I'm curious about the percentages of Characters in each of the possible factions, including TOS. Or total numbers. Is it possible to see them?
Simply no. It would be useful, but doom-mongers will seize on anything they can to 'prove' the game is 'dead or dying'. You only need to see references to 'Steam' stats (which are a tiny portion of the game's actual population).
"You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
Here's an older one (PC) with a breakdown by faction:
And one from console (pre-AOY) with a similar breakdown (to show that the trend is roughly consistent. The exact numbers now, and for PC, are likely different but we can still assume a FED-oriented disparity in faction choice. This is Star Trek after all. ):
Bipedal mammal and senior Foundry author.
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If you believe the numbers playing this game are in the millions, you are VERY sorely mistaken.
That may be something like the total number of accounts ever created over the 8 year period, or number of toons created. Certainly not the number of players.
Number of actual players actually playing will be lucky to break into the thousands.
Uhm, "Steam numbers" are inaccurate as hell for various reasons (not everybody using steam, them only considering max players at the same time not total players and so on), and they will severely underestimate the player base. And even that "breaks into the thousands". If it wouldn't, there would be no way to pay for the people working at the game.
Of course Cryptic wants the numbers to look good, so I would be with you at "total number of accounts ever created" and definitely not "active players", but your estimation is just as off, if not more so.
My mother was an epohh and my father smelled of tulaberries
If you believe the numbers playing this game are in the millions, you are VERY sorely mistaken.
Who are you talking to?
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
'Steam' stats (which are a tiny portion of the game's actual population).
Honestly I think the whole "Steam stats is a small portion of the population" thing is a myth, Almost every PC gamer has Steam regardless of if they agree with it or not considering a whole lot of games use it as their DRM, it's very hard to avoid using Steam completely in this day and age.
I'm more inclined to believe that the steam player count is more than 80% of STO's total players, a majority of people aren't going to install Arc which is just another launcher to add to their pile of game launchers and less still are going to download the games base launcher.
'Steam' stats (which are a tiny portion of the game's actual population).
Honestly I think the whole "Steam stats is a small portion of the population" thing is a myth, Almost every PC gamer has Steam regardless of if they agree with it or not considering a whole lot of games use it as their DRM, it's very hard to avoid using Steam completely in this day and age.
I'm more inclined to believe that the steam player count is more than 80% of STO's total players, a majority of people aren't going to install Arc which is just another launcher to add to their pile of game launchers and less still are going to download the games base launcher.
I do apologise, but I had to laugh. I'm a serious gamer, and have been for over 35 years, and Steam is not something I use at all. Reference to using Steam stats as an indicator to game population is actually covered in the FCT's. Steam is not required to play STO, and is nothing but bloatware IMHO. I only use Arc for the Arc Rewards, but the game itself is launched from it's original launcher, and no-one I know in game uses Steam. And if you think that the 3k people using Steam to play STO is 80% of the population, then you are frankly way off the mark. At any one time there is more than 3k playing, and considering the game is open 24/7, and all the social zones, episodes, PvE's etc, then I'd put population at least 20k on any one day.
"You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
I do apologise, but I had to laugh. I'm a serious gamer, and have been for over 35 years, and Steam is not something I use at all. Reference to using Steam stats as an indicator to game population is actually covered in the FCT's. Steam is not required to play STO, and is nothing but bloatware IMHO. I only use Arc for the Arc Rewards, but the game itself is launched from it's original launcher, and no-one I know in game uses Steam. And if you think that the 3k people using Steam to play STO is 80% of the population, then you are frankly way off the mark. At any one time there is more than 3k playing, and considering the game is open 24/7, and all the social zones, episodes, PvE's etc, then I'd put population at least 20k on any one day.
Steam numbers do not say "3k people were playing this game on that day" but "3k people were the maximum of people who were playing this game at the same time on that day". Of course only relating to players who access a game via steam.
My mother was an epohh and my father smelled of tulaberries
Well, I have Steam. I basically never use it to run Steam.
I think the Steam Charts are useful mostly for one thing - to see the seasonal trends in population. Whether they represent 1, 10, 25 or 75 % of the population I wouldn't even venture to guess.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
The thing about those diagrams is, they're made to make the game look more attractive and create the image of a prospering game. Wherever these numbers are drawn from (usually every source available), they're typically not a good reflection of the actual current state.
"Millions of captains" could easily mean 100k accounts with ten captains each with only 10k of those accounts still being active for example, but the numbers create an illusion. The intentions behind that illusion are not evil or anything, it's just that they want to present their game in a positive light.
"Millions of captains" could easily mean 100k accounts with ten captains each with only 10k of those accounts still being active for example, but the numbers create an illusion.
On that point I have to say no, it could not easily mean that because that's a literal misreading of the information provided. First two graphics cite the number of players. The second provides captains in addition (with the ratio being 1.5:1, not 10:1.) It's only the third (consoles, prior to AOY) that provides an unqualified "captains" (though you can approximate the number of players with information from the other charts and a little math. Ie. roughly 730,000 from the original 1.1 million captains figure [a rational estimate considering the current figure of 1.96 mil console players].)
