Just a place to post all the fun stuff you learned about the current featured episode.
I'll get this started:
- Reg Barclay is still creating damsel in distress holodeck programs and is possibly still a holoaddict.
I must warn you, I am quite Isane! I am Grand Duchess of the Abh Empire: Beneej Letopanyu Spoor!
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Original Warp Core:
Newer Warp Core:
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
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hmmmm where did I leave that book on Reverse Temporal Mechanics, I think I need a refresher course.
Fleet leader Nova Elite
Fleet Leader House of Nova elite
@ren_larreck
*Madison
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
Or they could have a mission planned that will be set at an earlier point where we meet Geordi for the first time, like they did with Krog last year.
Thank you.
@thunderfoot006 I think they did it 1 for 1 on the TNG sets since everyone gripes how overly huge the current interiors with vaulted ceilings are.
It does feel a bit small for such a large ship. But again I think they did scale.
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
Isn't that what I said?
Fleet leader Nova Elite
Fleet Leader House of Nova elite
@ren_larreck
If this Energy Ribbon is connected to subspace, it would be very difficult to consider how finite the Nexus is, also what if the Nexus itself converts lifeforms into energy from the ones that are "ejected" or not needed in the Nexus but as a form of fuel? If it's to keep a lifeform trapped inside it, it would surely need a way to keep it contained.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
For you, the player, sure, that's true in a sense. The same sense that would call a later edition of a book that you've already read containing a new chapter in the middle time travel. For your character, it will probably not be time travel, and if it is, it will be time travel for Geordi, too. The only paradox here is from the player's perspective, because planned continuity inserts are a mess.
"Future Kurland" was imprisoned in the Nexus but that doesn't mean that the Nexus was created by his species or with his incarceration specifically in mind. From mission dialog implication: Kahj'Burr's species appears to have simply made use of it.
Given Star Trek: Generations I don't think we need to come up with any additional explanations for how an individual can stay in the Nexus or even how Kahj'Burr's species expected to keep him contained. Unlike Kirk, he didn't have a Picard to pull him out of his perfect reality (who in turn had Guinan's echo to provide clarity and direction.) However, how much did they really know about the Nexus is a good question.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
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Original looks nicer
As far as I know, that "newer" warp core only appeared once in s7e6 "Phantasms".
This pic from s7ep10 shows they're back to using the standard core.
I agree and that is basically what they said was what the Nexus/energy ribbon was for to keep this highly psionically powerful being imprisoned/sealed. That is what i mean that the Nexus trapping people is actually it gathering mental energy from those that it picks up an using the energy to contain the being, and that the reason for it being so addictive is a method of keep the containment strong. A good way of explaining it is that when the Nexus picks up people it would be like when a ship shunts power from other systems into their shields or other systems to bolster their strength.
The only issue I see with the idea of the Nexus/energy ribbon using those that it ejects or even takes on as fuel, is that the speed an trajectory of it are not really affected by it. The only way it changes course it seems is thru cosmic changes (like blowing up a star), and when people enter or leave the Nexus/ribbon it does not seem to alter it's speed at all, also not sure it would need much fuel as once an object is set in motion in space it will travel in that direction till acted upon in a different direction.
My character Tsin'xing
What if the difference is just telepathic? A telepathic race is more easily seduced by the effects of the Nexus and Khaj'Burr more than one that doesn't have that ability once they are shaken out of the trance they are in?
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
For the TNG anniversary - they'll probably have a 'special' mission where we go back in time (via Daniels) and meet Geordi when he's a crewmember on the 1701-D during the original TNG series timeframe. Of course we'll swear him to NEVER TALK ABOUT IT...until we see him again in the present (and his comment was a slip up because he didn't realize WE haven't been through that mission yet.)
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
I'd like it.
Not wrong.
Because the dimensions of Ten Forward should be bigger than shown. Which is what my original post was based upon.
Perhaps if I had stated this, with simple declarative sentences using monosybyllic words, your need to be publicly snarky in a bid to draw attention to yourself by showing how you are a much better Star Trek Fan than I am would be focused on someone else's lapse.
My bad for trying to elicit some humor from the situation. I forgot the InterWebs only tolerates one kind of humor. Schadenfreude.
"Guinan helped him" might be the easiest explanation. Her echo (for having the original pulled from the Nexus) might have had more perspective on how to leave than an individual who was simply placed in the Nexus. Guinan's also Guinan, so that could be a factor too. So, it's dubious for example whether Kirk would have ever found a way out without Picard|Guinan even if he eventually realized his experiences there weren't real. How would he navigate? Wanting to go somewhere in the Nexus would seem to bring that up as another illusion under normal circumstances. To someone wanting out, the Nexus is a maze created by one's own experiences and desires (though again that may only be a secondary consequence of the Nexus's original purpose, if it ever had one.)
So, Kahj'burr may have only been able to go so far on his own. He then needed other people to pull himself out completely (acting as telepathic points of reference, at least, that he could use to navigate out.)
What I'm wondering though is if gaining this kind of ultimate perspective went both ways (where the original Guinan learned something about the ultimate shape of life, the universe, and everything [sufficient to eventually become a dangerous "creature" in the eyes of a Q, even though El-Aurians as a species haven't been presented that way. See. Soran] in her transitory moments with the Nexus.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
But their reasoning for why those original interiors were so large turns out to be correct, and not just an excuse. This is why you're limited to 1 BOff or 1 teammate in this mission, and why the problems pointed out in this thread with players on full teams of 5 getting stuck in the geometry happen on the other screen-accurate interior, the Voyager one. You also see the camera issues that they talked about as justification for the high ceilings, most notably on the transporter pads. I'm glad that we have this to play around in ourselves, but they still need the massive ones for missions that might involve a full team.