It would also nice to see a expansion that pushes us abit further into the future enough to have several story arcs done to look back at the older arcs an story points. For instance we had the Vaadwaur that began to be possibly over-taken by a racial civil war between the two factions, which we might have Eldex seek aid from the delta alliance to deal with the Vaadwaur that are still influenced by the Bluegils. though just seeing what these Servitor races that were aligned with the Iconians would be interesting too. Since with the end of the conflict of with the Iconians it would be fun to see what might have happened with these races chosen an groomed by them had happened to them, did the Iconians abandon them as they focused on rebuilding, or did these go out into the universe an seek their own futures with the blessing of the Iconians, or are some fo them bitter with how they were treated an left by them an now seek to create their own little empire using what the Iconians had given them. Hell even the idea of the Iconians being attacked by these Servitor races that might feel betrayed, as their is also T'ket too that might not attack the Iconians but may seek to consolidate these servitor races an reignite the conflict to a degree.
It would be cool if your crafted items came out with [charactername]'s [item name]as it name. Thus Tarsis' Warp Core, or Ria's Phaser Rifle, etc.
But, I would like to be able to purchase an accelerator for crafting which determines the Modifier you gain from a quality upgrade. Some would cost EC, some Dil, and some Zen, depending on what the Modifier is, and it may be that o achieve sacked modifiers, [CrtH]x2 or [Dam]x3 for example, you would have to use multiple accelerators of the same type. Alternately, the x2 and x3 accelerators cost the next higher curency, so an x1 wuld cost EC, an x2 Dil, and an x3 Zen.
Of course, Lobi and Marks could buy specific accelerators no available through other means, or accelerators for gear purchased with Lobi and Marks. None of these would reduce the regular crating costs, of course.
As for the whole, "destroy the alliance cause I don't like it" crowd. Those are the same people complaining about anything they percieve to violate canon, but destroying the alliance would violate canon as every Trek series since TOS has predicted the alliance. The very first Klingon episode ever aired stated "the two of you will someday be fast friends", sine day 1 the Alliance has been coming.
Meh. Canon doesn't matter and the obsession that fans have with it is silly. Like people using the bible to say whatever they want it to say, people do the same thing with canon. STO isn't canon anyway so discussions about canon are even more pointless IMO. It's just a story line that I would be interested in seeing is all.
When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
I wonder if he could voice the role too? I'd bet there's miles of audiotape lying about with his voice on it, waiting to be edited into a new story. Only someone as awesome as Mr. Rourke could voice act after his own death.
Khan Noonien Singh or Harry Mudd in a featured episode.
As long as it's their original TOS versions sure, not the 'I used my in depth knowledge of 1990's technology to design the most advanced Starship in the 23rd century!" JJTrek Khan or murder hobo Mudd from Discovery.
Certainly we fight most of the time.
But...even about star trek, it's a videogame...and shooting & fighting is more funny than "mini games".
For example i don't like omega particle event. Boring, time consuming and not funny.
What i really would like is to see an open world area with random events, random encounters. Both space and ground. Being random is not always the same, and an open world area could fill the exploration need.
I would love to see them do another design a ship contest, but this time expand it more than they did with the carrier contest they did last time. Give us options for what kind of pets it might have if it is a carrier, the kind of experimental weapon it might have if it is escort type, or another unique gear type ships classes can have. Allow us to vote on different boff layouts, and what not too. Just hope this time we get more parts we can swap for looks than the last one, as that was about the only disappointment the ship had for me from the contest, then to me they did quite well for the contest in that case.
Another thing that would be fun to see implemented, though it would not be something like added story content or ships. Would be turning the occasional optional mission objectives in story missions we have into things that had a more appealing aspect to do them. Such as making it that story missions has some rewards that are obtained via doing these optional mission objectives, which could range from a specific piece of gear to costume/vanity items.
Hmmm, I personally are not into vanity items, at all, but I still like the idea.
Specifically, for those that DO like vanity items.
I would rather think of certain materials, or certain gear, BOff/DOff,...
Something usable.
Maybe plans or so?
I am a sucker for usable things, vanity items have no meaning to me, as these have no use...
But, that is me.
Well I mean I could see things like the disruptor console, or even the bat'leth that we get from just completing the Brushfire mission as great examples o gear that fits into being appealing to have as rewards for completing the optional objectives in a mission. There are also the pet-items that summon in pets for aid like the pilot escort device, or the pirate device, but personally minerals an mats that might be used in crafting would be better kept as things that can be found in the map like the nodes we have already that pop up.
Now plans tht might unlock the ability to craft a new item would be quite fun, though something like that I think would be an amazing unique reward that can be obtained from the different ques, as than you can have some plans tied to different groups of ques to make them appealing to do beyond the normal generic rewards.
Comments
But, I would like to be able to purchase an accelerator for crafting which determines the Modifier you gain from a quality upgrade. Some would cost EC, some Dil, and some Zen, depending on what the Modifier is, and it may be that o achieve sacked modifiers, [CrtH]x2 or [Dam]x3 for example, you would have to use multiple accelerators of the same type. Alternately, the x2 and x3 accelerators cost the next higher curency, so an x1 wuld cost EC, an x2 Dil, and an x3 Zen.
Of course, Lobi and Marks could buy specific accelerators no available through other means, or accelerators for gear purchased with Lobi and Marks. None of these would reduce the regular crating costs, of course.
I wonder if he could voice the role too? I'd bet there's miles of audiotape lying about with his voice on it, waiting to be edited into a new story. Only someone as awesome as Mr. Rourke could voice act after his own death.
As long as it's their original TOS versions sure, not the 'I used my in depth knowledge of 1990's technology to design the most advanced Starship in the 23rd century!" JJTrek Khan or murder hobo Mudd from Discovery.
Tribble BOFFs !
Make it so.
And give him a captains chair with rich Corinthian leather.
But...even about star trek, it's a videogame...and shooting & fighting is more funny than "mini games".
For example i don't like omega particle event. Boring, time consuming and not funny.
What i really would like is to see an open world area with random events, random encounters. Both space and ground. Being random is not always the same, and an open world area could fill the exploration need.
Absolutely!
You, sir, win ten internets for this one.
Well I mean I could see things like the disruptor console, or even the bat'leth that we get from just completing the Brushfire mission as great examples o gear that fits into being appealing to have as rewards for completing the optional objectives in a mission. There are also the pet-items that summon in pets for aid like the pilot escort device, or the pirate device, but personally minerals an mats that might be used in crafting would be better kept as things that can be found in the map like the nodes we have already that pop up.
Now plans tht might unlock the ability to craft a new item would be quite fun, though something like that I think would be an amazing unique reward that can be obtained from the different ques, as than you can have some plans tied to different groups of ques to make them appealing to do beyond the normal generic rewards.