Greetings and salutations fellow STO players and developers.
So lets talk T6 ships and their startship trait feature for a moment. More then 3 years ago when it was introduced the intent behind it was "Ships level with their Captain". I get the idea, I do. And its pretty cool one when you have a ship that you love to fly and play with it. You get a bit of extra just by playing. Butt... cuz there is allways a butt, isnt it :P, what happens when a player doesnt like a particular ship but likes the trait. Then the "play", quotas becouse play implays that you have fun and you enjoy yourself, turns in a soul crushing grind done mindlessly for hours in patrols or for more hours in the pve queues (On a side note, I dont understand why in the pve queues, after destroying ships with millions upon millions of hp we are rewarded with such little ship exp
) that adds nothing to the game, its obnoxious and makes you waste your time.
So here is an idea: Move to the left the Starship trait, at the begining of the starship mastery. This way the "Ships level with their captains" idea remains, but the grind for the starship trait is gone. So lets say when you buy a ship, you commision it to the ship yard... the trait its unlock automaticly and ready to use (just like the ships console or a special weapon like quad cannons for example, wich as a ship feature, a starship trait shouldnt be any different imho) becouse the mastery would start with it and then continue on to tier 1,2 and so on till 4. Its a simple and yet elegant solution that retains the ship mastery mechanic while stoping the useless grind you have to do for a starship trait.
This change also makes the game and Cryptic look less like EA. For those that dont know, a few months ago, the company EA sold a StarWars game, that after the normal price, you had to pay, with your time (hour of gameplay) or with money, for various features and unlocks. The gamers community reacted, was an outrage and everything, becouse these kind of practices are just wrong. Unfortunelly, and sadly too, something similar to that is happening for more then 3 years in STO. After purchasing your T6 ships, you have to purchase, with your precious time here in the form of hours of grind, an important feature/unlock. Its like having to run around with your purchased TV on your back for a few hours just to unlock its remote...
Also lets talk about the new elephant in the room, the new tier T6 mastery. Why not put this unlock in some other form, like an extra perk for buying the whole vanguard big pack maybe or something else? Becouse right now, its another mindless grind, that in fact adds nothing, gameplay wise, to the ship in question. At least even the tier 5 grind adds the trait that improves your ships, but how on earth the tier 6 grind ship mastery improves your ship??? Why it is tied to the ship mastery makes no sense at all.
So what yall think?