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Races I'd pay to play in STO.

Most of these races would either be impossible to recreate properly using the alien creator or have racial traits that are not available for the alien race option.

Aenar. The Cousin species to Andorian. They are available as a Boff race and a very commonly sighted NPC race especially at Starfleet academy. They are blind but can see via a sort of telepathic "blindsense". It's impossible to properly mimic their eyes and the red-pink around their eyes in alien creator but you can get sorta close. As they are already available as Boff their customisation is already available in the game which should make them relatively easy to implement as a playable race for the player captain.

Vorta. The Admins of the dominion. While I don't believe there are any that are available as a Boff race they are very easy to recreate in the aline creator. However they should be able to be made by the dominion faction being added in Victory is Life expansion but as I've seen no confirmation I'll add it here. They should have unique racial traits.

Changeling. The founders of the dominion. Some might think this is asking too much but I feel like they should be added as playable to the new dominion faction. They'd have the same customisation options as alien creator but with unique racial traits such as "Disguise" which causes you to mimic the appearance (and racial traits) of another player's race you encounter. And "Camoflauge" which will turn you into a tree, rock, or crate depending on location which makes enemies ignore you but you are unable to fight in this form.

Female letheans, and Nascicans. Yes I will pay to have these playable. Particularly a female lethean. I took hours trying and I could only get a 65-70% accurate female lethean based on the appears of the male. Heck even just adding their facial protrusion "teeth" as a female alien option would bump that by another 10%. As a female lethean had never been seen in lore I can headcannon that they just have high sexual dimorphism especially in the facial features.

Female option for gorn. No I don't want TRIBBLE for gorn and I won't actually pay for this option. I'd just like a toggle male or female when making a gorn but it doesn't change the customisation options at all. As gorn lore-wise have very little to no sexual dimorphism. But it'd at least mean that people will address my gorn properly. I shouldn't have to correct every one I run into cause their scanners seem to be unable to tell the difference between a male and female gorn. (Headcannon as to why my Gorn is always called male).

Lukari. A race that I haven't yet attempted to recreate in the alien creator but I intent to. They are a very neat race and are available as bridge officers which should make them easier to add as player captain option.

Defector option which allows you to create races from klingon empire on starfleet faction and vice versa beyond the current option of starfleet klingon, and klink allied joined trill. This would allow races like human, vulcan, bollian, ferengi to be made on the klink faction. And races like Orion, Gorn, Lethean, to be made on the fed faction. It wouldn't include Romulan faction as they already must choose to ally with klink or fed.

Na'kuhl. I don't know for what faction but I find these species very interesting both aesthically and lore wise. They believe they have the right to manipulate the timestream as they see fit. They were very against the signing of the temporal accords and appear on a few episode of Star Trek: Enterprise series. Their homeworld was destroyed and their people splintered they wish to alter the timeline to establish themselves as superior. They are a major player in the temporal cold war. I could see them maybe becoming an optional Klink race where the Na'kuhl of our timeline ally with the klingons to oppose the federation.

Photonic. Basically holograms like the doctor. They would essentially have all the options of the alien creator but with unique species traits. Like one of them could give them a chance to have enemy fire phase through them rather then doing damage.

Hirogen. They cannot be accurately recreated in the alien creator as the options aren't there. They're a race of hunters from the delta quadrant with a unique look and culture. Females haven't been seen but female remans were created for STO so should be able to be made for Hirogen. Similar to remans purchasing them could include a set of their hunter armour they are commonly seen in. Probably available to romulans and or klingons.

Denoblian. An obvious starfleet option. The captain in the tutorial is a member of this species. In the shows Doctor Phlox of Star Trek: Enterprise was a notable member of his species. They can be recreated fairly accurately in the alien creator however so I find them less necessary then the others.

"Overlookers" Of the Hierarchy. Part of the Delta Alliance. They're an interesting species. They could be given very useful stealth detection racial trait as a fed player would be very useful against klink cloaking technology. Overlookers can be bridge officers which should allow making them a playable race for the player captain fairly easiy.

Kobali. A race that has an interesting method of reproduction. They reproduce by taking the dead of other species and restoring them with a virus that not only brings them back to life but also transforms them into a Kobali. They're a pinkish/purple race and also have an interesting and unique look. They can be mostly recreated in the alien creator but having them as a playable race would be cool. Probably with a racial trait that allows them to res falling comrades faster.

Lots of cool and interesting races that I'd PAY to play. More money in your pocket. Some of these would be fairly easy especially the one which are already available as bridge officers.


