test content
What is the Arc Client?
Install Arc

10 Thinks I like to see in Star Trek Online in the Future

2

Comments

  • flash525flash525 Member Posts: 5,441 Arc User
    edited May 2018
    azrael605 wrote: »
    flash525 wrote: »
    Allow for Republic-specific Doff acquisition. Add that Republic Contraband Officer on Mol'rhian (may already be there, it's been a while since I've played).
    Both of these already exist, the Contraband officer is recent but Rom's have had their own Doff recruiting since LoR launched.
    Okay, so the contraband officer is new, but you aren't quite understanding me on the Doff system. There is (or was) a terminal in the Republic HQ where you could acquire Republic Doffs (it was either daily, or every 48hrs or something). There was also a Doff Exchange, where you could, say, exchange x5 common for x1 uncommon. These didn't always (if ever) give out Republic Doffs, but rather, much more frequently, they gave out your aligned faction Doffs. It's only a simple annoyance, but an annoyance all the same.
    azrael605 wrote: »
    flash525 wrote: »
    The rights to the DS9 Dominion Wars game ships; Cardassian (Norin, Tonga, Hutet), the Klingon Kvort'cha, and the Federation Achilles.
    Won't happen, even CBS doesn't own those designs.
    I know CBS doesn't own the designs, that's why I said I'd like it if the rights could be acquired. It's somewhat arrogant (or ignorant?) to say it'll never happen; there was a time that the same was said of the Vesta; the Vesta, an end-game Constitution, even the reboot ships were all, at one point or another stated to not be possible in this game for reasons X, Y & Z, and yet we now have them all.
    azrael605 wrote: »
    flash525 wrote: »
    Day/Night cycles on all planets that are social zones; Earth, Qo'nos, Mol'rhian, Risa, Andor etc...
    Not possible under Lighting 2.0 & FCT topic.
    There's ways of implementing differences though; different lighting for different instances, or different lighting dependant on what time [said person] beams down to said place. It doesn't have to be real-time.
    azrael605 wrote: »
    flash525 wrote: »
    That Klingon Warbird from the reboot film.
    Already in the game, Kelvin Timeline D4X.
    As @rattler2 has already stated, I'm referring to the Warbird from the Kobayashi Maru scene in the first film. At no point in the sequel is that Bird of Prey referred to as a Warbird.

    I want to see this: Kelvin Timeline Klingon Warbird. Maybe as a compromise to the Kelvin Timeline Constitution, but obviously for KDF players.
    Post edited by flash525 on
    attachment.php?attachmentid=42556&d=1518094222
  • baddmoonrizinbaddmoonrizin Member Posts: 11,007 Community Moderator
    flash525 wrote: »
    Okay, so the contraband officer is new, but you aren't quite understanding me on the Doff system. There is (or was) a terminal in the Republic HQ where you could acquire Republic Doffs (it was either daily, or every 48hrs or something). There was also a Doff Exchange, where you could, say, exchange x5 common for x1 uncommon. These didn't always (if ever) give out Republic Doffs, but rather, much more frequently, they gave out your aligned faction Doffs. It's only a simple annoyance, but an annoyance all the same.

    If I'm understanding you correctly, that terminal is still there to recruit Romulan Faction DOFFs.

    flash525 wrote: »
    I know CBS doesn't own the designs, that's why I said I'd like it if the rights could be acquired. It's somewhat arrogant (or ignorant?) to say it'll never happen; there was a time that the same was said of the Vesta; the Vesta, an end-game Constitution, even the reboot ships were all, at one point or another stated to not be possible in this game for reasons X, Y & Z, and yet we now have them all.

    The difference is the designs that you're referring to are owned by a rival game studio. Less likely that those models can be acquired as opposed to one created by the IP holder or a ship that originated in a novel.

    flash525 wrote: »
    There's ways of implementing differences though; different lighting for different instances, or different lighting dependant on what time [said person] beams down to said place. It doesn't have to be real-time.

