I have to say the biggest thing I miss is the old Tour of the Universe. Everyone would meet at the bar on ESD and get the mission and wait until it started. Then it was a huge race to beam out and get to your ship. After above you could see numerous ships warp out. You could sit in sector space and watch the Indy 500 go. I used to enjoy sitting along the main race route and grant dip. immunity to fellow racers.
Fleet Admiral of the U.S.S. ATTILA KHAN-CDA (NX-921911).
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That was hilarious!!
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
Also, the way the Mission Journal was set up before this recent change. I'm not terribly fond of the change.
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“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
Hello rubber banding my old friend, time to bounce around the battlezone again, where are all my bug reports going?, out of love with this game I am falling, As Cryptic fail to acknowledge a problem exists, Shakes an angry fist, And from Support all I'm hearing are the sounds of silence.
I also miss the variety of things to do why there is still a lot to do most of it feels either worthless now just a solo clicking fest you half to get out of the way to do something else.
And i miss the ground zones full of people on different tasks made the places feel alive and social in more ways then just political and endless arguing debating. People use to help out chat about the latest addition and otherwise joke and carry on.
I miss the fire caves and the story as to how the tfo for the mirror ds9 came about. The removed content in general that had no reason to leave other than a select few did not like ground or the missions. Its a mmo diversity and options are the spice of life not what we have narrowed down to that seams it was built only for a special subset of players =(
I miss a active addition to the c store of items ship skins and bridges, clothing options, weapons and combat pets. Now its all in a lobi dil or lockbox random opening.
Thats all i care to think of at this time but i feel sad over all for the games current state.
I also miss the Foundry, which hasn't been gone long, but wow, I sure miss it.
Fleet Admiral Ventaxa Proxmire, U.S.S. Shaka Walls Fell
Blog: http://www.sarbonn.com/?page_id=1990
Foundry series: Bob From Accounting & For the Sake of the Empire
I did miss the Diplomatic missions and the first contact ones. Exploration is a big part of the startrek experiance. First Contacts and Diplomatic situations are what make Star Fleet the way it is.
By proxy, I miss the chill exploration clusters that let you feel like/imagine you were a lone starship out exploring the unknown - like the shows. It was an.. experience.. that existed more in my own mind than mechanically within the game, but it's incredibly difficult to abstract your own storytelling overtop of the overbearing narrative of the content that's still left in the game/gets all the development time(the closest are probably the battlezones, but those are combat swarming 24/7). Unfortunately, the foundry's linear mission structure is too constrictive to really allow the creation of a proper sandbox/exploration experience. I've tried many times, and want nothing more, than to build an entire solar star system that you're able to freely zip around, explore, and interact with.. but the system just doesn't support deviancy from linear narrative/objective persistence through map transitions.
So far I think they have done a good job. They also might add in discovery references like you said.
Well there really isn't much an excuse not to do it now. While they are doing the Federation Klingon War Side. I do think they can pull some devs from other mmos for discovery as needed and vice versa for content for Cryptics other mmos, we know Cryptic is working on Magic the Gathering Online, They might many of their devs working on it or new devs. If they got most of it done already then maybe they can pull a few off that project. We might see a few updated missions next discovery update for the missions they just took out. It may even become a cross faction optional arc. The Ironic thing is I believe Kdf and Romulan republic might even have more missions now. if you look at episode Journel for Kdf and Romulan factions. They have 16 episode tabs on the episode screen and the Federation has 13 episode tabs. But before I believe it might have been like that they just had like three mission arcs in one mission tab and now they don't.