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Comments

  • velaethia#6552 velaethia Member Posts: 36 Arc User
    I'd also like to see the alien creator get some expansive options to make even more diverse aliens. Including finally adding flat nosed/duel lobbed option. I'd be willing to pay for this upgrade.
  • locutusofcactuslocutusofcactus Member Posts: 651 Arc User
    To clarify, is it races you'd pay for or races you'd like to be available but not necessarily buy?
  • avoozuulavoozuul Member Posts: 3,215 Arc User
    I would pay to unlock Gorn on the Federation faction.
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  • velaethia#6552 velaethia Member Posts: 36 Arc User
    To clarify, is it races you'd pay for or races you'd like to be available but not necessarily buy?

    Both. Mostly the first one though. Unless specified I'd be inclined to buy all of these. ESPECIALLY Aenar, Changeling, Female Lethean and "overlooker". Nothing is more appealing then playing the glorious potato species.

    I'd pay the standard fee for other zen store races such as joined trill, or ferasan. Up to double for playable changeling.
  • reafisreafis Member Posts: 147 Arc User
    I have seen a lot about the Vorta being playable but the main problem with the vorta is that at no point (That I can recall) has a vorta used any melee or ranged weapon (Aside from the mental energy blast thing that was in 1 episode) or engaged anyone in combat.

    The vorta were engineered as scientists, diplomats and to control the jemhadar (who do the fighting)

    So yes they could probably do vorta easily but would have an immensely boring ground combat portion.
  • velaethia#6552 velaethia Member Posts: 36 Arc User
    reafis wrote: »
    I have seen a lot about the Vorta being playable but the main problem with the vorta is that at no point (That I can recall) has a vorta used any melee or ranged weapon (Aside from the mental energy blast thing that was in 1 episode) or engaged anyone in combat.

    The vorta were engineered as scientists, diplomats and to control the jemhadar (who do the fighting)

    So yes they could probably do vorta easily but would have an immensely boring ground combat portion.

    There is no reason they couldn't pick up a gun and fire it I'm sure. They could even have a racial that temporarily calls in Jem'hadar troops to assist them. I'd imagine other then something like that most if not all of their racials being focused on space enhancement.

    The Ferengi are rarely shown engaging in any kind of conflict. With the exception of that one sociopath ferengi .Yet Ferengi are playable and you can pick up a phaser and shoot it just fine despite them having a reputation of being cowards.

    The Jem'hadar are soldiers however I somehow doubt that they'll be limited to the tactical class. They're have engineering and science like every other race.

    I find it unlikely that the Vorta don't know how to fight. It'd be a useful skill in a pinch if something happened to their Jem'hadar.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    Yeah, there's nothing to indicate Vorta are incapable of ground combat.
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  • reafisreafis Member Posts: 147 Arc User
    Its tricky to say really, we haven't seen any Vorta that show any indication of having any ability or interest in combat. Surely if they did they would defend their founders to the end?. It just doesn't seem to be right for the vorta.

    I don't have any problem with it if they were to be added though.

    Ferengi are a bit different because the ones we have ingame are BOFFs or captains who have been through extensive training. I cannot recall any non defunct missions were you fight a ferengi on ground missions though.

  • lordgyorlordgyor Member Posts: 2,820 Arc User
    Risians, Deltans, Wadi, Dosi, T'lani, Hunters, Tosk, Vorta, Halanans, Kelliran, Holograms, Kolobi, Kriosian and Valtese.
  • velaethia#6552 velaethia Member Posts: 36 Arc User
    edited May 2018
    lordgyor wrote: »
    Risians, Deltans, Wadi, Dosi, T'lani, Hunters, Tosk, Vorta, Halanans, Kelliran, Holograms, Kolobi, Kriosian and Valtese.

    Risians might have interesting racials but other then that look just like humans. Deltans look almost identical to humans besides being hairless but they could have the seduction racial that orions have. Giving that ability to fed players. Hunters, and Tosk would be interesting but both of them are dedicated to their role in the hunt. I think you mean Kobali as I've never heard of a Koboli race. Either way I think they'd be super cool. Iirc they're a part of the delta alliance so some might choose to join the federation or klingons. Wadi could get unique hair? and racial tattoos and maybe some kind of racial that increases their gains from playing Dabo? Dosi would be certainly interesting. I don't think you can mimic the Dosi tattoos in alien creator. Although I'm not sure if it was established if those were cosmetic, or natural part of their biology. T'lani other then weird hair aren't different from humans and don't have a whole lot of lore to contribute to interesting racial traits. Plus their species just sounds like the name of a female vulcan. I'd fully support Halanans. Any telepathic type species. They tend to have interesting racial traits. "Projection" which creates an illusion that draws enemy fire. I wonder if I could recreate one using alien creator. Unsure if their ears are available. Though the projection ability wouldn't be. Holograms. Oh yes, please. Valtese, probably not. But Kriosian could work. Although they are very reminiscent of trill physically speaking. The empathic metamorph racial could cause them to do increase healing to allies.

