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Warp-in BUG...

newnjanewnja Member Posts: 137 Arc User
Ok, honestly... How many times do we need to report such an annoying bug before anyone does anything about it here?

I just had my ship warp in aproximatelly 15 times in 20 seconds while in battle... I could ignore it warping in at times but this is really starting to make me angry and to be honest.. sad, at the same time.
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Comments

  • jbmonroejbmonroe Member Posts: 809 Arc User
    Do you have any idea of how software defects are evaluated and scheduled? If you do, you should know better than to ask the question like that--if at all. If you don't, I'd be happy to educate you if understanding it would make your situation better.
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  • newnjanewnja Member Posts: 137 Arc User
    jbmonroe wrote: »
    Do you have any idea of how software defects are evaluated and scheduled? If you do, you should know better than to ask the question like that--if at all. If you don't, I'd be happy to educate you if understanding it would make your situation better.

    Please... give me a break... I am not in the mood for a smarta$$...
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  • jslynjslyn Member Posts: 1,790 Arc User
    It might, actually. If the entire page was only reports of the same bug, all by different people, it might prompt someone to finally look in to it.
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    It happens so often to me that I've almost gotten used to it. :/
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  • newnjanewnja Member Posts: 137 Arc User
    nikephorus wrote: »
    It happens so often to me that I've almost gotten used to it. :/

    So, it's a feature, not a bug. ;)
  • dragnridrdragnridr Member Posts: 671 Arc User
    Sorry, but the warp in and out bug won't get looked at nor fixed until everyone's builds have been nerfed to spitballs. Even then they might get around to looking at it after the next expansion. That warp in and out bug has been reported and complained enough to make the dead horse want to be removed from the timeline.
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  • risian4risian4 Member Posts: 3,711 Arc User
    valoreah wrote: »
    jslyn wrote: »
    It might, actually. If the entire page was only reports of the same bug, all by different people, it might prompt someone to finally look in to it.

    You're assuming no one is looking into it already. How do you know it isn't already at the top of the bug list? You don't. For all anyone knows, this is a difficult bug to reproduce and thereby trace to an actual cause or is a complicated fix.

    Why are you acting like a Cryptic fanboy? :p

    On topic: the Warp in bug may be annoying - it's hardly game breaking. With all the other stuff they're currently changing, I would actually understand if this wasn't their priority.
  • jslynjslyn Member Posts: 1,790 Arc User
    valoreah wrote: »
    You're assuming no one is looking into it already. How do you know it isn't already at the top of the bug list? You don't. For all anyone knows, this is a difficult bug to reproduce and thereby trace to an actual cause or is a complicated fix.


    Notice how it is not listed on the Known Issues section of update blogs? If they don't know that it exists, there is a good chance that it is not on top of the to-do list.

    I do not have the bug, myself, but given how often I see people mention it in the past half year, I am going to say that it is very is reproduce. Why Newnja there managed to reproduced it nearly once per second. ;)

    Now me? I have the Lock Up On Every One-To-Two Map Loads bug. Earlier today I tried for thirty-five minutes to get from Sector Space to the Fleet Base. It would either crash on loading the Fleet Base Space Map or it crashed going from there to the Fleet Base Ground Map. And that, of course, sent me back to Sector Space after I rebooted the game.
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    jslyn wrote: »
    valoreah wrote: »
    You're assuming no one is looking into it already. How do you know it isn't already at the top of the bug list? You don't. For all anyone knows, this is a difficult bug to reproduce and thereby trace to an actual cause or is a complicated fix.


    Notice how it is not listed on the Known Issues section of update blogs? If they don't know that it exists, there is a good chance that it is not on top of the to-do list.

    I do not have the bug, myself, but given how often I see people mention it in the past half year, I am going to say that it is very is reproduce. Why Newnja there managed to reproduced it nearly once per second. ;)

    Now me? I have the Lock Up On Every One-To-Two Map Loads bug. Earlier today I tried for thirty-five minutes to get from Sector Space to the Fleet Base. It would either crash on loading the Fleet Base Space Map or it crashed going from there to the Fleet Base Ground Map. And that, of course, sent me back to Sector Space after I rebooted the game.

