The ship stats themselves seem okay, but I just quickly glanced over them. Once I saw the Admiralty stats though, I stopped looking and came here to say thanks for including them. I hope that putting the Admiralty stats on new ship blogs is something we can look forward to from here on out.
Hello. My name is iamynaught and I am an altaholic.
The ship stats themselves seem okay, but I just quickly glanced over them. Once I saw the Admiralty stats though, I stopped looking and came here to say thanks for including them. I hope that putting the Admiralty stats on new ship blogs is something we can look forward to from here on out.
It is, in fact! Borticus has made that a new thing that I'm very happy we do.
The ship stats themselves seem okay, but I just quickly glanced over them. Once I saw the Admiralty stats though, I stopped looking and came here to say thanks for including them. I hope that putting the Admiralty stats on new ship blogs is something we can look forward to from here on out.
It is, in fact! Borticus has made that a new thing that I'm very happy we do.
The Console – Universal – Heavy Particle Focuser Array FX made me think of Peter Cushing saying "You may fire when ready". And that's not a bad thing at all.
Not really that interested in the ships themselves, but I do like the heavy weapon that the raider gets. The rail gun on the recent cross species (or whatever they're called) escorts is functionally nice and all, but to me it doesn't really fit in very well with Trek tech. The dual warhead launcher is a much better fit, though.
Those are some nice stats, especially the raider. wow.
Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
-Captain James T. Kirk
Okey, this is now considered balanced as far as stats go? I really gotta take a long look at all recent ships then...
TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class. Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider. Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Those stats look pretty awesome, both ships having the dream combo of 5 fore guns and 5 tac consoles. I can tell both will be very expensive when they start showing up on the exchange!
I love it when they apply innate ship abilities to the lockbox and lobi ships too!
Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
-Captain James T. Kirk
@ambassadorkael#6946 What happened to "Initially, these starships (and their fleet variants) will be the only ships to possess a Heavy Weapons Slot. However, upon Season 13’s release, many starships will be receiving a Heavy Weapons Slot. Tier 6 Raiders and all Tier 6 starships with a Tactical Commander seat, 7 weapons, and 1 or fewer Hangar Bays will receive a Heavy Weapons Slot and access to a basic upgradeable Heavy Weapon."
the miradorn has 6 weapons not 7, just curious and are there going to be better heavy weapons out that are craftable or buyable via EC or Dilithium ? (again just curious)
It's no more than 7 weapons. They just want to make sure the 5/3 destroyers don't get them.
Also I wonder how the Miradorn will effect sales on the D4x it's almost the same ship and it get's a unique heavy weapon.
d4x is old enough most of the sells to people actively trying to get it are done with, it'll probably get a little cheaper... or the miradorm raider will cost a little more but otherwise I don't think it'll matter much.
if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
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Losing faith in humanity, one person at a time.
It is, in fact! Borticus has made that a new thing that I'm very happy we do.
https://www.youtube.com/watch?v=KlJM4UhbQ7A
Losing faith in humanity, one person at a time.
"No matter where you go...there you are."
Not sure how I feel about this.
I might have to save up for one just to compare it to the D4x.
Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
-Captain James T. Kirk
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!
(Especially the raider)
Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
-Captain James T. Kirk
I Support Disco | Disco is Love | Disco is Life
the miradorn has 6 weapons not 7, just curious and are there going to be better heavy weapons out that are craftable or buyable via EC or Dilithium ? (again just curious)
The heavy weapon is for ALL T6 raiders, but also T6 ships that have a tac commander seat, 7 weapons and fewer than 2 bays.
Also I wonder how the Miradorn will effect sales on the D4x it's almost the same ship and it get's a unique heavy weapon.
d4x is old enough most of the sells to people actively trying to get it are done with, it'll probably get a little cheaper... or the miradorm raider will cost a little more but otherwise I don't think it'll matter much.
if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
Ability will boost the damage of Cannon: Rapid Fire and Beam: Overload for a short time.
vs
Ability will boost the damage of Cannon: Rapid Fire, Surgical Strikes and Reroute Reserves to Weapons for a short time.