Terms and Conditions, my guess all the republic military had to split between the two powers and work for them. Assimilation by Service, but what benefits did the Federation and Klingon Empire get besides that. Then they should explore the recent deal that allowed them to use most every Federation ship and KDF ship. While they are not being allowed to pilot their ships. What technologies did they give up for this service. There is other things I do think they need to explain as well. The True effects of the wars on each of the factions how the citizens of the alliance factions truly feel. I do feel with Discovery and J'Ula they can make the story arc where those who are sick of all sides join her. An alliance of Rebel Federation, Disgruntled Romulan Forces and Empire Forces. Would make it a much better story arc then just a Klingon Civil War. But who knows what they are planning to do. Would also like to see the true damage caused by the Iconians. While you get to go on exploration then more wars, the side effects are not really shown much. They need to tie all this into the storyline and then explore how the Romulans were able to get access to their allies most advanced ships. Maybe they are no longer able to field as many do to everything that has happened. Maybe both powers want the Romulans on the playing field. I am feeling we are missing all of this. I'm pretty sure I'm not the only one feeling this way and an explanation for all of it would be nice to have.
I remember a time where there wasn't as much of a powercreep balloon with immunities and clown powers being stuffed into the game, or gear that had all sorts of advantages with nothing to balance it(Leck's Throwing Knives for example, with 100% shield bypass physical, and able to be re-engineered). I know that it sounds like I'm a ornery, salty, old Pepperidge Farms man, but it is what it is to my perspective.
I miss the missions that got yanked out, the time where STEALTH FRAGGIN' MODULE wasn't 50 pounds of monkey excrement in a 10 pound bag. I found it fun to use the old Stealth Module's unlimited duration to pick where and when to take a fight, for objective control, for roleplaying purposes, or to infiltrate areas at a pace of my choosing. I miss the auto-crit from Beam Overload. I miss the day/night cycles for Bajor and Risa. I miss a time where the phrase "You should never feel that your fun is wrong," meant something. I miss having fun in STO. And with the fun having been bled out from dumbing things down, grinds, event spam, and power creep silliness my time in STO lately has been just long enough to do the winter event race, then log out to go play something else, like DDO, or one of the Shadowrun games, or Pathfinder. For the most part, STO doesn't do anything to create a draw for me as much as it used to.
The greed factor is so great, they focus more on that instead of the quality of the game. So main focus maybe the next lobi and lockbox and Cstore ship instead of other things fans of startrek might want like outfits, clothes and general startrek nostalgia The Need for Cash Grab compels them to make outfits and nostalgia they do release into the lobistore or lockbox. To get players to open up their lock boxes. I do not blame the Developers for this, its more of a very high corporate decision by those who own the star trek ip and the companies that own Cryptic. Its how they make their millions or billions. While not giving enough for Cryptic to hire more developers. They seem to be a very small company and yet they don't have the resources to do a lot more content if those companies would allow cryptic to expand and hire a lot more people. I am hoping one day things will change big time. Till then they will make alliance missions, continue making ships placing them into zen store or lobi zen or the worst way in a duty officer pack rng gamble. Then focus on missions and other content for the whales then off time work on content for the nonwhales.
At least they do have events where they release free ships and outfits. So that is a plus, I will spend zen if I want to buy something. Does not mean I support all their practices and hope they will move away from this is just a cash cow farm and put effort in making it so much more. I think maybe dil ships could be something they can work into the game once again. Whens the last time they just made ships that you could just buy with dil or energy credits to buy said ship. Some ships they do like new factions they give them maybe one or two I think using the ingame dil currency. But every other ship they make is bought with real life money or a long long grind to get the zen for the ship or a long time of saving up or spending thousands of dollars for a chance of a ship players really want to get their hands on.
If they could hire more Devs then they could basically do a lot redo missions, add in more content for everyone. Expand upon each of the factions storylines add back in updated missions which they have removed. They would have a lot more people to make expansions that could have the as many episodes or more then those released when they released Legacy of Romulus. There is so much they could do hire even the most expensive of voice actors if they had the money to do it. From the shows. Well here is to hope one day they will be able to do all that again. To hope Cryptic will be able to expand and get the resources it needs for the future and to have the man power it use to have and to hope the game will last for many generations including the next generations and the next generations after those generations.
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