    In fairness they don't put much in the known issues section of the blog update. :D
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  • jslynjslyn Member Posts: 1,790 Arc User
    nikephorus wrote: »

    In fairness they don't put much in the known issues section of the blog update. :D


    Maybe they just don't know much. I don't know much. Why should they know more than me? ;)
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    jslyn wrote: »
    nikephorus wrote: »

    In fairness they don't put much in the known issues section of the blog update. :D


    Maybe they just don't know much. I don't know much. Why should they know more than me? ;)

    I think it's more about perception. They don't want to list all the bugs because it would be a rather large list and make the game look bad. I believe there is a thread in the bug section about the warp in bug. At least that's what I was told a while back.
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  • jslynjslyn Member Posts: 1,790 Arc User
    edited March 2017
    nikephorus wrote: »
    I think it's more about perception. They don't want to list all the bugs because it would be a rather large list and make the game look bad.


    It would look honest.

    valoreah wrote: »
    So you have a Dev telling you they are aware of the issue.


    That's was an obvious skirt. He said nothing about fixing it nor that they even knew about it before being directly asked. He said that it was safe foe him to say it, which simply means that he won't be fired for giving that reply. I have worked in Customer Relations before; I know what that means.

    Also, why am I still in this topic? I covered everything that I had intended to in my first post. I am just going to leave this thread now. I've bumped it enough.
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  • jslynjslyn Member Posts: 1,790 Arc User
    valoreah wrote: »
    Well, no. It just means you're obviously wrong.

    I am never wrong. Now I had thought that I was wrong once, but it turned out that I was mistake.
  • shrimphead2015shrimphead2015 Member Posts: 536 Arc User
    The bug seems to activate when using certain abilities. I have had it happen after using Beam Overload or Torpedo Spread. With Beam Overload you don't seem to lose any damage when you warp in but with Torpedo Spread you basically waste the ability because no torpedoes launch. Don't know what other abilities set this off but it also seems to happen if you are close to an object from the sides or behind.

    And then there is when the bug seems to go hyper and you are constantly warping in in the middle of a fight (I've had this happen five times, back to back from just one engagement). Anyway that's what I have experienced with this bug .
    "There is iron in your words of death for all Comanche to see, and so there is iron in your words of life. No signed paper can hold the iron. It must come from men. The words of Ten Bears carries the same iron of life and death. It is good that warriors such as we meet in the struggle of life... or death. It shall be life." - Ten Bears (Will Sampson)
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  • saurializardsaurializard Member Posts: 4,409 Arc User
    edited March 2017
    The bug seems to activate when using certain abilities. I have had it happen after using Beam Overload or Torpedo Spread. With Beam Overload you don't seem to lose any damage when you warp in but with Torpedo Spread you basically waste the ability because no torpedoes launch. Don't know what other abilities set this off but it also seems to happen if you are close to an object from the sides or behind.
    If it's those abilities, they interact with something else because I have and use them all the time and I don't get the bug. In fact, it seems I get the bug once after I switch ships and then, it never happens to me again, until I change ships again.

    #TASforSTO
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  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    As much as i detest the warp in bug it looks like its not on the devs radar
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    The bug seems to activate when using certain abilities. I have had it happen after using Beam Overload or Torpedo Spread. With Beam Overload you don't seem to lose any damage when you warp in but with Torpedo Spread you basically waste the ability because no torpedoes launch. Don't know what other abilities set this off but it also seems to happen if you are close to an object from the sides or behind.

    And then there is when the bug seems to go hyper and you are constantly warping in in the middle of a fight (I've had this happen five times, back to back from just one engagement). Anyway that's what I have experienced with this bug .

    I don't use any of those abilities and it happens to me with annoying frequency.
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  • captainpugwash1captainpugwash1 Member Posts: 908 Arc User
    Give them chance its only been going on for about 9 months,,,,lol
    BO causes it to happen for me..:(


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  • lopequillopequil Member Posts: 1,226 Arc User
    It's not Continuity as it happens without the temporal spec being slotted. I have a feeling it's linked to the Kolasi transformation bug.
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  • jonsillsjonsills Member Posts: 10,511 Arc User
    It happens to some all the time. It happens to others when they use certain powers. It's never happened to me, for one, at all.

    This marks it as one of those bugs that's difficult, if not impossible, to reproduce - and if they can't reproduce it, they can't trace down what makes it happen. It's a lot like when you take your car to the mechanic because it's "making a funny noise", and it purrs like the proverbial kitten while you're at the garage. It's not the mechanic's fault that the problem doesn't make itself apparent...
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  • borgified007borgified007 Member Posts: 150 Arc User
    Haven't played in roughly a month and a half due to this bug and other universe sized issues that make this game seem to have jumped the shark. Pity the bug is still around. But hey we get competitive PVP and a PPS system. So we can all stand around and measure our PPs.
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