    Read the FCT on the topic of day/night cycles. Taco explains pretty well why it cannot be done. Basically, it boils down to the tech doesn't exist yet, or too much map file bloat.
    GrWzQke.png
    Star Trek Online Volunteer Community Moderator and Resident She-Wolf
    Community Moderators are Unpaid Volunteers and NOT Employees of Gearbox/Cryptic
    Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
    ----> Contact Customer Support <----
    Moderation Problems/Issues? Please contact the Community Manager
    Terms of Service / Community Rules and Policies / FCT
    Want the latest information on Star Trek Online?
    Facebook / Twitter / Twitch
  • This content has been removed.
  • flash525flash525 Member Posts: 5,441 Arc User
    flash525 wrote: »
    Okay, so the contraband officer is new, but you aren't quite understanding me on the Doff system. There is (or was) a terminal in the Republic HQ where you could acquire Republic Doffs (it was either daily, or every 48hrs or something). There was also a Doff Exchange, where you could, say, exchange x5 common for x1 uncommon. These didn't always (if ever) give out Republic Doffs, but rather, much more frequently, they gave out your aligned faction Doffs. It's only a simple annoyance, but an annoyance all the same.

    If I'm understanding you correctly, that terminal is still there to recruit Romulan Faction DOFFs.
    It's not the recruitment terminal, it's the exchange one that I believe is/was faulty. :smile:
    flash525 wrote: »
    I know CBS doesn't own the designs, that's why I said I'd like it if the rights could be acquired. It's somewhat arrogant (or ignorant?) to say it'll never happen; there was a time that the same was said of the Vesta; the Vesta, an end-game Constitution, even the reboot ships were all, at one point or another stated to not be possible in this game for reasons X, Y & Z, and yet we now have them all.
    The difference is the designs that you're referring to are owned by a rival game studio. Less likely that those models can be acquired as opposed to one created by the IP holder or a ship that originated in a novel.
    Ah, I see (I think). It's a shame then. I do wonder whether that game company is still around too; don't think the game did that well, considering.
    flash525 wrote: »
    There's ways of implementing differences though; different lighting for different instances, or different lighting dependant on what time [said person] beams down to said place. It doesn't have to be real-time.
    Read the FCT on the topic of day/night cycles. Taco explains pretty well why it cannot be done. Basically, it boils down to the tech doesn't exist yet, or too much map file bloat.
    Okies.
    azrael605 wrote: »
    Only times my Roms have gotten allied doffs is from the allied doff recruiting contacts, as Romulans can run both those and the RR doff recruiting at New Rom command.
    Please see above. If I am mistaken, then fair enough. It was the exchange terminal that used to give me Fed/KDF doffs over Republic ones, and I don't mean the player-exchange either.
    attachment.php?attachmentid=42556&d=1518094222
  • This content has been removed.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    flash525 wrote: »
    flash525 wrote: »
    Okay, so the contraband officer is new, but you aren't quite understanding me on the Doff system. There is (or was) a terminal in the Republic HQ where you could acquire Republic Doffs (it was either daily, or every 48hrs or something). There was also a Doff Exchange, where you could, say, exchange x5 common for x1 uncommon. These didn't always (if ever) give out Republic Doffs, but rather, much more frequently, they gave out your aligned faction Doffs. It's only a simple annoyance, but an annoyance all the same.
    If I'm understanding you correctly, that terminal is still there to recruit Romulan Faction DOFFs.
    It's not the recruitment terminal, it's the exchange one that I believe is/was faulty. :smile:
    It's not faulty, getting allied doffs isn't a random bug. When exchanging (up or down) you have a chance to get doffs that are normal-ish, but have resolve in addition to the normal traits. With certain race/job combinations that gives doffs with 6 traits. Thing is.... doffs variants that have Resolve tacked on don't exist for Romulans. So if the game decides to give you one it has to give you an allied doff.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • thevampinatorthevampinator Member Posts: 637 Arc User
    edited May 2018
    What I would like to see. Adding the ability to buy lifetime subscription in game. Allowing it to be purchased from arcs website with steam wallet. It bugs me they don't have the option to buy through steam its the only way I can do it. Not everyone has creditcards,debit cards or paypal. There should be an option for Steam players. If they want lifetime sub money from me or others that have this same problem then it would be for the best to add it to zen store like it is on consoles or give an option to pay with steam on the arc website.
  • paarethpaareth Member Posts: 91 Arc User
    edited May 2018
    azrael605 wrote: »

    None of that is workable

    I just literally wrote out how to do it lol.

