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Okay hear me out Cryptic.......

we know what a universal BOFF stations is here is my idea. I will Pay cryptic lods of ZEN to change one of my universal spots to a universal Command, Intel, Pilot, temp, Strat. now, wouldn't that be neat?
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  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited May 2017
    Yep, this would be neat but it would stop people from purchasing and trying out more ships on their quest to find an ideal mix.

    Sorry to say it but your "lots of zen" are probably zippo compared to the amount that currently bankrolls this game and which would stop if peeps could mix and match the ship of thier dreams and then leave it at that.

    Edit:

    It should also be noted that STO suffers a chronic case of power keep after 7 years. Fixed ship/boff layouts keep it at least a bit in line. A tier 6 scim with an lt. commander Intel seat instead of command would have some sex appeal tho.
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  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    So define 'lots of Zen'. Probably not what I'm thinking it is. I spend about US $100.00 per month on this game. I know people who spend far more per week than I do per month. So my idea of 'lots of Zen' may be just a little different from yours, lol.
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  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    I would rather they offer a choice of Specialization when you open a ship box...

    As Peter points outs, Seat Change Tokens that could be applied to already existing ships might not be the best thing for STO from a financial/revenue standpoint.

    Many of us would take our favorite ship(s) and spec them out how we like and then never buy another ship again.
    Or not at least until T7's or whatever new fangled specialization comes out.


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  • warpangelwarpangel Member Posts: 9,427 Arc User
    T7 ships will have uni spec seats.

    Maybe.
  • baddmoonrizinbaddmoonrizin Member Posts: 11,181 Community Moderator
    This will not end well.
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  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited May 2017
    OP, the spec system provides Cryptic with an added layer of ship design which they can keep adding to without making existing T6 ships completely redundant (as started to happen with T5 towards the end). It doesn't matter what the offerings of, say, intel are when command has a unique set of abilities that intel doesn't have access to (without an appropriate spec seat, in the cases of hybrid box/lobi ships. But, even those have limits.)

    The upside for us pretty basic: we get to keep looking forward to new ships until the end of STO. If ever they run out of ship combinations with the current specs, they can always add more specs. Its a system without a hard limit (unlike T5 where there's a closed number of permutations.)

    Hope dies though (from anything other than an aesthetic point of view) if a spec seat can be retroactively made into any other. It's not a workable idea.
    Post edited by duncanidaho11 on
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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,831 Community Moderator
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    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
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  • vinny#6447 vinny Member Posts: 58 Arc User
    So define 'lots of Zen'. Probably not what I'm thinking it is. I spend about US $100.00 per month on this game. I know people who spend far more per week than I do per month. So my idea of 'lots of Zen' may be just a little different from yours, lol.

    about the same.
  • vinny#6447 vinny Member Posts: 58 Arc User
    coldnapalm wrote: »
    By lots, you mean 100k zen or more and it only works on a c-store ship? Sure. You want this on lockbox and promo ships? Yeah, how about 5+ million zen per ship. So yeah at those level of lots...you can have your OP ship.

    really, I mean really....
  • vinny#6447 vinny Member Posts: 58 Arc User
    I would rather they offer a choice of Specialization when you open a ship box...

    As Peter points outs, Seat Change Tokens that could be applied to already existing ships might not be the best thing for STO from a financial/revenue standpoint.

    Many of us would take our favorite ship(s) and spec them out how we like and then never buy another ship again.
    Or not at least until T7's or whatever new fangled specialization comes out.


    I'm kinda new but i noticed T6 ships have 11 console slots T5U 10 and so on an so on this might be a new direction to look at.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,831 Community Moderator
    Why give players the ability to customize their ships when they can just make variants of ships with different specialization seating?
    Customizing BOff seating is about the same as upgrading lower tier ships to higher tiers. People would only fly certain things and not buy new shiny.

    "I'm gonna upgrade my T2 Cruiser all the way to T6!"
    New cruiser comes out.
    "Not my Cruiser. Not gonna buy it. I'm content with my upgraded ship."

    Basically the same idea.
    "I love my Guardian, but I don't want Intel seating."
    Changes to Command Seating.
    New cruiser comes out that has Command seating.
    "Don't need it. I got my Command Guardian."
    New cruiser is NOT bought.

    Making new variants = more $$$ for Cryptic which in turn = more content for players in the long run.
    vinny#6447 wrote: »
    I'm kinda new but i noticed T6 ships have 11 console slots T5U 10 and so on an so on this might be a new direction to look at.

