
  • cylus566cylus566 Member Posts: 84 Arc User
    ill have to look into the cardi consoles now lol

    are the jem hadar and vaadwar universal as well?
  • cylus566cylus566 Member Posts: 84 Arc User
    Is that a specific ship pack or do you have to purchase those ships separate?
  • foxman00foxman00 Member Posts: 1,478 Arc User
    edited January 2019
    cylus566 wrote: »
    Is that a specific ship pack or do you have to purchase those ships separate?

    I think the cardie and Jem'Hadar ships do come in separate packs (species), a complete pack (all of them) or individually.

    Vaads are separate purchases
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  • cylus566cylus566 Member Posts: 84 Arc User
    What I don't understand is why those consoles say universal at the top but then have red writing stating they are class only consoles, that's not very universal if you ask me lol.
  • baddmoonrizinbaddmoonrizin Member Posts: 10,238 Community Moderator
    Universal is referring to them being usable in an engineering, science, or tactical slot, not on just any ship.

    Reclassifying ships is not likely to happen as the game survives on selling ships. If a player could turn their favorite ship into whatever they wanted it to be, that could kill sales on future ships.
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  • cylus566cylus566 Member Posts: 84 Arc User
    Not if the player likes the look of those ships or consoles, I fail to see how that kills sales?
    Not only do I think the ships would still sell but you are forgetting that they would have something new to sell a reclassification token that may even outsell the ships.
  • cylus566cylus566 Member Posts: 84 Arc User
    if the token cost as much as a ship pack then where are they losing money?
  • cylus566cylus566 Member Posts: 84 Arc User
    Another possible fix to that is a mask, for example in starwars knights of the old republic you can mask your characters clothes so no matter what gear you have on only certain clothes are shown, so a mask is another option to make any ship appear as the ship you want to use, of course this comes with limitations yo may not be able to use for example certain skills like kimosite or fire at will.
  • cylus566cylus566 Member Posts: 84 Arc User
    Are you a Dev?, and if you are, that's kind of rude to post a sarcastic responce to a clearly positive feed, if you are a moderator or Dev I would think you post you're responce in a positive and respectful manner in alignment with the the terms of service.
  • cylus566cylus566 Member Posts: 84 Arc User
    What part of this conversation did you miss?

    This whole conversation is based on a suggestion, I am not stating it as a reality, I suggesting it as in suggestion box.
  • cylus566cylus566 Member Posts: 84 Arc User
    And I did state, that I do not know how that effects game balance, so I did claim some ignorance to how this could work, did I not say that?
  • cylus566cylus566 Member Posts: 84 Arc User
    What I mean by this is the how much damage or defense gained by the use of the console in conjunction to the natural states and captain class skills so I have thought about how this might be considered unbalanced for the game, I am just not sure of the math.
  • cylus566cylus566 Member Posts: 84 Arc User
    Not natural states bad use of term, i mean ship level up skills and class traits.
  • davefenestratordavefenestrator Member Posts: 10,501 Arc User
    FYI, there is an EDIT button, you don't need to create a new post for each new sentence.

    Making the consoles truly universal like the Samsar healing console is one option (it's both Universal slot type and Universal any ship). Selling new universal versions separately is another option.

    I'm not against either of those.
  • trennantrennan Member Posts: 2,839 Arc User
    Universal is referring to them being usable in an engineering, science, or tactical slot, not on just any ship.

    Reclassifying ships is not likely to happen as the game survives on selling ships. If a player could turn their favorite ship into whatever they wanted it to be, that could kill sales on future ships.

    True, and it use to thrive on faction specific stuff. Such as plasmonic leech, which use to be KDF only.

    But the niche consoles exist for that specific type of ship. For example the vorgon console can only be used on the vorgon ships.

    Now imagine if you could reclassify your raider as a cruiser, or battle cruiser. First off this is just plain stupid. That would be like reclassifying a Prius as a Roadmaster(Buick). Secondly, a ships classification is more than just a name. It's used to denote size and armaments. For example, a current U.S. Navy battleship, can't be classified as a Carrier. Nor can a Carrier be reclassified as a battleship. They are designed for different jobs.

    You can find the same classification styles in the following:
    Melee weapons
    Firearms
    Cars
    Tanks
    Airplane
    Missiles

    Using something that everyone is use to as an example for ship classifications here:

    -Cellphone = Raider/Escort
    -Tablet = Light Cruiser
    -Laptop = Cruiser
    -Desktop = Battlecruiser
    -Server = Carrier
    -Mainframe = Dreadnought
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  • cylus566cylus566 Member Posts: 84 Arc User
    edited February 2019
    Samsar console? another thing I didn't know about, this feed is starting to become very informative.

    When you say it that way it makes more sense, I would have concerns about losing armaments or weapons slots, or tactical skills for the trade off.
    I actually agree if they implemented something like that the restrictions would probably be more then I imagined meaning it might reduce armament slots or tactical skills that are available once the ship is reclassified, which I would have concerns about and would make me think twice before such a purchase.

    maybe it's not such a good idea, when I think about in that respect.
  • trennantrennan Member Posts: 2,839 Arc User
    FYI, there is an EDIT button, you don't need to create a new post for each new sentence.

    Making the consoles truly universal like the Samsar healing console is one option (it's both Universal slot type and Universal any ship). Selling new universal versions separately is another option.

    I'm not against either of those.

    I'm not really against it either. But the only way they could make this a thing, would be to make it to where you had to purchase the original, in order to purchase the universal. Can't hurt ship sales after all.

    But then you also run in to the can of worms of, pay to win and this being seriously overpowered range. Which means the universals based on this, would be a nerfed version, can't have them be as effective as the original. Again, can't hurt ship sales, or the niche use they were designed for.

