test content
What is the Arc Client?
Install Arc
Options

[PC] Privateer Lock Box Stats!

ambassadorkael#6946 ambassadorkael Member, Administrator Posts: 2,675 Community Manager
Find out all the details on the Husnock and Miradorn ships you'll be flying into battle real soon!

Full details here:
https://www.arcgames.com/en/games/star-trek-online/news/detail/10472663-privateer-lock-box-stats!

Comments

  • Options
    gaevsmangaevsman Member Posts: 3,190 Arc User
    Love the heavy weapon of the raider!
    The forces of darkness are upon us!
  • Options
    iamynaughtiamynaught Member Posts: 1,285 Arc User
    The ship stats themselves seem okay, but I just quickly glanced over them. Once I saw the Admiralty stats though, I stopped looking and came here to say thanks for including them. I hope that putting the Admiralty stats on new ship blogs is something we can look forward to from here on out.
    Hello. My name is iamynaught and I am an altaholic.

    Losing faith in humanity, one person at a time.
  • Options
    ambassadorkael#6946 ambassadorkael Member, Administrator Posts: 2,675 Community Manager
    iamynaught wrote: »
    The ship stats themselves seem okay, but I just quickly glanced over them. Once I saw the Admiralty stats though, I stopped looking and came here to say thanks for including them. I hope that putting the Admiralty stats on new ship blogs is something we can look forward to from here on out.

    It is, in fact! Borticus has made that a new thing that I'm very happy we do.
  • Options
    iamynaughtiamynaught Member Posts: 1,285 Arc User
    iamynaught wrote: »
    The ship stats themselves seem okay, but I just quickly glanced over them. Once I saw the Admiralty stats though, I stopped looking and came here to say thanks for including them. I hope that putting the Admiralty stats on new ship blogs is something we can look forward to from here on out.

    It is, in fact! Borticus has made that a new thing that I'm very happy we do.

    https://www.youtube.com/watch?v=KlJM4UhbQ7A
    Hello. My name is iamynaught and I am an altaholic.

    Losing faith in humanity, one person at a time.
  • Options
    saurializardsaurializard Member Posts: 4,394 Arc User
    The Console – Universal – Heavy Particle Focuser Array FX made me think of Peter Cushing saying "You may fire when ready". And that's not a bad thing at all.
    #TASforSTO
    Iconian_Trio_sign.jpg?raw=1
  • Options
    djxprimedjxprime Member Posts: 522 Arc User
    Holy Cow! That's alot of universal seats on that raider!
    Kkerp5u.jpg?1

    "No matter where you go...there you are."
  • Options
    saurializardsaurializard Member Posts: 4,394 Arc User
    edited April 2017
    djxprime wrote: »
    Holy Cow! That's alot of universal seats on that raider!
    Nearly all raiders have all-except-one universal stations, even the Aquarius.
    #TASforSTO
    Iconian_Trio_sign.jpg?raw=1
  • Options
    redvengeredvenge Member Posts: 1,425 Arc User
    A cross-faction Pilot Raider with Intel seating?

    Not sure how I feel about this.

    I might have to save up for one just to compare it to the D4x.
  • Options
    lnbladelnblade Member Posts: 410 Arc User
    Not really that interested in the ships themselves, but I do like the heavy weapon that the raider gets. The rail gun on the recent cross species (or whatever they're called) escorts is functionally nice and all, but to me it doesn't really fit in very well with Trek tech. The dual warhead launcher is a much better fit, though.
  • Options
    djf021djf021 Member Posts: 1,379 Arc User
    Those are some nice stats, especially the raider. wow.
    C4117709-1498929112732780large.jpg

    Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
    -Captain James T. Kirk
  • Options
    notgraynotgray Member Posts: 9 Arc User
    Hey, I thought any ship with a commander-level Tactical BOff slot and less than 2 hangar bays got a heavy weapons slot? What gives?
  • Options
    saurializardsaurializard Member Posts: 4,394 Arc User
    edited April 2017
    notgray wrote: »
    Hey, I thought any ship with a commander-level Tactical BOff slot and less than 2 hangar bays got a heavy weapons slot? What gives?
    AND only 7 weapon slots, unless they're a raider.
    #TASforSTO
    Iconian_Trio_sign.jpg?raw=1
  • Options
    notgraynotgray Member Posts: 9 Arc User
    AND only 7 weapon slots, unless they're a raider.
    Ah.

  • Options
    toivatoiva Member Posts: 3,276 Arc User
    Okey, this is now considered balanced as far as stats go? I really gotta take a long look at all recent ships then...
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • Options
    daeridanii#0793 daeridanii Member Posts: 16 Arc User
    Definitely look like neat ships, both in terms of stats and looks.
    (Especially the raider)
  • Options
    sovereign010sovereign010 Member Posts: 636 Arc User
    Those stats look pretty awesome, both ships having the dream combo of 5 fore guns and 5 tac consoles. I can tell both will be very expensive when they start showing up on the exchange!
  • Options
    djf021djf021 Member Posts: 1,379 Arc User
    I love it when they apply innate ship abilities to the lockbox and lobi ships too!
    C4117709-1498929112732780large.jpg

    Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
    -Captain James T. Kirk
  • Options
    jexsamxjexsamx Member Posts: 2,802 Arc User
    That dual warhead launcher looks swell.
  • Options
    pertunepertune Member Posts: 34 Arc User
    @ambassadorkael#6946 What happened to "Initially, these starships (and their fleet variants) will be the only ships to possess a Heavy Weapons Slot. However, upon Season 13’s release, many starships will be receiving a Heavy Weapons Slot. Tier 6 Raiders and all Tier 6 starships with a Tactical Commander seat, 7 weapons, and 1 or fewer Hangar Bays will receive a Heavy Weapons Slot and access to a basic upgradeable Heavy Weapon."

    the miradorn has 6 weapons not 7, just curious and are there going to be better heavy weapons out that are craftable or buyable via EC or Dilithium ? (again just curious)
  • Options
    saurializardsaurializard Member Posts: 4,394 Arc User
    edited April 2017
    The Miradorn is also a raider, hence why it has the heavy weapon slot.

    The heavy weapon is for ALL T6 raiders, but also T6 ships that have a tac commander seat, 7 weapons and fewer than 2 bays.
    #TASforSTO
    Iconian_Trio_sign.jpg?raw=1
  • Options
    ebonsonebonson Member Posts: 34 Arc User
    edited April 2017
    It's no more than 7 weapons. They just want to make sure the 5/3 destroyers don't get them.

    Also I wonder how the Miradorn will effect sales on the D4x it's almost the same ship and it get's a unique heavy weapon.
  • Options
    nightkennightken Member Posts: 2,824 Arc User
    ebonson wrote: »
    It's no more than 7 weapons. They just want to make sure the 5/3 destroyers don't get them.

    Also I wonder how the Miradorn will effect sales on the D4x it's almost the same ship and it get's a unique heavy weapon.

    d4x is old enough most of the sells to people actively trying to get it are done with, it'll probably get a little cheaper... or the miradorm raider will cost a little more but otherwise I don't think it'll matter much.


    if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
  • Options
    hyprodimushyprodimus Member Posts: 196 Arc User
    So does Directed Energy Flux affect beam overload or not? The two blog posts, and the lobi store description say different things.

    Ability will boost the damage of Cannon: Rapid Fire and Beam: Overload for a short time.

    vs

    Ability will boost the damage of Cannon: Rapid Fire, Surgical Strikes and Reroute Reserves to Weapons for a short time.
Sign In or Register to comment.