    Standard T5U has 10, I believe Fleet T5U has 11.
    Fleet T6 has 12 I believe.
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    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
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  • newromulan#1567 newromulan Member Posts: 230 Arc User
    Can I have a token that changes all stations to universal/non restricted? Or one that allows me to change Console slot locations? How about one that adds an extra Console slot? 20 is a nice round number to have!!
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  • nikeixnikeix Member Posts: 3,972 Arc User
    I wonder if we can get some sort of umbrella text for "Can I completely destroy your core financial model?" as a new topic in the FCT. Taken as a group, they do get kind of repetitive.

    On the other hand maybe it's good to have such clear examples of "what players want =/= what players should be allowed to have."
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  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    rattler2 wrote: »
    Fleet T6 has 12 I believe.


    Only in our dreams. :)
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  • vinny#6447 vinny Member Posts: 58 Arc User
    So I have read what has been written so far, and if i get this right, my request for a let's say Lt. Commander/Universal to be changed to a Lt. Commander/Pilot would cause people to NOT EVER buy another ship again? well when you're wrong you're wrong. thanks for the feedback. ;)
  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    This will not end well.

    Agreed

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  • nikeixnikeix Member Posts: 3,972 Arc User
    edited May 2017
    vinny#6447 wrote: »
    So I have read what has been written so far, and if i get this right, my request for a let's say Lt. Commander/Universal to be changed to a Lt. Commander/Pilot would cause people to NOT EVER buy another ship again? well when you're wrong you're wrong. thanks for the feedback. ;)

    Does arguing ad absurdum make you feel clever? They don't have to never buy another ship for it to be a bad move, customers only need to buy fewer ships than the cost of the option makes up for to be a bad play.

    In the long run it's likely to encourage many players to skip 2-3 ships... or more, meaning it would need to cost at least as much as 3+ ships. Combined with how much many players already growse about money-grab items in the shop and an item that costs $100 up front to upgrade one ship one time is a Non-Starter idea. It doesn't pass the Laugh Test.

    You can call me wrong all you like - you're not getting what you're asking for. Ever.
  • vinny#6447 vinny Member Posts: 58 Arc User
    nikeix wrote: »
    vinny#6447 wrote: »
    So I have read what has been written so far, and if i get this right, my request for a let's say Lt. Commander/Universal to be changed to a Lt. Commander/Pilot would cause people to NOT EVER buy another ship again? well when you're wrong you're wrong. thanks for the feedback. ;)

    Does arguing ad absurdum make you feel clever? They don't have to never buy another ship for it to be a bad move, customers only need to buy fewer ships than the cost of the option makes up for to be a bad play.

    In the long run it's likely to encourage many players to skip 2-3 ships... or more, meaning it would need to cost at least as much as 3+ ships. Combined with how much many players already growse about money-grab items in the shop and an item that costs $100 up front to upgrade one ship one time is a Non-Starter idea. It doesn't pass the Laugh Test.

    You can call me wrong all you like - you're not getting what you're asking for. Ever.

    You missed read my post, I am admitting defeat. It was an idea and wanted to know what everyone thought, that's the bottom line. I thank you for the constructive feedback. and apologise if my words read condescendingly.
  • frankocasio2frankocasio2 Member Posts: 62 Arc User
    vinny#6447 wrote: »
    we know what a universal BOFF stations is here is my idea. I will Pay cryptic lods of ZEN to change one of my universal spots to a universal Command, Intel, Pilot, temp, Strat. now, wouldn't that be neat?[/quote

    I believe this to be a great idea, it would allow for more flexibility in my builds and since I have just about every ship in game a lot more fun.
  • vinny#6447 vinny Member Posts: 58 Arc User
    vinny#6447 wrote: »
    we know what a universal BOFF stations is here is my idea. I will Pay cryptic lods of ZEN to change one of my universal spots to a universal Command, Intel, Pilot, temp, Strat. now, wouldn't that be neat?[/quote

    I believe this to be a great idea, it would allow for more flexibility in my builds and since I have just about every ship in game a lot more fun.

