Maybe with this patch Cryptic will fix my account that has been broken since late July, doubtful, but I'll keep my fingers crossed.
Seriously though, most of us with any STO experience were expecting these type of patches since it usually happens for a few days after a season's content release.
Maybe with this patch Cryptic will fix my account that has been broken since late July, doubtful, but I'll keep my fingers crossed.
Seriously though, most of us with any STO experience were expecting these type of patches since it usually happens for a few days after a season's content release.
I hope the severe lag and rubberbanding on ESD and in STFs gets addressed. I only played 3 PvE's and walked a bit on ESD, and I was stuck for minutes at a time, and then glitching all over the map.
This is the definition of an unplayable game, and somehow I'm afraid it doesn't relate to having more people than usual logged in.
I'd really like to play and enjoy more of STO, so really hoping devs can find the source of this lag and resolve it.
The mass amount of mini-games cause this during the anniversary event for Omega. I can only imagine this ridiculously hungry fleet holding and the need to run mini-games will keep the lag at epic levels for 200+ days as it will take at least that long to finish.
I hope the severe lag and rubberbanding on ESD and in STFs gets addressed. I only played 3 PvE's and walked a bit on ESD, and I was stuck for minutes at a time, and then glitching all over the map.
This is the definition of an unplayable game, and somehow I'm afraid it doesn't relate to having more people than usual logged in.
I'd really like to play and enjoy more of STO, so really hoping devs can find the source of this lag and resolve it.
The mass amount of mini-games cause this during the anniversary event for Omega. I can only imagine this ridiculously hungry fleet holding and the need to run mini-games will keep the lag at epic levels for 200+ days as it will take at least that long to finish.
Another STO friend of mine suggested that exact same thing, and I think you both hit the jackpot.
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Seriously though, most of us with any STO experience were expecting these type of patches since it usually happens for a few days after a season's content release.
1) give hamster lead poisoning
2) get new hamster
3) massive hardware update
Ok so 1 and 2 are to make you feel better, 3 really probably needs to be done to address the lack of server capacity/bandwidth allocation server side.
Wait, Cryptic fixes things, since when!
> We will be having a maintenance tomorrow, 10/5 at 6AM Pacific for 3.5 hours. (What time is this for me?)
It's been a full hour since the server was supposed to go back up.....
The mass amount of mini-games cause this during the anniversary event for Omega. I can only imagine this ridiculously hungry fleet holding and the need to run mini-games will keep the lag at epic levels for 200+ days as it will take at least that long to finish.
Another STO friend of mine suggested that exact same thing, and I think you both hit the jackpot.
Also, PC maintenance is complete! Thanks for your patience!