I completed the whole story on my new federation toon on ps4, I just started A romulan character, from what I understand minus the starting romulan story arc everything is the same.. I was hoping to see the story unfold from the romulan point of view, there should be romulan like some mission as your toon is leveling up through the story that is faction only. my romulan is at level 14 in the allies atm in the story. is STO ever going to release new content that is only for a faction ? feel free to add any other info or thoughts. when might we see the cardas as a faction to play and or the dominion? being F2P might have something to do with it. I might have gone life time if we had more factions and some new faction only content, my pc toon has been on sto since release
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no, in fact the made a point of writing things so they don't have too, very rarely you get a line or two that reflects your faction choice but thats all.
if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
Cryptic will not release content solely for a single faction. They have released expansions that did favor on faction over another like the AoY Expansion and Legacy of Romulus (2013), but they do have cross faction missions. Each faction have their own unique missions of around 40 missions, but by the time all players reach the Cardassian Struggle story arc the missions are exactly the same for all factions.
Would it be nice if Cryptic released some faction specific missions to allow players to experience certain aspects of overall story arc from their faction's point of view? Yes, but Cryptic does not have the resources to release 3 difference versions of a mission or missions since developing missions takes a lot of time and effort. Producer Al "Gecko" Rivera stated it typically takes 6 weeks to develop, test and release a single mission and that was on pretty tight schedule.
Back in 2015 Cryptic more or less released a new mission during the Iconian War story arc every month. That began with Uneasy Allies that is the first mission in the Iconian War story arc that was released in March of that year. In April two missions were released; Blood of the Ancients, and Delta Flight. It ended with Time and Tide which is the 3rd mission in the Future Proof story arc; in total 11 missions were released between March and November. Al Rivera stated releasing that many missions with the staff that they had was rather grueling.
No mission was released in December which is not a surprise since that is the holiday season, and the developers have been working hard to release the above mentioned 11 missions. In 2016 the release of new missions definitely slowed down... apparently Cryptic was devoting a lot of resources to the release of the console version of STO. Hopefully, Cryptic can release a new mission about every other month starting in April.
To get back to the point of having some new missions that are unique to each faction... that is unlikely to happen due to the fact that on a tight schedule it will take at least a total of 18 work weeks to release a single mission that is specific for each faction. If STO was a subscription based game, rather than a free to play game, where Cryptic can more or less rely on steady monthly subscription income and sales of expansions as well as the usual sale of C-Store items, then Cryptic would likely have the resources to hire more developers to create more content for STO. However, that is not the case. There are not many MMOs that can survive by charging a subscription to play the game. STO is but one game in the sea of free to play MMOs out there. Also, since Perfect World Entertain (who owns Cryptic Studio) is a privately held company, it's not like PWE can simply issue more shares of stock to raise money to hire more developers.
lets say season 14 had 12 new missions in a episode , each faction would have 4 new missions that is for that faction and are different. and at one time this game was sub, like SWTOR because the way the game was handled. so even if we don't get faction only missions because we are f2p we should be stuck for three factions forever, could you imagine if this game was still only the feds and Klingons
Would it be nice? Definitely. I have a toon or three in each faction, so yes, I would like to see faction-specific content.
But, I love the game anyway and play each toon. Some more than others, but eventually I'll do something with each one.
That pretty much covers all the other groups, too. Star Trek TOS hinted at complexity in the Romulans, but not so much in Klingon society--and it took TNS and DS9 to flesh out both empires. Everywhere else was just a a planet of hats designed to generate conflict or local color for an episode.
Okay, I just had a thought, which is a bad thing for me to do so early in the morning: the Ferengi might qualify, and 10 levels of Ferengi content would be doable--if slightly reprehensible. (And technically, Ferenginar is just a planet of hats like so many of the others.)
Let's say this season has 6 episodes (typically we get less for a season). With faction restricted episodes, the distribution looks like this.
FED: 2
KDF: 2
ROM: 2
Forcing players to swap between all factions to get the most out of the season (with some episodes being under-utilized based on player preference and investment.) And the benefits are purely relegated to feeling, the quality of the missions themselves being what they are under normal development.
Compare that though with the same effort being put to 6 multi faction episodes. The distribution becomes:
FED: 6
KDF: 6
ROM: 6
With no demands on exactly how you approach this storyline. If you happen to use all equally, then you have a lot more content to chew through (each character getting to have their own take on what would have been the full season.) If you focus on any one of these though, you don't miss out. Everyone has a fuller experience.