    I think you mean worth the time.
  • This content has been removed.
  • paarethpaareth Member Posts: 91 Arc User
    edited May 2018
    azrael605 wrote: »
    > @paareth said:
    > azrael605 wrote: »
    >
    >
    > None of that is workable
    >
    >
    >
    >
    > I just literally wrote out how to do it lol.
    >
    > I think you mean worth the time.

    No you wrote some wild speculation that you thibk would work but that the actual developers of this game have repeatedly stated WILL NOT WORK period.

    Please quote where they explicitly say what I have outlined wouldn't work. You won't find it. Because as you say its speculation.

    There are a dozen other ways I can speculate if it's required to make the point.

    Regardless as I said its probably not worth the time for what is offered. Almost anything can be done in coding terms, it's a matter of whether it is worth it.
  • annemarie30annemarie30 Member Posts: 2,698 Arc User
    sulu's blazer from TMP.. do want

    Star+Trek+the+Motion+Picture.jpg
    We Want Vic Fontaine
  • baddmoonrizinbaddmoonrizin Member Posts: 11,007 Community Moderator
    paareth wrote: »
    azrael605 wrote: »
    > @paareth said:
    > azrael605 wrote: »
    >
    >
    > None of that is workable
    >
    >
    >
    >
    > I just literally wrote out how to do it lol.
    >
    > I think you mean worth the time.

    No you wrote some wild speculation that you thibk would work but that the actual developers of this game have repeatedly stated WILL NOT WORK period.

    Please quote where they explicitly say what I have outlined wouldn't work. You won't find it. Because as you say its speculation.

    There are a dozen other ways I can speculate if it's required to make the point.

    Regardless as I said its probably not worth the time for what is offered. Almost anything can be done in coding terms, it's a matter of whether it is worth it.

    The way you've suggested, Taco addressed:
    The monitor overlay idea has been raised a number of times before, but imo it would just feel chintzy. We couldn't do a full 3d bridge overlay, it would just be a texture. Basically cutting a viewscreen out of cardboard and pasting it onto your monitor. I don't think anyone would be satisfied by that.
    GrWzQke.png
    Star Trek Online Volunteer Community Moderator and Resident She-Wolf
    Community Moderators are Unpaid Volunteers and NOT Employees of Gearbox/Cryptic
    Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
    ----> Contact Customer Support <----
    Moderation Problems/Issues? Please contact the Community Manager
    Terms of Service / Community Rules and Policies / FCT
    Want the latest information on Star Trek Online?
    Facebook / Twitter / Twitch
  • postagepaidpostagepaid Member Posts: 2,899 Arc User
    Everytime I'm on the dil mining asteroid with the rapidly changing light/dark cycle I wonder how hard would it actually be to implement that on a risa map as there's no real visual difference to a day/night cycle other than the time it takes to go from one state to the other.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    sulu's blazer from TMP.. do want

    Star+Trek+the+Motion+Picture.jpg
    Hmm... looking again... the woman on the far left, do we have that jacket variant?
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • annemarie30annemarie30 Member Posts: 2,698 Arc User
    thats chapel..
    and 2 of her uniforms.. and do want

    chapel.jpg
    3cdd57d545c846d5c733f3c2dc22b64c5821d5e1.jpg

    We Want Vic Fontaine
  • jamieblanchardjamieblanchard Member Posts: 561 Arc User
    One thing I'd like to see is perhaps an increase of the character limit for ships. I've had some nice ideas for names, if only I had a few more characters to use.
    Resident TOS, G.I. Joe, Transformers and hair metal fangirl.

    And knowing is half the battle!

