Guy's having debate is fine but let's not resort to insults. If I see another instance of an insult being thrown out I will nuke this thread from orbit. Unless you ever hear something official from the devs, it's a safe bet this will never happen.
"Someone once told me that time was a predator that stalked us all our lives. I rather believe that time is a companion who goes with us on the journey and reminds us to cherish every moment, because it will never come again." - Jean Luc Picard in Star Trek Generations
So, despite it being in the public domain that the Dev's asked one the most senior members about the merging the factions,
Such a thing has not been said yet. What was said was that cross-faction teaming was a problem, but that's a different thing than making all captains to be from one faction in the sense of the code.
Do you have a source for your claim? That could answer a great many questions, so it would be appreciated.
Yes it sure was stated publicly, go watch the December and January podcasts.
"You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
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Please no. Why are some players (I suspect mostly Fed, although I could be wrong as you have a Romulan as your profile photo) so intent on removing the factions? Leave us Romulan and Klingon fans alone. If you want what little remains unique to these factions, roll a Romulan or a KDF character.
The thing is, would we notice if this was done in the described way? We'd still have our unique storylines (just as the TOSers have), but we could visit more places and use more ships. Those who do want to be limited could still limit themselves rather easily by not going there, not taking that ship, etc.
Yes, because the KDF/ROM/FED being able to use all of each other's ships would be a very, very big deal to both STO setting and gameplay. You can't minimize this, it's a radical change to the nature of the game (something you acknowledge yourself in your OP. See that word: radical.)
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
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Agreed. Wish we went back to war with each other. I'm still hoping that with the Discovery's focus (although controversial) on the Klingons, we might see a Klingon-only recruitment event in the future..
Didn't the alliance happen during the Dominion War?
An alliance was made but it apparently didn't result in growing integration. It existed in war, for a particular purpose, and once that was accomplished the factions continued about their business (in peace but not unity.) See. the Romulan Star Empire in Star Trek Nemesis (which is basically our only point of follow up in canon.)
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Hello rubber banding my old friend, time to bounce around the battlezone again, where are all my bug reports going?, out of love with this game I am falling, As Cryptic fail to acknowledge a problem exists, Shakes an angry fist, And from Support all I'm hearing are the sounds of silence.
Didn't the alliance happen during the Dominion War?
An alliance was made in 2293 (Star Trek 6), actually, under the Khitomer Accords. Problem is, the alliance was made out of Klingon desperation to avoid economic collapse and possibly being invaded by the Romulans or any of the other eleventy zillion people who aren't the Federation that they'd irritated over the years. Lasting alliances are based on shared value systems, not momentary convenience, and it showed with the Khitomer Accords: the Federation being a quasi-communist representative democracy that prizes peaceful cooperation, and the Klingons being fundamentally a feudal autocracy with elective succession that prizes self-glorification through warfare, they had almost nothing in common.
And as a result, every couple of decades the alliance gets derailed by Klingon politics, only for a new third-party threat to conveniently arise and force them to work together again (2344 in "Yesterday's Enterprise", 2372 in "The Way of the Warrior", and then in The Path to 2409 over the Gorn and Undine). And so they grit their teeth and point their guns at the Monster of the Week instead of each other, and keep kicking the can of their inherently unstable alliance down the road for the next generation to deal with. Sound familiar at all?
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
I just love how everyone's debating pro or against without mentioning the big elephant in the room. STO is 8 years old! 8 years folks.
If you think there's a chance in a blue moon that they'd rip apart the core mechanic of the game this far into it's lifespan, I've got a bridge over the great Saharan Ocean that I'm selling real cheap.
Didn't the alliance happen during the Dominion War?
An alliance was made but it apparently didn't result in growing integration. It existed in war, for a particular purpose, and once that was accomplished the factions continued about their business (in peace but not unity.) See. the Romulan Star Empire in Star Trek Nemesis (which is basically our only point of follow up in canon.)
Alliances of convinience aren't exactly rare in real life either "lets team up against this common enemy so they won't destroy us" or "we share a common goal so lets try to work together to achivive that". The current STO alliance is a bit of both while the dominion war era alliance was the "alliance against a common enemy" type and thus when the common enemy was defeated everyone went their seperate ways.
Just face it, STO is like a run away train and all they can do is hang on for the ride; changing bits here and there. Anything major and they might as well just make STO2.
And in truth, they don't say "no". They say it's a significant amount of work, and not an easy thing to do. But it's also something that they want to do, and that they think is important to do.