    Now this is what I am talking about, someone that wants to see their game play enhanced, and realizes this will not be the removal of a keystone that will topple a building. or in this case the self destruct command... I now withdraw my reply to nikeix. I will pursue this until I get it, and if you don't like, I won't lose sleep over it.
  • qjuniorqjunior Member Posts: 2,023 Arc User
    vinny#6447 wrote: »
    nikeix wrote: »
    vinny#6447 wrote: »
    So I have read what has been written so far, and if i get this right, my request for a let's say Lt. Commander/Universal to be changed to a Lt. Commander/Pilot would cause people to NOT EVER buy another ship again? well when you're wrong you're wrong. thanks for the feedback. ;)

    Does arguing ad absurdum make you feel clever? They don't have to never buy another ship for it to be a bad move, customers only need to buy fewer ships than the cost of the option makes up for to be a bad play.

    In the long run it's likely to encourage many players to skip 2-3 ships... or more, meaning it would need to cost at least as much as 3+ ships. Combined with how much many players already growse about money-grab items in the shop and an item that costs $100 up front to upgrade one ship one time is a Non-Starter idea. It doesn't pass the Laugh Test.

    You can call me wrong all you like - you're not getting what you're asking for. Ever.

    You missed read my post, I am admitting defeat. It was an idea and wanted to know what everyone thought, that's the bottom line. I thank you for the constructive feedback. and apologise if my words read condescendingly.

    You're new I think, nobody cared before they rudely dressed you down. I take this opportunity to apologize for all the jerks in this thread who lack manners and reading comprehension. Let me reassure that not everyone is like that. :)
  • qjuniorqjunior Member Posts: 2,023 Arc User
    qjunior wrote: »
    vinny#6447 wrote: »
    nikeix wrote: »
    vinny#6447 wrote: »
    So I have read what has been written so far, and if i get this right, my request for a let's say Lt. Commander/Universal to be changed to a Lt. Commander/Pilot would cause people to NOT EVER buy another ship again? well when you're wrong you're wrong. thanks for the feedback. ;)

    Does arguing ad absurdum make you feel clever? They don't have to never buy another ship for it to be a bad move, customers only need to buy fewer ships than the cost of the option makes up for to be a bad play.

    In the long run it's likely to encourage many players to skip 2-3 ships... or more, meaning it would need to cost at least as much as 3+ ships. Combined with how much many players already growse about money-grab items in the shop and an item that costs $100 up front to upgrade one ship one time is a Non-Starter idea. It doesn't pass the Laugh Test.

    You can call me wrong all you like - you're not getting what you're asking for. Ever.

    You missed read my post, I am admitting defeat. It was an idea and wanted to know what everyone thought, that's the bottom line. I thank you for the constructive feedback. and apologise if my words read condescendingly.

    You're new I think, nobody cared before they rudely dressed you down. I take this opportunity to apologize for all the jerks in this thread who lack manners and reading comprehension. Let me reassure you that not everyone is like that. :)

  • vinny#6447 vinny Member Posts: 58 Arc User
    qjunior wrote: »
    qjunior wrote: »
    vinny#6447 wrote: »
    nikeix wrote: »
    vinny#6447 wrote: »
    So I have read what has been written so far, and if i get this right, my request for a let's say Lt. Commander/Universal to be changed to a Lt. Commander/Pilot would cause people to NOT EVER buy another ship again? well when you're wrong you're wrong. thanks for the feedback. ;)

    Does arguing ad absurdum make you feel clever? They don't have to never buy another ship for it to be a bad move, customers only need to buy fewer ships than the cost of the option makes up for to be a bad play.

    In the long run it's likely to encourage many players to skip 2-3 ships... or more, meaning it would need to cost at least as much as 3+ ships. Combined with how much many players already growse about money-grab items in the shop and an item that costs $100 up front to upgrade one ship one time is a Non-Starter idea. It doesn't pass the Laugh Test.

    You can call me wrong all you like - you're not getting what you're asking for. Ever.

    You missed read my post, I am admitting defeat. It was an idea and wanted to know what everyone thought, that's the bottom line. I thank you for the constructive feedback. and apologise if my words read condescendingly.

    You're new I think, nobody cared before they rudely dressed you down. I take this opportunity to apologize for all the jerks in this thread who lack manners and reading comprehension. Let me reassure you that not everyone is like that. :)

    It is okay, People have their right to an opinion. but I only started playing since the Graphic update. loved the game so much that I became a lifer. Trolls will be Trolls and that's the fact of life, in game. like i say play and learn. I have just learned that even if it is not worth two cents people will still post just to go against you. this game need more people like you. and I dont blame everyone for one persons post. now back on topic what is your opinion on my post?
  • qjuniorqjunior Member Posts: 2,023 Arc User
    vinny#6447 wrote: »
    qjunior wrote: »
    qjunior wrote: »
    vinny#6447 wrote: »
    nikeix wrote: »
    vinny#6447 wrote: »
    So I have read what has been written so far, and if i get this right, my request for a let's say Lt. Commander/Universal to be changed to a Lt. Commander/Pilot would cause people to NOT EVER buy another ship again? well when you're wrong you're wrong. thanks for the feedback. ;)

    Does arguing ad absurdum make you feel clever? They don't have to never buy another ship for it to be a bad move, customers only need to buy fewer ships than the cost of the option makes up for to be a bad play.

