Hello,
I am using abilities which are sharing 15 seconds cool down like for example : Beam Fire at will and Beam Overload, and someone bring to my attention there is a problem with the auto-execute abilities...
We have only 3 possibilities for those tactical abilities : Auto-execute as soon as possible, auto-execute 10 seconds after the beginning of the fight, or auto-execute 20 seconds after the beginning of the fight...
I set Beam fire at Will on auto-execute at the beginning of the fight, and Beam overload 10 seconds after the beginning of the fight, but if what i read in Auto execute is correct, Beam overload will start only one time (10 seconds after the beginning of the fight) and only one time, and will never trigger again in a long fight...
What i want is to start my tactical ability Beam overload as soon Beam Fire at will is finished (+5 seconds - they share 15 seconds cooldown), so how can we do that on console ??
If it is really auto-execute 10 seconds after the beginning of the fight not auto-execute 10 seconds later and, we have a big problem, because that auto-execute system is completely broken and need a fix...
I thought it was 10 seconds later, but not sure if i am right...
Can you clarify it please (is it a bug or is it bad written) ?
PS4 / PS3 - Star Trek online (Trekkie) - Neverwinter - Mass Effect 1/2/3 Fan, I like Andromeda - Main language : Français - Secondary language : English - Third language : Forget you won't like it...
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I will have a closer look to my sharing CD abilities while in combat ...