Cryptic at anypoint is the console versions of the game going to get at least some of the ui features that currently pc only has?,
features like
- buff/debuf/active skill icons
- manual setting of power levels along side the 4 presets
- being able to view sci/eng/tac skill-based stat totals for both ship and BOFFS instead of having to go through multiple screens in-order to get a rough idea of the stats
- saving outfit configs for easy changing of BOFF outfits etc
- being able to disable tutorial popups, seeing them for the 100th time gets old fast and can get rather annoying.
- being able to block fleet invites (console can only block team invites)
The current console UI in some areas feels dumbed down for the sake of simplicity at the expense of efficiency and effectiveness.
- Draal - FED, Saurian, LV60 - TAC
- Mirak - FED 23c, Vulkan, LV60 - TAC
- Ascaran Bloodclaw - KDF, Gorn, Lv18 - TAC
- Melchiah - KDF, Gorn, LV60 - TAC
- Ne'roon - KDF,Lethian, L60, TAC
- Turel - ROM-KDF, Reman, 30, TAC
- Elric - ROM-Fed, Romulan, L60, TAC
- Richtor Belmont - FED 23c, Human,LV20, SCI
- G'Kar - KDF, Gorn, L10
USS Sharlin NCC79713 B (part of sheridans access code) - T6, Hestia Class Advanced Escort
USS Babylon IV - T6 Krenim Science Vessel
USS Brakiri - T6 Elachi Escort
"I am Grey. I stand between the candle and the star."
"We are Grey. We stand between the darkness and the light."
– Grey Council greeting
Comments
And being able to interact with your menus without having to stare at the ceiling just in case someone wanders across and the game takes them to be a target.
Allow us to disable targetting friendlies via aiming both in space and on ground. And likewise stop aim autotargetting stuff in another room 50+m away behind walls rather than the group we're in combat with.
i forgot about the options button being also the interact button which is quite annoying, i have the mission popups disabled (via options menu) but it seems that in certain cases like the mandatory pve/featured episode briefing, reaching a level milestone or reaching the edge of the map (i.e tour of the galaxy) etc it gets completely ignored.
USS Sharlin NCC79713 B (part of sheridans access code) - T6, Hestia Class Advanced Escort
USS Babylon IV - T6 Krenim Science Vessel
USS Brakiri - T6 Elachi Escort
"We are Grey. We stand between the darkness and the light."
– Grey Council greeting
Here is something else. Some way to turn off the mini notifcations, seeing as a lot of the time they'll pop up covering up the radial menu so you can't see what skill you are trying to activate.
Let us dictate what abilities go where on the radial rings so we don't keep getting those situations where suddenly we're trying to open the lobi store instead of using photonic fleet because the game decided to shuffle the ablitities for no good reason. A simple toggle similar to protected status on gear would do that.
Abilities set to auto fire but are showing on screen should still follow the setting you put for it.
The Phoenix tokens are for each rarity, they are not copies of the same thing.
Still don't belong in a radial menu used primarily for combat abilities though.
Been waiting for autofiring combat abilities since 2016.
Kind of useful for those ones that clear debuffs given that the only indicator is slight visual change and fluctuating health or shields.
lobi, dil vouchers and pets can already be used from the inventory and do not need to be in the radial menu
USS Sharlin NCC79713 B (part of sheridans access code) - T6, Hestia Class Advanced Escort
USS Babylon IV - T6 Krenim Science Vessel
USS Brakiri - T6 Elachi Escort
"We are Grey. We stand between the darkness and the light."
– Grey Council greeting