    In the long run it's likely to encourage many players to skip 2-3 ships... or more, meaning it would need to cost at least as much as 3+ ships. Combined with how much many players already growse about money-grab items in the shop and an item that costs $100 up front to upgrade one ship one time is a Non-Starter idea. It doesn't pass the Laugh Test.

    You can call me wrong all you like - you're not getting what you're asking for. Ever.

    You missed read my post, I am admitting defeat. It was an idea and wanted to know what everyone thought, that's the bottom line. I thank you for the constructive feedback. and apologise if my words read condescendingly.

    You're new I think, nobody cared before they rudely dressed you down. I take this opportunity to apologize for all the jerks in this thread who lack manners and reading comprehension. Let me reassure you that not everyone is like that. :)

    It is okay, People have their right to an opinion. but I only started playing since the Graphic update. loved the game so much that I became a lifer. Trolls will be Trolls and that's the fact of life, in game. like i say play and learn. I have just learned that even if it is not worth two cents people will still post just to go against you. this game need more people like you. and I dont blame everyone for one persons post. now back on topic what is your opinion on my post?

    Well, I also think that your idea wouldn't work. It also sounds like a technical nightmare to implement. In order to make such a thing work the switch option would need to cost the same as a new ship basically. It can't be cheaper for reasons stated earlier in this thread and it can't be more expensive because then nobody would use that token.

    That said, change and switch tokens are of some kind are very common in this type of game, so your basic idea wasn't outlandish, it just wouldn't work very well with how the game is set up or the business model.

    :)
  • nikeixnikeix Member Posts: 3,972 Arc User
    vinny#6447 wrote: »
    You missed read my post, I am admitting defeat. It was an idea and wanted to know what everyone thought, that's the bottom line. I thank you for the constructive feedback. and apologise if my words read condescendingly.

    You are correct: I misread your intent in the post.

    I apologize.

  • silverlobes#2676 silverlobes Member Posts: 1,953 Arc User
    rattler2 wrote: »
    Why give players the ability to customize their ships when they can just make variants of ships with different specialization seating?
    Customizing BOff seating is about the same as upgrading lower tier ships to higher tiers. People would only fly certain things and not buy new shiny.

    "I'm gonna upgrade my T2 Cruiser all the way to T6!"
    New cruiser comes out.
    "Not my Cruiser. Not gonna buy it. I'm content with my upgraded ship."

    Basically the same idea.
    "I love my Guardian, but I don't want Intel seating."
    Changes to Command Seating.
    New cruiser comes out that has Command seating.
    "Don't need it. I got my Command Guardian."
    New cruiser is NOT bought.

    Making new variants = more $$$ for Cryptic which in turn = more content for players in the long run.
    If someone has to buy an upgrade token each time they level up, that alone, could (depending on the price-point) add up to more than outright buying a T6 ship.

    There are players, I'm not going to name and shame, but one of the most active posters on Online's facebook page, who posts Cryptic-defending stuff on almost every comment made which is critical of Cryptic, has openly admitted that he has never spent a penny of cash-money on the game, but grinds absolutely Everything. Someone like that isn't supporting the game financially at all or paying for T6 ships, but they're still making use of the game like everyone else. Every ship someone like that grinds for, is a ship not paid for. Not a case of 'don't need it, got my Command Cruiser', but a case of 'I'll get me some of that, but I'm not paying for it,' That's not paying to keep the lights on.

    So to use your line, with players like that, new cruiser is NOT bought ;)

    You're also forgetting ship collectors. Those who buy ships because they WANT One, not because they Need one ;) Players like that, will buy anything which is put out, because that's what they do. Even someone who has uplifted a T2 Centaur to T6, might still want to have other ships in their stable, just to have a bit of variety, or to round out a collection set.

    Collectors like that, would balance against those who might grind, or uplift (and uplifters would still pay to do so) so I don't see that an upgrade option as leading to a fall in sales.
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