All these promotions are rigged? Same player getting the top prize in each promotion. I know of another player that since the game has first came out, has never gotten a top prize despite sinking a lot of money trying. While another player can spend a fraction of the money and get multiple copies of said top prize. Makes me question if I should even bother trying. I know I am not the only player out there questioning this. Or experienced this. Call as spade a spade because it is starting to look that way from my prospective too.
At least prevent the same player from getting top prize over and over. If they get one, they can do as they wish with it. Let other players get better then zero chance. I am not just talking for me, but for all the other players in the same boat as me.
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how much is alot?
how much is a fraction of alot ?!
... buy them from the exchange!!
The OP has to consider:
There are a few people spending crazy money, as in thousands a year
Even more people with tonnes of ec to buy keys or R&D promo packs
Its possible that some have figured out the pseudo-random system that cryptic are using so they get a higher hit rate, in the past there has been gossip about that sort of thing.
The only ships with rarity that justifies spending hundreds of real world bucks on are the very rare R&D ones, even then I'd rather have a load of lobi ships than one R&D rarity.
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Lockboxes are pretty much a scam in the game. Its better to save up your money and buy cstores ships instead. You can probably get yourself 4 cstore packs for the price of a lockbox ship. Generally most players will spend $300 dollars before getting a lockbox ship.
My feelings as well... I would rather pay a monthly subscription fee than play the lottery.. It only goes to further jack up the in-game economy. I buy pretty much everything the store to support the game since there is no sub fee anymore but the entire gambling thing and locking exotic ships behind it just rubs me the wrong way... Sadly I spend a little less than a $1,000 on the game a year (only because there is not more stuff I'm interested in there such as the Lobi ships) so many I'm not an important segment of the F2P market...
ingame: @.Spartan
Original Cryptic Forum Name: Spartan (member #124)
The Glorious, Kirk’s Protegè
A couple of weeks after I gave up I started a new KFC toon so wanted some Kelvin ground weapons for him so I bought 30 keys for the weapons and free upgrades. Got all the weapons I needed from the first 6 and on the 7th got the bop. So I sent the keys to my main fed, opened one box and got the enterprise.
I've played in the pc for years, never got a single ship then get 2 in 2 keys, it really is a lottery but I don't find it too bad if you accept early that it's the lobi and other items I'm after, the ships are just a huge bonus
I know, Does anybody else...
Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
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'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
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Every player has an equal chance. (It's the same with state lotteries.) Remember the Grand Fallacy of Lotteries: "Well, someone has to win." No. No one has to win. Each "spin" or "draw" is independent, and a 1-in-100000 draw can go 200000 draws without a "win." That's probability.
Have you ever noticed that you'll hear someone say "hey--that guy won the lotto twice! How come I never win?" but you never hear anyone say "hey--that guy got hit by lightning twice! How come I never get hit by lightning?" The same math applies on either branch of the discussion--but for some reason no one ever argues that their odds of getting hit by lightning should be better.
Well, your claim of is just as unproven as the other guys statement, so... Irony ftw.
... think this is epidemic?
Odds of that happening to a single player: about 30%
Someone claiming that someone else did is somewhat unreliable, said the guy sitting next to me at the hairdressers' the other day. But
Odds of that (2 or more out of 30) happening to a single player: a little less than 1%
Both calculations depend on rumored drop rates (1 in 250 or 0.4%). If the real ones are higher, first chance drops, second raises; and vice versa.
With thousands of people potentially opening lockboxes, though at different levels of magnitude, it would be more surprising if things like this didn't happen. Regularily. While jbmonroe is correct that nobody has to win, the odds that rare events happen will approach 100% (never reach it but approach it as far as you like) with more and more players playing the lottery.
Remember that 1-100 chance doesn't mean that hundreth box must contain the grand prize, but rather that once the sample size approaches infinite, that on average every 100th box would have the grand price, but you need massive sample sizes to get anywhere close to having it be so that every 100th box contains the price and even then that's on average, you could have it so that your first came from the 150th sample but then the second came from the 50th it's still on average on the 100th even though neither of the samples was on the 100th.
Kentucky Fried Chicken is a payable race? I have this mental picture of an extra crispy chicken leg dodging in the Undine battlezone.....
So what? That's not unusual. For every player that gets one in 5 boxes, there's another player that has to open 395 boxes. The law of averages does not mean "make the average number of attempts = AUTOMATIC success".
I don't believe for a second if you'd seen the same results from dice you wouldn't make the exact same complaint. Or that someone so manifestly bad at understanding probability theory is in any way fit to judge the fairness of a random number generator's results.
When you see that something has a 1-100 chance you should read it as "when the sample size is infinetly large on average there's a prize in every 100th sample" not as "we promise that if you buy 100 samples you get the prize".
Extraordinary claims demand extraordinary proof and as of this post you've given only some vague lines of "another player won the box repeatbly without effort while I got nothing", you've literally not given me anything that makes me suspect you're nothing but bitter about not getting the grand prize and looking to for an excuse to assume it was anything but back luck.
If you want me to think me otherwise then give me proof, show me that some people got the grand prize consistently with little to no effort, while other never get anything, show don't tell.
I do have a Paradox, Quas, Tuffli(s), Acheros and Tadaari, but they were gifted to me from other, very generous player friends.
Will I open lockboxes looking for a ship? No. I will sometimes get some keys and open a few every now and then, keep what I want and sell the rest. Maybe one day I won't be a poor (ec-wise) player, but I'm pretty much happy with what I have. Don't need the latest shiny that comes out. Don't want it. Or if I did I'd save up for it if it's in the c-store.
Which depends on your definition of "fair". I'd say a true random roll is fair. It doesn't necessarily pay out evenly, but that's what chances are.
Also a system (often suggested) of more evenly shared payouts would be a major economic shortfall for Cryptic? Why? Because people who won the lottery "too early" won't play again because they'd know they wouldn't have a chance for a long time to come.
And never forget: there are quite a few players in the game who open the boxes by the thousands. No kidding. Once you got it running, you'll make more money (ec) by selling the by-catch (and grand prizes) than you'll need for keys and boxes. Still a lot of work and with a modicum of uncertainty, but with large enough numbers you can (somewhat) ride the ups and downs. I very much doubt that asimo923's picture is the result of only a few hundred boxes and major luck.
No.
/thread.
But seriously. random number are random. If you have 250 unopened lock boxes and keys with a 1/250 chance of getting the ultimate prize ship your chance of getting the ship is NOT 100%. It's 1.0 - (0.996 ^ 250) = 63.3%. It's about the same for opening 100 R&D packs to try to get the Connie given a 1/100 chance. It's not rigged, it's SCIENCE!