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300 Rounds in the Arena of Sompek

mcevergreenmcevergreen Member Posts: 48 Arc User
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Yesterday, in a glorious battle, my friends and I were shooting away everything which came in our way in the Arena of Sompek. :)

After 300 rounds and over 5 hours, we recognized that nothing can beat us and we called it a day. We got 17,700 dilithium and some marks. :)

I have to say that it was a lot of fun... and maybe a new world record. ;)
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Comments

  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,582 Community Moderator
    latest?cb=20170906003117

    GREAT GOOGLY MOOGLY!
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    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • edited May 2018
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  • mcevergreenmcevergreen Member Posts: 48 Arc User
    valoreah wrote: »
    Congrats! That's some serious Sompek stamina! LOL! Hope no one had to pee....

    Thanks. :) One of us five had here and then a short break to get a cup of good fresh coffee, for example. If you have a good team, you can also survive with 4 players for some time. :)
  • rck01rck01 Member Posts: 808 Arc User
    So...how did you overcome the fact that your heals don't work after, say, level 106 (see below)?

    https://www.youtube.com/watch?v=fAssL0NPqAk
  • feliseanfelisean Member Posts: 688 Arc User
    rck01 wrote: »
    So...how did you overcome the fact that your heals don't work after, say, level 106 (see below)?

    https://www.youtube.com/watch?v=fAssL0NPqAk

    pretty simple, using temp hp buffs like phasic shroud
  • postagepaidpostagepaid Member Posts: 2,899 Arc User
    Congrats to you all.

    Thats the difference between sompek and maru, one is an enjoyable challenge that lasts a while and the other RNG based nonsense you waste 5mins on and avoid going back to until the token cooldown is over because the failure state is often out of player control.
  • rck01rck01 Member Posts: 808 Arc User
    edited May 2018
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    Post edited by baddmoonrizin on
  • iamynaughtiamynaught Member Posts: 1,285 Arc User
    300 rounds and 5+ hours? Congrats.

    I can't imagine I'd ever be able to do that. I get bored around lvl 10. I don't hate ground combat, I actually find it kind of fun, but not THAT fun.
    Hello. My name is iamynaught and I am an altaholic.

    Losing faith in humanity, one person at a time.
  • seriousdaveseriousdave Member Posts: 2,777 Arc User

    Congrats, that's one hell of a endurance test. :o
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    My favorite approach to Sompek is to see how many rounds I can get done in timed. :D
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • postagepaidpostagepaid Member Posts: 2,899 Arc User
    edited May 2018
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    Post edited by baddmoonrizin on
  • djf021djf021 Member Posts: 1,382 Arc User
    edited May 2018
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    I'm inclined to take your word for it. Congrats!
    Post edited by baddmoonrizin on
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    Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
    -Captain James T. Kirk
  • spiritbornspiritborn Member Posts: 4,372 Arc User
    edited May 2018
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    I too am inclined to take their word for it, until evidence comes to forth that I shouldn't. IIRC the rewards stop going up after level 91 so waves after that are just for bragging rights.

    Now if there was a give away for someone who reaches the highest wave I might be more cautious about this claim but as it is faking it just doesn't seem worth the effort to me.
    Post edited by baddmoonrizin on
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  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    edited May 2018
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    On topic.. congrats.. not sure how you guys can handle 5hrs of Sompek. I can play it 5 min tops and I am sick of it, so I admire your fortitude. :)
    Post edited by baddmoonrizin on
    Insert witty signature line here.
  • locutusofcactuslocutusofcactus Member Posts: 651 Arc User
    Just gotta watch out for those lightning rounds.

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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    Just gotta watch out for those lightning rounds.

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    Now i want playable Ornarans in STO....
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • fun4ever#6757 fun4ever Member Posts: 45 Arc User
    edited May 2018
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    Post edited by baddmoonrizin on
  • locutusofcactuslocutusofcactus Member Posts: 651 Arc User
    edited May 2018
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    I can't say what happened in the map but I can confirm they spent five hours in sompek. I was online at the time. Considering it takes an hour to get to level 100 with a good group, it would be harder for me to believe this is fake.
    Post edited by baddmoonrizin on
  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    edited May 2018
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    Three Hundred, hunh? And here I was proud of myself for making it to Round Twenty in a PUG in the Timed version, lol.
    Because no one else has done so yet in this thread I feel compelled to do the following:

    THIS! IS! SOMPEK!

    Gratz, team! Well done!



