So I've been playing STO for over a while now, and I've purchased Klingon and Romulan 3 pack ships, and now I wanted a Temporal 3 pack for my fed toon. but at $60 US a pack or $78 AUD each ($157 AUD spent so far or $235 AUD for all 3 3-packs), on principle alone that's ridiculous for a game. Also if I was to purchase some of the special fleet gear Dil is needed there aswell. So I've been attempting to grind out the required Dil and exchange it for Zen, and after a month of doing so, I'm not even half way there. Currently I make More Dil than I can refine per day and it will take just over 21 days to refine it all, IF I don't make anymore. So basically WHY is there an 8k cap on Dil refinement at all, It really isn't necessary, it just slows down the game for those of us that do not want to spend large amounts on a game. So please increase or remove the refining of Dilithium, Because I'm really getting bored of the constant, repetitive grinding.
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Never mind the fact that each zen would cost you about double the dilithium that it costs now.
Now let's say that you want to increase the refine limit. Seriously, this NEEDS to be an FCT by now. It's the oldest "dumb noob idea" in the book. Everyone has brought it up and everyone gets shot down because it's a horrible idea. Not as bad as removing the refinement limit but still bad. Doubling the refinement limit would double the amount of dil in the game. That alone could be enough to push the dil/zen price to 500. Again causing the same problem.
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As manny tried to explain, its basic economy; supply and demand. More dil = less zen, and if anyone had no cap, they dont need the exchange annymore, cause they could refine their entire account at once and not needing other players for a long time, killing the dilithium.
The 8k refine is per char, if you really want to avoid spending real money ingame and use the f2p model, then alting + spend time is the other way.
https://www.arcgames.com/en/forums/startrekonline#/discussion/comment/13288747
Also Arc launcher has also daillys, which also can result in free zen, some harddisk space and/or dailly boot up pressing cancel to use this way for free zen (keep in mind some parts in the world are unable to start several games (elsword for example)).
Several times a year, ships and ship bundles are on discount (not just flash sales), like summer, xmas, black friday. Then u do not need to spend max zen. (Also gives u time to farm zen)
Be glad the phoenix boxes allready balanced dil down.
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If you were playing STO before Cryptic introduced the Phoenix Prize Packs and before the cool down on the "Turn in Contraband" mission was 4 hours instead of 20 hours, then you may have recalled the exchange rate hovering around 425:1 to 450:1 for a period of time.
I actually would not mind too much if the exchange rate hovered in the 450:1 to 500:1 range because I sometime buy refined dil and at such a high exchange rate I would definitely get a good bang for my buck. However, Cryptic prefers to keep it low because they believe high exchange rate is detrimental to the free to play player base. While I have not played Neverwinter, I do recall reading about where the Astral Diamonds was pretty hard to convert to Zen because not a lot of players were willing to purchase Astral Diamonds with Zen.
I do not know what caused the economy to go haywire, but from what I have read even at an exchange rate of 500:1 not many players were willing to purchase Astral Diamonds with Zen. That means the perceived value of Astral Diamonds was so low (maybe because they were so abundant) that some players thought that it would not be worth buying them unless the exchange rate exceeded the cap of 500:1.
Translate that into STO would be something like if Refined Dil is pretty easy to get, then I could do so myself without resorting to buying it with Zen. It would only be worth buying Refined Dil if the exchange rate was 600:1 (assuming that is my own personal opinion of the value of Refined Dil). Since the cap is 500:1, that means I will never see the exchange rate reach 600:1, and therefore, in my mind my Zen is worth more to me than your 500 Refined Dil.
So OP Nope. If you want to refine more, do this one buy the life time sub (Added benefit is you can refine dil even when not online, one weeks worth at a time.) and join a fleet with a T3 dilithium mine. refine your 8k head to the mine refine the added 500 dil head to Star Fleet or KDF Academies, refine some more there at the refinement officer I think its 1000 every 2 days. There you go you now have a dil refine cap of 9000 every day.
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> So I've been playing STO for over a while now, and I've purchased Klingon and Romulan 3 pack ships, and now I wanted a Temporal 3 pack for my fed toon. but at $60 US a pack or $78 AUD each ($157 AUD spent so far or $235 AUD for all 3 3-packs), on principle alone that's ridiculous for a game. Also if I was to purchase some of the special fleet gear Dil is needed there aswell. So I've been attempting to grind out the required Dil and exchange it for Zen, and after a month of doing so, I'm not even half way there. Currently I make More Dil than I can refine per day and it will take just over 21 days to refine it all, IF I don't make anymore. So basically WHY is there an 8k cap on Dil refinement at all, It really isn't necessary, it just slows down the game for those of us that do not want to spend large amounts on a game. So please increase or remove the refining of Dilithium, Because I'm really getting bored of the constant, repetitive grinding.
That’s the point they’re trying to get you to spend money on game
OTOH sales of LTS would skyrocket...
The amazing thing to me is that Cryptic hasn't already made that connection and increased the limit. Money maker.
No. No they don't. Instead they teach kids how to demand safe spaces.
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LOL you new here?
Thirded.
With that being said, there is a clear compromise -- Neverwinter. Neverwinter has proven that allowing purchases with dillithium through the exchange allows for a healthy dillithium economy which allows people to acquire dillithium from more than one source while ensuring the same restrictions of dillithium creation.
So long as there are dillithium sinks in the game, raising the Dillithium refine limit (not uncapping it) will not cause prices to bottom out. There should be an alternative currency in the game that can be purchased with EC that acts the same as dillithium that cannot be traded (bound to character). This would allow for a huge EC sink that will make EC more valuable in game and reduce inflation.
Indeed I did. The economy is just as stable as it is here. Diamonds are created exactly the same as they are in STO, with a refine limit which means that the inflation can only rise at the same percentages as it does in STO, if there are any imbalances it is not because AD's can be traded on the market because the same basic principals apply with capping the creation of AD.
The only problem with this is, there are constantly more dill sinks being added to the game and no increases to dill creation. The problem is compounded because we're also bleeding players which are factories of dill creation. This is creating a high demand for dillithium. Where you look at the trade from the "I need a Cstore ship" side of things, there are other players on the other side buying Zen because they can't refine dill across 20 toons fast enough to keep up with a growing fleet or upgrades after every update.
Right as of this moment, dillithium is being artificially deflated. The problem with this is how intrinsically entwined Zen and Dill are. So, what happens when dill falls back down to 200 per zen? Sure, you'll be happy, but those that are paying $1.00 for 100 zen will not be, and they'll stop buying, which will decrease the supply of Zen while maintaining the same demand, which will cause your precious prices to skyrocket again. Ultimately, dill will normalize no matter what happens, sure, after a cap increase, the prices will rise, but when people's dillithium reserves are gone and they're all back down to grinding every day, they will again normalize.
Again, right as of this moment, there are way too many sinks in the game and too many new ones being added to NOT consider a refining increase, even if it is 500 or 1K dill per day more.
Never played NW, would that be like using Dilithium to buy things on the exchange? I wonder what that would do to lockbox ship prices ...