    Imho a prospective C-store race needs to be sufficient alien enough and or provide unique customisation (Ferasan). Or have a strong lore/story perspective with useful or unique racials (Joined Trill).
  • byozuma#0956 byozuma Member Posts: 502 Arc User
    While not a race in itself, I'd pay for nonstandard racial biology! Like a third arm, or a body that is largely "a vegetable with arms and legs" or heck, a space squid! While not something you saw alot in the movies or live action shows, it wasn't that uncommon on the animated series (thanks in no small part to the freedoms of animation). It seems odd that we got the caitians from the animated series but... nothing else (yes, well aware that there was a caitian in a TOS movie crowd shot and that's what the STO caitian is based on, but the movie got the idea from the animated series so it counts).

    I tried making Kevin from the J.J.-verse movie Beyond and because you can't make an alien that walks like a gorilla... it just doesn't look as good as it could. Also can't make an alien that doesn't wear pants so Kevin also finally has pants... complete character betrayal, that!
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  • angrytargangrytarg Member Posts: 11,014 Arc User
    I personally would buy playable Deferi, Lukari and Grazerites.
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  • tyler002tyler002 Member Posts: 1,586 Arc User
    reafis wrote: »
    I have seen a lot about the Vorta being playable but the main problem with the vorta is that at no point (That I can recall) has a vorta used any melee or ranged weapon (Aside from the mental energy blast thing that was in 1 episode) or engaged anyone in combat.

    The vorta were engineered as scientists, diplomats and to control the jemhadar (who do the fighting)

    So yes they could probably do vorta easily but would have an immensely boring ground combat portion.

    The Ferengi are rarely shown engaging in any kind of conflict. With the exception of that one sociopath ferengi .Yet Ferengi are playable and you can pick up a phaser and shoot it just fine despite them having a reputation of being cowards.

    The Ferengi reputation for cowardice doesn't make them incapable of fighting, just like their reputation for being shrewed businessman doesn't mean all of them are good at business.
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  • lordgyorlordgyor Member Posts: 2,820 Arc User
    > @velaethia#6552 said:
    > lordgyor wrote: »
    >
    > Risians, Deltans, Wadi, Dosi, T'lani, Hunters, Tosk, Vorta, Halanans, Kelliran, Holograms, Kolobi, Kriosian and Valtese.
    >
    >
    >
    >
    > Risians might have interesting racials but other then that look just like humans. Deltans look almost identical to humans besides being hairless but they could have the seduction racial that orions have. Giving that ability to fed players. Hunters, and Tosk would be interesting but both of them are dedicated to their role in the hunt. I think you mean Kobali as I've never heard of a Koboli race. Either way I think they'd be super cool. Iirc they're a part of the delta alliance so some might choose to join the federation or klingons. Wadi could get unique hair? and racial tattoos and maybe some kind of racial that increases their gains from playing Dabo? Dosi would be certainly interesting. I don't think you can mimic the Dosi tattoos in alien creator. Although I'm not sure if it was established if those were cosmetic, or natural part of their biology. T'lani other then weird hair aren't different from humans and don't have a whole lot of lore to contribute to interesting racial traits. Plus their species just sounds like the name of a female vulcan. I'd fully support Halanans. Any telepathic type species. They tend to have interesting racial traits. "Projection" which creates an illusion that draws enemy fire. I wonder if I could recreate one using alien creator. Unsure if their ears are available. Though the projection ability wouldn't be. Holograms. Oh yes, please. Valtese, probably not. But Kriosian could work. Although they are very reminiscent of trill physically speaking. The empathic metamorph racial could cause them to do increase healing to allies.
    >
    > Imho a prospective C-store race needs to be sufficient alien enough and or provide unique customisation (Ferasan). Or have a strong lore/story perspective with useful or unique racials (Joined Trill).

    Valtese and Kriosians are basically the sane race, but split like Vulcans, Romulans, Mentakans, and maybe Remens for example.

    As for Halanans projection ability, we have abilities in the game already that project a holographic image of ones self or ones ship and honest the piece of the Orb of Possiblities an example of what could be done for the Halanans pyschic ability.

    Also part of the advantage of Risians, Deltans, Wadi, Dosi which are mostly human looking beloved races is that they are ease to do and put in the game, you could probably put them all into the game in less then a week.
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  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    Id love to toss Antican onto that list, then again Id like Ferasan/Caitian to get hair options that dont suck before any of this.