And it's unlikely that players are creating multiple account en mass (to the point where there's a significant disconnect between registered users and actual users, let alone 10:1 to maintain the scale of the stated problem.) Certainly there is some discrepancy (equal to the amount of players how have either maxed out their character slots, foundry slots, or want to maintain privacy in the face of a public persona [a problem for some devs]; all rare events) but not the point where one can state that the rough picture painted is an "illusion," as opposed to an approximation.
The former's a complete rejection, not a note of caution for interpretation and context (always be wary but don't let that block the flow of information.)
Post edited by duncanidaho11 on
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
I have to admit that I alone am responsible for ~.014% of that excess Tribble number. During the Winter Event, I decided to make every specific food Tribble that I didn't currently have on every character, after being inspired by the addition of Cream Soda to the Replicator, and the ability to make a Daring Tribble with it. That meant 85 excess Tribbles from just my account.
This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
Any total numbers probably includes players who left and never shutdown their accounts. So, fudge them numbers Cryptic!
It also includes players who "left" and came back, left again, and so on. "Active players" is a continuous condition, with any amount of variation, not a discrete category which can be filtered without ultimately making a judgement call.
"Total players/accounts" is the most responsible number to report. It actually means something (other than where one decided to draw a line.)
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Comments
Simply no. It would be useful, but doom-mongers will seize on anything they can to 'prove' the game is 'dead or dying'. You only need to see references to 'Steam' stats (which are a tiny portion of the game's actual population).
And one from console (pre-AOY) with a similar breakdown (to show that the trend is roughly consistent. The exact numbers now, and for PC, are likely different but we can still assume a FED-oriented disparity in faction choice. This is Star Trek after all. ):
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
If you believe the numbers playing this game are in the millions, you are VERY sorely mistaken.
That may be something like the total number of accounts ever created over the 8 year period, or number of toons created. Certainly not the number of players.
Number of actual players actually playing will be lucky to break into the thousands.
Of course Cryptic wants the numbers to look good, so I would be with you at "total number of accounts ever created" and definitely not "active players", but your estimation is just as off, if not more so.
Who are you talking to?
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Honestly I think the whole "Steam stats is a small portion of the population" thing is a myth, Almost every PC gamer has Steam regardless of if they agree with it or not considering a whole lot of games use it as their DRM, it's very hard to avoid using Steam completely in this day and age.
I'm more inclined to believe that the steam player count is more than 80% of STO's total players, a majority of people aren't going to install Arc which is just another launcher to add to their pile of game launchers and less still are going to download the games base launcher.
I do apologise, but I had to laugh. I'm a serious gamer, and have been for over 35 years, and Steam is not something I use at all. Reference to using Steam stats as an indicator to game population is actually covered in the FCT's. Steam is not required to play STO, and is nothing but bloatware IMHO. I only use Arc for the Arc Rewards, but the game itself is launched from it's original launcher, and no-one I know in game uses Steam. And if you think that the 3k people using Steam to play STO is 80% of the population, then you are frankly way off the mark. At any one time there is more than 3k playing, and considering the game is open 24/7, and all the social zones, episodes, PvE's etc, then I'd put population at least 20k on any one day.
Steam numbers do not say "3k people were playing this game on that day" but "3k people were the maximum of people who were playing this game at the same time on that day". Of course only relating to players who access a game via steam.
I think the Steam Charts are useful mostly for one thing - to see the seasonal trends in population. Whether they represent 1, 10, 25 or 75 % of the population I wouldn't even venture to guess.
"Millions of captains" could easily mean 100k accounts with ten captains each with only 10k of those accounts still being active for example, but the numbers create an illusion. The intentions behind that illusion are not evil or anything, it's just that they want to present their game in a positive light.
On that point I have to say no, it could not easily mean that because that's a literal misreading of the information provided. First two graphics cite the number of players. The second provides captains in addition (with the ratio being 1.5:1, not 10:1.) It's only the third (consoles, prior to AOY) that provides an unqualified "captains" (though you can approximate the number of players with information from the other charts and a little math. Ie. roughly 730,000 from the original 1.1 million captains figure [a rational estimate considering the current figure of 1.96 mil console players].)
And it's unlikely that players are creating multiple account en mass (to the point where there's a significant disconnect between registered users and actual users, let alone 10:1 to maintain the scale of the stated problem.) Certainly there is some discrepancy (equal to the amount of players how have either maxed out their character slots, foundry slots, or want to maintain privacy in the face of a public persona [a problem for some devs]; all rare events) but not the point where one can state that the rough picture painted is an "illusion," as opposed to an approximation.
The former's a complete rejection, not a note of caution for interpretation and context (always be wary but don't let that block the flow of information.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
I have to admit that I alone am responsible for ~.014% of that excess Tribble number. During the Winter Event, I decided to make every specific food Tribble that I didn't currently have on every character, after being inspired by the addition of Cream Soda to the Replicator, and the ability to make a Daring Tribble with it. That meant 85 excess Tribbles from just my account.
It also includes players who "left" and came back, left again, and so on. "Active players" is a continuous condition, with any amount of variation, not a discrete category which can be filtered without ultimately making a judgement call.
"Total players/accounts" is the most responsible number to report. It actually means something (other than where one decided to draw a line.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!