    We already have problems with the system as is, with things being overpowered. This would just disrupt what little balance we already have.
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  • echattyechatty Member Posts: 5,913 Arc User
    Azrael is not a moderator and he does speak his mind.

    He's also one of the better players and has given me lots of useful advice.

    I've been pondering this while I first saw the post and I'm against it as well, for reasons stated by (moderator) Badmoon and Trennan, another person who has taken the time to help me out with awesome advice.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • cylus566cylus566 Member Posts: 84 Arc User
    edited February 2019
    Agreed, makes sense i did have concerns about balance and the math of it.

    You do understand you want to defend him, however, this is my first post here ever on this forum.

    I would have expected that someone who helps other players as you have pointed out here who has helped you, would have taken a lighter approach being he has never posted to a feed I have ever made here until today, so he is meeting me for the first time, and that is his approach?

    if we we are discussing the same person here, maybe I missed who you are referring to, I am assuming you meant the person's behavior I took issue with.

    It is also possible I misunderstood the emotional context of his remarks, In text it's easy to assume that, He could have been simply been joking in a sarcastic manner and it was simply perceived as rudeness on my part, So that sword could cut both ways now that I had time to give it some thought.

    I'm no longer preoccupied by it any longer, I recognize my perceptions could be in error causing me to be now more aware that the mistake could be my reaction.
  • echattyechatty Member Posts: 5,913 Arc User
    Yes, I'm referring to Azrael. I read his comments and they are a bit crass. I mentioned he speaks his mind, but he's also most helpful to people who are seeking help with builds, tactics, etc.

    Many of the people here are very helpful, the 'old-timers, who have been around since Beta or FTP. Trennan, Angry Targ, Dave, many others. Usually the ones with posts in the thousands-count. I try to help where I can but the others are much more knowledgeable than I am, even though I've been playing since LoR.

    Still, I'm just a casual player and always will be. Play on Normal, shy away from PvP like the plague and only do TFOs occasionally. Most of the time I'm crafting or doing Rompatrols or DSEs for fun and the occasional mission.

    I have one main on my paid acct who does all the missions, so he'll be doing the new ones as soon as I'm done farming the traces while getting the new free ship.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • cylus566cylus566 Member Posts: 84 Arc User
    edited February 2019
    Actually he said some things I found informative and did not know about, after he did that I began to wonder if I simply misunderstood the context of his opening remarks that I simply took it the wrong way because he changed his approach to being very helpful and informative.

    You do know a tier 6 nova does exist as a lock box reward right?

    i'm waiting for this aweful long update to finish patching after i log in i will return here and give you the actual name of that nova ship.

    ok I am back, I checked it, it is not a tier 6 ship, it is a normal ship from the mirror universe i just thought it was a tier 6 ship sorry my mistake.

    You are correct.
  • trennantrennan Member Posts: 2,839 Arc User
    edited February 2019
    cylus566 wrote: »
    Actually he said some things I found informative and did not know about, after he did that I began to wonder if I simply misunderstood the context of his opening remarks that I simply took it the wrong way because he changed his approach to being very helpful and informative.

    You do know a tier 6 nova does exist as a lock box reward right?

    i'm waiting for this aweful long update to finish patching after i log in i will return here and give you the actual name of that nova ship.

    ok I am back, I checked it, it is not a tier 6 ship, it is a normal ship from the mirror universe i just thought it was a tier 6 ship sorry my mistake.

    You are correct.



    On this, just do a forum search of a T6 Nova. It's been asked for for years now. Should actually be a post about the Nova and asking for a T6 version of it again, within the first three pages. So no worries there. That's just one of the things people get confused on.

    Ships get difficult to keep up with. I mean, the last count was something like we have 556 playable ships.

    Edit: Mouse problem causing double quote.
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  • tom61stotom61sto Member Posts: 3,635 Arc User
    cylus566 wrote: »
    ill have to look into the cardi consoles now lol

    are the jem hadar and vaadwar universal as well?

    Link to the STOWiki page on the Cardassian consoles: https://sto.gamepedia.com/Reformation_Reinforcements_Set
    You may want to look into the M6 Tactical Computer as well: https://sto.gamepedia.com/Console_-_Universal_-_M6_Computer
    All Universal consoles that come on ships below Tier 5, like the M6, are usable on any ship but Tier 5 and higher becomes muddled quickly.

    The Vanguard Jem'Hadar consoles are locked into being used only Vanguard ships, and Jem'Hadar to any Jem'Hadar including the Vanguard Jem'Hadar. Vanguard ships are Odo's personal fleet that came in during the Gamma expansion, but the Jem'Hadar T5-U and lockbox T6 ships are Dominion War era, so the Vanguards have newer stuff that enables the Vanguard consoles to work but are still compatible with older stuff.
    cylus566 wrote: »
    Is that a specific ship pack or do you have to purchase those ships separate?

    The Cardassian ships are in 4 pack with the three T6 with the consoles and a T5-U Galor (no universal console at all), should be around 6000 Zen under 'Bundles'.

    That entire pack is also included in the large Gamma pack, though that is around 15000 Zen unless on sale.
  • casualstocasualsto Member Posts: 672 Arc User
    Doesn't really seem feasible, since it would ruin the incentive of using certain ships and switch between them for a distinct experience. Coding spaghetti bag here and also... Imagine stacking the Flagship 2 pieces on the Jem'Hadar Warship along with universal consoles and Vulnerability Locators. Welcome to 50% crth non buffed and a string of CSV3 that looks like a power shower during the whole isa, critting most of the strikes for 50k+.

    But I appreciate your idea, from your perspective. Indeed, some limited and justified flexibility is most welcome.
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