    IMO females of existing races shouldn't be a $$ option, they just need to stop being lazy asses when it comes to the Red Team.
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  • lordgyorlordgyor Member Posts: 2,820 Arc User
    > @somtaawkhar said:
    > lordgyor wrote: »
    >
    > Also part of the advantage of Risians, Deltans, Wadi, Dosi which are mostly human looking beloved races is that they are ease to do and put in the game, you could probably put them all into the game in less then a week.
    >
    >
    >
    > I suspect this is part of the reason why they haven't, and why many other "human" alien races aren't in-game.

    That's a silly reason not to do it given how popular many of these races are, far more so then freaking Pakleds and easier to do.
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  • velaethia#6552 velaethia Member Posts: 36 Arc User
    reyan01 wrote: »
    I would say Ocampa - but the parts are available to make a very believable one using the 'Alien' template.

    Though they could have interesting racials? And before someone says "IMPOSSIBLE" There is an npc Ocampan on earth spacedock. Seems to be the assistant to Admiral Quinn. Idk how she got there but she's there. However after playing the character for 8 years they are permanently deleted :p. Though tbph only what 1 or 2 years have gone by lore wise since the game began even though it's been what 6? Years idr when it first launched. But like how do Ocampan's become starfleet officers? Starfleet training is 4 years. To them that's like 50 years. Half their life. Due they get an accelerated program due to their short lives? Or do they really have to spend half there lives just to become and ensign?
  • velaethia#6552 velaethia Member Posts: 36 Arc User
    azrael605 wrote: »
    Offhand I'd say that if you want to play any of the aliens that are "Human to 9 places" as EE Smith would put it, such as Risians, the inhabitants of Angel One, etc simply use the Human race and make Biography notes, as that has exactly the same effect on gameplay, ie none.

    Some of them might have interesting racials. But tbph I don't think a species like Risian should be c-store. If they wanted to add them with unique racials for free sure why not. I wouldn't pay for it though.
  • velaethia#6552 velaethia Member Posts: 36 Arc User
    Id love to toss Antican onto that list, then again Id like Ferasan/Caitian to get hair options that dont suck before any of this.

    IMO females of existing races shouldn't be a $$ option, they just need to stop being lazy asses when it comes to the Red Team.

    I concur I suppose. I honestly think Lethean and Nascicaan need a rework so they're not functionally just a face mask. That would allow making females of them much easier. Keep the current "Face mask" look as an option. But this change would also increase customisation options.

    I sympathise with you on Ferasan but then again cats don't exactly need human-esque hair. Regardless if one was portrayed with such on the TaS. Honestly believe if that same character appeared in a live action version they'd look more like what we have on STO.
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    I didnt say 'human hair styles' just 'hair options that dont suck' The current ones are pretty terrible for something that cost $5
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    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • thevampinatorthevampinator Member Posts: 637 Arc User
    edited May 2018
    Would really love to see playable Aenar. They should give Romulan republic the Aenar option as well. Only reason they gave Kdf Joined Trill is because Dax worked with them in a previous life. One Aenar did work with the Romulans and it So yes that race could go to the romulans easy, Subians as well. I did make a romulan republic aenar with alien gen. Wished we could have the blind eyes option that should have been added to the alien gen long time ago.

    Female Nausies, Lethans and Gorn one hundred percent yes to that. Really really they should have done that and with the kdf revamp if they ever do it. Should have the female gender added to those races.
  • lordgyorlordgyor Member Posts: 2,820 Arc User
    > @azrael605 said:
    > Offhand I'd say that if you want to play any of the aliens that are "Human to 9 places" as EE Smith would put it, such as Risians, the inhabitants of Angel One, etc simply use the Human race and make Biography notes, as that has exactly the same effect on gameplay, ie none.

    I'd want the racial traits such as Seduce for Risians.
  • orondisorondis Member Posts: 1,447 Arc User
    Tholians for me, partly because they aren't a humanoid race.

    Of course that's why they would probably never be a playable species.
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  • marty123#3757 marty123 Member Posts: 674 Arc User
    edited May 2018
    For Federation:
    Aenar
    Arcturian
    Edosian
    Roylan
    Denobulans
    Orions
    El-Aurians
    Xindi
    Deltans
    Kelpiens
    Photonics
    Androids

    For Klingon Empire:
    Klingon Augments
    Elasi
    Tamarian
    Photonics
    Androids

    For Romulan Republic:
    Suliban
    Acamarians
    Cheron
    Photonics
    Androids
    Talaxians
    Post edited by marty123#3757 on
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