Now, for everyone, since I'm the third moderator to enter this thread, can we stop sniping at each other, please?
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I generally don't think having two factions is a problem; it's the breakdown between two and a half factions that becomes troublesome; as far as cross faction teaming goes, it's not game breaking. I further doubt it can be done now, because it's already in the code, but LoR should have been released (or, not converted to run like) AoY in the sense that you, the (new) player are given a short story to run through before joining continuity and carrying on with the main story.
Perfect way to add any other species within an already established faction; Cardassian, Jem Hadar, maybe even shorter stories for players as Gorn or Nausicaan explaining (or expanding) said species involvement within the KDF, and a potential way to even up the two factions if there's a stronger investment in the KDF.
Flesh out the KDF some more, and give them more options (and ships?); you'd only need 10-15 missions too, some of which should be more universal in nature? I think the Red vs Blue theme is worth sticking with; just needs some more balancing, and if Cryptic were to give the KDF some more toys whilst not necessarily caving in to Federation commands (by blue players) it would, I think, give the game a bit of a boost!
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Yes it sure was stated publicly, go watch the December and January podcasts.
You're being difficult for the sake of being difficult now.
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Getting tired of this "The Alliance" thing, too.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Agreed. Wish we went back to war with each other. I'm still hoping that with the Discovery's focus (although controversial) on the Klingons, we might see a Klingon-only recruitment event in the future..
An alliance was made but it apparently didn't result in growing integration. It existed in war, for a particular purpose, and once that was accomplished the factions continued about their business (in peace but not unity.) See. the Romulan Star Empire in Star Trek Nemesis (which is basically our only point of follow up in canon.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
https://youtu.be/vdNGjPmPyKk
https://youtu.be/t2TDf9XU09k
Hello rubber banding my old friend, time to bounce around the battlezone again, where are all my bug reports going?, out of love with this game I am falling, As Cryptic fail to acknowledge a problem exists, Shakes an angry fist, And from Support all I'm hearing are the sounds of silence.
An alliance was made in 2293 (Star Trek 6), actually, under the Khitomer Accords. Problem is, the alliance was made out of Klingon desperation to avoid economic collapse and possibly being invaded by the Romulans or any of the other eleventy zillion people who aren't the Federation that they'd irritated over the years. Lasting alliances are based on shared value systems, not momentary convenience, and it showed with the Khitomer Accords: the Federation being a quasi-communist representative democracy that prizes peaceful cooperation, and the Klingons being fundamentally a feudal autocracy with elective succession that prizes self-glorification through warfare, they had almost nothing in common.
And as a result, every couple of decades the alliance gets derailed by Klingon politics, only for a new third-party threat to conveniently arise and force them to work together again (2344 in "Yesterday's Enterprise", 2372 in "The Way of the Warrior", and then in The Path to 2409 over the Gorn and Undine). And so they grit their teeth and point their guns at the Monster of the Week instead of each other, and keep kicking the can of their inherently unstable alliance down the road for the next generation to deal with. Sound familiar at all?
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
If you think there's a chance in a blue moon that they'd rip apart the core mechanic of the game this far into it's lifespan, I've got a bridge over the great Saharan Ocean that I'm selling real cheap.
Alliances of convinience aren't exactly rare in real life either "lets team up against this common enemy so they won't destroy us" or "we share a common goal so lets try to work together to achivive that". The current STO alliance is a bit of both while the dominion war era alliance was the "alliance against a common enemy" type and thus when the common enemy was defeated everyone went their seperate ways.
Time index: 38:58 - 41:21
And in truth, they don't say "no". They say it's a significant amount of work, and not an easy thing to do. But it's also something that they want to do, and that they think is important to do.
Now, for everyone, since I'm the third moderator to enter this thread, can we stop sniping at each other, please?
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Perfect way to add any other species within an already established faction; Cardassian, Jem Hadar, maybe even shorter stories for players as Gorn or Nausicaan explaining (or expanding) said species involvement within the KDF, and a potential way to even up the two factions if there's a stronger investment in the KDF.
Federation
+ Cardassian
+ Romulan
+ Xindi
Klingon
+ Jem Hadar
+ Reman
+ Gorn
+ Nausicaan
+ Ferasan
+ Orion
Flesh out the KDF some more, and give them more options (and ships?); you'd only need 10-15 missions too, some of which should be more universal in nature? I think the Red vs Blue theme is worth sticking with; just needs some more balancing, and if Cryptic were to give the KDF some more toys whilst not necessarily caving in to Federation commands (by blue players) it would, I think, give the game a bit of a boost!