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I honestly have no idea of what you're on about there. I played the last mission as a Romulan (it was very fitting) and favored the KDF through the AOY end-game missions (with complete satisfaction). Our personalities are decidedly neutral. Ie. it's far more fair to say that we carry out an authentic Trek ethos (which was never shown to be FED exclusive) from the generic template of a video game player character with articulate dialog accommodating not just faction but species, gender, and player temperament as well. We're not Chang but we're certainly not Janeway either.
And FYI: KDF/ROM captains can use ships which don't have a cloaking device. This can be quite common thanks to the continued run of event, lock boxes, lobi, and promo ships (the fact that you didn't see this for yourself, and immediately assumed it another case of FED-ificiation, seems pretty indicative.)
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Nope, not all.
http://memory-alpha.wikia.com/wiki/Azetbur
Your argument is based on the presumption that the KDF should be played out as its most extreme and oversimplified stereotype.
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http://memory-alpha.wikia.com/wiki/Heart_of_Glory
To quote Worf: "Perhaps your dreams of glory are no longer fit for this time."
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Legacy of Romulus wasn't all favored with the Romulans. Part of the expansion was geared towards pushing Klingons out of the shadows of having to be unlocked from playing the Federation storyline before getting to play as a Klingon.
Pretty much this. The best we get is faction variant dialog between the start to the finish of the episode. The only thing we may get with the Klingons is their beginning arcs left over from the game's launch with the same face lift that they gave the Federation's early arc, complete with voice overs.
The rapid fire missions actually came to an end with Stormbound. Time and Tide wasn't actually released until the 6th anniversary.
There are still some out there that would like to see Cryptic go back and do Featured Series again (you know, the 5 part series) since some liked the pace that those missions offered. However, event this would be probably unfeasible these days since like you said, it would take them a while to build a mission from scratch. The result would be that we'd be waiting probably like a half a year or most of the year for the new episodes, especially if they were to get trek actors in.
Well it's not really what you're looking for but one thing you can do while waiting for cryptic to do another early-level expansion (it's probably fair to say they alternate, so the next big thing may be like Delta Rising.) Is to take advantage of available off-faction ships and uniforms. These are some you can do (after saving up resources).
Or find ways of head-canoning new approaches/backstories to FED/KDF/ROM characters. The story can look very different from the right viewpoint (which is what AOY tried to take advantage of) so if you're looking for something new try experimenting. Cryptic will be a while but we can still have some fun with new types of characters.
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I'm not sure if you have participated in the Duty Officer missions on both sides. Understandable, since the rewards are very lackluster and the system itself can be time consuming. Both factions have mostly identical missions, except the KDF has "Marauding" and Starfleet has "Diplomacy". "Diplomacy" missions are exactly what they say; missions involving ending disputes peacefully and making allies and friends. "Marauding" missions are either violent or subversive (involving covert operations). Often times, "Marauding" missions result in Prisoner Duty Officers, which you can sell for latinum or hand them off to a labor camp for dilithium.
The question arises "Why are the tones and themes in KDF DOff missions vastly different from the options in the story missions"? They are supposed to be faction neutral, are they not? Why do I have to rescue the escape pods of some random unaligned alien? Why can't I ignore them or take them prisoner? Why can't I use force to intimidate or torture information out of NPCs, instead of obediently performing their idiotic fetch quest?
The missions are decidedly not "faction neutral" because they lack the options that would give us the themes and tones found in KDF DOff missions or even themes and tones found in many of the shows.
The KDF Doff missions in question predate most STO story content (they're from a time when the KDF didn't start at level 1 and mostly functioned as rival PVP faction.) When it comes to setting expectations, these assignments have no weighting.
(They also simply don't fit, regardless of timing. To put it simply, Klingons=Space Samuri, not Space Orks. See. Chang, Martok, Worf, Azetbur, Kor, Kurn, Kolos, Ch'Pok, Lursa+B'etor, ect. They are aggressive but also honorably disciplined.)
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#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Good for them, it's nice to have emotional reactions while dead. But Lursa and B'etor are are even further removed from the Space Ork model a couple people here are expecting Klingons to be. So it's not clear just what your point is here.
They're twisted, devious, and are more than willing to stab you in the back but deep down there's an honorable code that Lursa and B'etor glance at on rare occasion. They are not totally alien from the typical Klingon, which you can generalize as "Space Samuri."
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thanks for proving my point; they are NOT, in ANY way honorable, period
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
They trade, not raid. They're honorable to a fractional degree but self-interest takes priority. I'm not saying that there isn't a difference, but the separation is New York to London, not New York to Mars. They are definitely still Klingon in the sense that Somtaawkhar and I were trying to elaborate on.
(BTW, your point was that centuries-dead Japanese warriors brought to life in 2017 would give a significant TRIBBLE about a comparison to fictional characters in a fictional TV show. I think they would have other priorities.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!