    21 'til I die!
  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    edited May 2018
    talonxv wrote: »
    > @markhawkman said:
    > talonxv wrote: »
    >
    > Forgot return of actual exploration.
    >
    >
    >
    > It can't return because it was never there. Honestly, that's the best part about the New Frontiers story arc, is that it does include actual exploration.

    Really was and wasn't. It was exploration for a brief moment, then back into another war.
    Well, yeah, that's how it worked in the TV show. :p Boldly going where no man has gone before... then finding out what's already living there and wants to kill us.

    Space the final frontier these are the voyages of starship Ticonderoga, to seek out new life...and kill it, to boldly commit genocide where no one has commited genocide before.
    https://www.youtube.com/watch?v=DTEUGkTbXys&quot;[/url]
  • unclegoldieunclegoldie Member Posts: 263 Arc User
    One thing I'd like to see is perhaps an increase of the character limit for ships. I've had some nice ideas for names, if only I had a few more characters to use.

    I have to admit there have been times where all I've needed was just one more character space for some name I've come up with. Knowing myself, though, even if the Devs did bump the character limit up by one, I'd still find myself wishing there was one more for the next name I'd come up with.

    Seriously, though, something I noticed recently that I think is mainly on the TOS skins that's a minor issue is that the font used with it doesn't seem to allow for punctuation marks such as an apostrophy. For example, if I wanted to name a ship "O'Brien," the decal on the ship ends up reading "O7Brien" with the apostrophy being replaced by the 7. I think it's just an issue with the design of the font used, but it can be a bit annoying to me.
    Epohh Vindaloo and beer milkshakes for everyone
    jH7LGEi.jpg
  • avoozuulavoozuul Member Posts: 3,215 Arc User
    Can you please fix the thread title, it's been bothering me for a while now.
    I stream on Twitch, look for Avoozl_
  • ussvaliant#6064 ussvaliant Member Posts: 1,006 Arc User
    Not quite 10 things but i'd like all these to be made to T6

    dpri4oX.jpg

    XdOu1X9.jpg

    xMisPuu.jpg

    R28e0Mi.jpg

    EiG3OdY.jpg

    T743Ey3.jpg

    maR4zDV.jpg

    Hello rubber banding my old friend, time to bounce around the battlezone again, where are all my bug reports going?, out of love with this game I am falling, As Cryptic fail to acknowledge a problem exists, Shakes an angry fist, And from Support all I'm hearing are the sounds of silence.
  • ryurangerryuranger Member Posts: 533 Arc User
    Not quite 10 things but i'd like all these to be made to T6

    dpri4oX.jpg

    XdOu1X9.jpg

    xMisPuu.jpg

    R28e0Mi.jpg

    EiG3OdY.jpg

    T743Ey3.jpg

    They Have ambassador Class and Steam-runner All ready the Steam-runner is a Steam Seclusive I think its about 25 USD for the Steam pack you get 5 lockbox Keys as well as other things too while the Ambassador Class is a Special Vessel that you get one of the missions that is a sequel to Yesterday's Enterprise plus you can get a Fleet Tier 5 Ambassador Class once you have 4 Fleet Moduals you can get either in the Exchange or in the C-Store
    The Day and Night they have it in Risa but I like to see it on Earth as well as other Planets also able to beam other places too on Earth like Starfeet headquarters in San Fransisco or Federation Headquarters in Paries also a Fleet Museum style Starbase where you can see differint Vessels from Starfleet history and even the "Old" NASA Space Program too
    May the Shwartz Be With You
    CWpA7_1VAAA7vBh.jpg
  • ussvaliant#6064 ussvaliant Member Posts: 1,006 Arc User
    ryuranger wrote: »

    They Have ambassador Class and Steam-runner All ready the Steam-runner is a Steam Seclusive I think its about 25 USD for the Steam pack you get 5 lockbox Keys as well as other things too while the Ambassador Class is a Special Vessel that you get one of the missions that is a sequel to Yesterday's Enterprise plus you can get a Fleet Tier 5 Ambassador Class once you have 4 Fleet Moduals you can get either in the Exchange or in the C-Store
    The Day and Night they have it in Risa but I like to see it on Earth as well as other Planets also able to beam other places too on Earth like Starfeet headquarters in San Fransisco or Federation Headquarters in Paries also a Fleet Museum style Starbase where you can see differint Vessels from Starfleet history and even the "Old" NASA Space Program too