    Post edited by baddmoonrizin on
    A six year old boy and his starship. Living the dream.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    Three Hundred, hunh? And here I was proud of myself for making it to Round Twenty in a PUG in the Timed version, lol.
    To be fair, wave 20 in timed is pretty good.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • edited May 2018
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  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    edited May 2018
    To be fair, wave 20 in timed is pretty good.

    [offtopic. AGAIN!]If it is, it was mostly due to the four random strangers the game dropped in with me. I was that Romulan guy in the KHG outfit with the eyepatch and the [GRN] Nanopulse Bat'leth who was trying to distract the NPCs so the others could get a good flanking shot and take them out.

    The others are why I got to 20. I helped but it was indeed largely their efforts which made us last all the way to the end of the timer.[/offtopic. AGAIN!]

    300 is indeed an accomplishment which very few are able to achieve. The OP and his team mates really should be very proud of this.
    A six year old boy and his starship. Living the dream.
  • baddmoonrizinbaddmoonrizin Member Posts: 10,897 Community Moderator
    edited May 2018
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  • mcevergreenmcevergreen Member Posts: 48 Arc User
    Hi everyone,

    thanks for all your comments.

    Of course, I do understand the criticism. First of all, let me say that it is not my attention to provoke anybody. My attention was to show that there is something in this game, what is a challenge and, especially, something what is a lot of fun. Don't get me wrong, I really like this game. But, nowadays, more or less what we are doing is to play very short lasting missions. On average, a PvE queue lasts about one to three minutes. Often, there is not much of a challenge in this short period of time. We are somewhat used to farm dilithium/marks and try to do so in the shortest PvE queue possible.

    On Thursday evening, our goal was not to play 300 rounds. Our goal was to have fun. The Arena of Sompek is something which challenges you as a team and as individual player at the same time. In my opinion, I would go almost a bit further and say that there is not anything like the arena, at the moment, in the game.
    I come from a time in which we played LAN-parties and strategy games for hours over hours. I am used to long lasting battles and fights. In our 300 rounds run, I went back to some of those memories and I have to say that I really like that. In 300 rounds in the arena, a lot of stuff happened. People got each others back, supported others when they got into troubles and even sacrificed themselves for the team. We had fun, we experienced difficulties, but, most important, we were having seriously a good time.

    Unfortunately, I cannot provide you a video. But, I am honest in here. We did play over 5 hours and 300 rounds. I play on an old PC with a first-generation i7 processor, 8 GByte of RAM, Gefore GTX 750 and so on. It does not go well with video recording. However, in order to keep my mind busy after almost 5 hours of playing, I took a screenshot every round. I would like to give you 300 shades of Sompek, I don't know, but here are at least some impressions, which might serve also as a proof of our run. I think one of our guy from our team made also a CombatLog. Maybe I am able to get it.

    300_shades_smallw6u8t.png
  • preikopreiko Member Posts: 316 Arc User
    By the way there is a additional way to survive after the Round 109 - non healing -
    like in Space you are able to "Regenerate"
    https://youtu.be/fOx72bwe0SY

    fairly cheap equipment , just get yourself enough All Damage Ress
    and you heal faster that the Damage comes in ^_^
    + the Temporal HP and you are good to go
  • trekpuppytrekpuppy Member Posts: 446 Arc User
    Great work @mcevergreen and I share your fascination over these kinds of challenges. When the game was new we had several of them. There was the 3 (or was it 4) original Borg STFs with both space and ground which took several hours to complete with a dedicated team. I also remember a 6-hour run of the original Big Dig. I remember talking in zone chat with the 20 people there. Many left in frustration but a handful of people was as stubborn as myself and simply had to beat it - and we did. All these challenges were taken away from us and we entered a long void until No Win Scenario was released. We spent months gradually working our way through each level, carefully mapping it and planning our strategies until finally beating it in 2012. A shuttle version was added which was even funnier. But then this too was taken away from us and the developer who was responsible for both the Borg STFs and NWS quit (yes I miss you Gozer!). Sompek is finally something that reminds me of these great times. I really wish Cryptic would put more effort into challenges like this. Albeit it doesn't suit every customer but with the right type of reward they might get a lot of playtime out of a limited development investment.
    ---
    "-Grind is good!" --Gordon Geko
    Accolades checklist: https://bit.ly/FLUFFYS
  • bossheisenbergbossheisenberg Member Posts: 603 Arc User
    I don't know how anyone can be bored in Sompek, it's the best thing they ever added to the game. I've never had so much fun in STO. I wish they would add more to it, some new accolades, titles, or enemies would be nice. Still, I can't get enough of Sompek. Whoever thought of it deserves a promotion at Cryptic.
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    Wow. . impressive. Not so much that you reached 300, but that you could endure 5 hours of sompek. ;)
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