    I know all those ships except the New Orleans are in game but none of them are Tier 6/T6. That's what I want T6 versions
    maR4zDV.jpg

    Hello rubber banding my old friend, time to bounce around the battlezone again, where are all my bug reports going?, out of love with this game I am falling, As Cryptic fail to acknowledge a problem exists, Shakes an angry fist, And from Support all I'm hearing are the sounds of silence.
  • avoozuulavoozuul Member Posts: 3,215 Arc User
    If they do do a T6 Ambassador it will likely be for an event like the T5 and T2 versions.
    I stream on Twitch, look for Avoozl_
  • ryurangerryuranger Member Posts: 533 Arc User
    Were most likely gonna see a Set of DS9 Cannon Vessels coming week with the lunch of the New expansion set like they Did with the Delta Rising and Temporal Arc along with Cardassian Vessel and Dominion ships were gonna get Alliance Vessels too my Prediction is gonna be Curry Class Vessel as an Heavy Escort and Light Escort Vessels as well who knows we may get Springfield or even New Orlanes Class Soon
    May the Shwartz Be With You
    CWpA7_1VAAA7vBh.jpg
  • jamieblanchardjamieblanchard Member Posts: 561 Arc User
    One thing I'd like to see is perhaps an increase of the character limit for ships. I've had some nice ideas for names, if only I had a few more characters to use.

    I have to admit there have been times where all I've needed was just one more character space for some name I've come up with. Knowing myself, though, even if the Devs did bump the character limit up by one, I'd still find myself wishing there was one more for the next name I'd come up with.

    Seriously, though, something I noticed recently that I think is mainly on the TOS skins that's a minor issue is that the font used with it doesn't seem to allow for punctuation marks such as an apostrophy. For example, if I wanted to name a ship "O'Brien," the decal on the ship ends up reading "O7Brien" with the apostrophy being replaced by the 7. I think it's just an issue with the design of the font used, but it can be a bit annoying to me.

    You too eh? I also saw the 7 thing when naming a craft "Jessie's Girl". But yeah, in another character's case, I wanted to call the ship "Moonlight Serenade". Luckily, "Moonlit Serenade" just happened to fit.
    Resident TOS, G.I. Joe, Transformers and hair metal fangirl.

    And knowing is half the battle!

    21 'til I die!
  • This content has been removed.
  • paarethpaareth Member Posts: 91 Arc User
    edited May 2018

    The way you've suggested, Taco addressed:
    The monitor overlay idea has been raised a number of times before, but imo it would just feel chintzy. We couldn't do a full 3d bridge overlay, it would just be a texture. Basically cutting a viewscreen out of cardboard and pasting it onto your monitor. I don't think anyone would be satisfied by that.

    I suggested going to the actual game with an invisible ship to look around at high speed.

    This is actually a better idea lol. Viewscreens are flat *shrug*
  • avantgarde01avantgarde01 Member Posts: 273 Arc User
    1. Actual exploration.
    2. The return of the star clusters.
    3. A way to replay classic missions like Crack in the Mirror.
    4. The Gamma quadrant as a place to explore and not just kill people.
    5. The NX-01 and Discovery interiors, complete and not just the bridge.
    6. An actual use for the holodecks on our ships, academy and fleet starbase.

  • This content has been removed.
  • cradiacradia Member Posts: 31 Arc User
    1. I would like to see a PvE or PVP for fighting in space suits on outer hulls of ships, asteroids, or other bodies in space
    2. crafting of space suits imbued with specialist powers and traits
    3. crafting of mining drills imbued to pick up extra items like slight chance to pick up extra dil, extra minerals, find rare and extra rare crafting pieces for RnD,
Sign In or Register to comment.