I'm not talking about Boffs or Doffs but the actual crew you see walking or working on your ship. Has there ever been any definitive answer as to whether at a later date we could use the tailor to design their uniforms? If not I would like to know if any of you have any opinions or suggestions on this. It just seems to me a little silly that on the bridge the npc's have different uniforms from myself and my Bridge Officers.
And before I get chastised for it, I did run a search but those threads are very old, so to avoid a "Necro Infraction" I made a thread.
"There is iron in your words of death for all Comanche to see, and so there is iron in your words of life. No signed paper can hold the iron. It must come from men. The words of Ten Bears carries the same iron of life and death. It is good that warriors such as we meet in the struggle of life... or death. It shall be life." - Ten Bears (Will Sampson)
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Now you want me to go through all of this for my 2,000 other crew members? OH HECK NO!
I regret that I can't find the source for this at the moment.
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If it were possible, though, I'd visit my ship interior more often just to watch my Horta miners scooching around, wrecking the floors.
(For some reason, they seem to be really keen on playing Poker whenever I host a game. Maybe they'd mostly stick to the crew lounge.)
Ideally, I'd love to see a Ship Interiors revamp. There you could have a cetacean ops with Xindi Aquatics. That aside, simple solution is if a DOFF, such as Xindi Aquatics, do not have a model associated with it, then they simply do not spawn on the map. I'm not suggesting that ALL of your DOFFs spawn on the map, but your DOFF roster supplies the list from which they're chosen.
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I too would love to see a revamp of the interiors and the way they are generated.
If you have a look on DeviantArt a user named "ltcmdstarbuck" did a quick mock-up of a modular interior system. I think this was around the time of the CBT....
http://guard81.deviantart.com/art/Star-Trek-Online-Interior-Editor-Proposal-365749082
It won't ever happen.
to say nothing of the fact that most doffs are randomly generated; such a thing, if it were ever implemented (which isn't likely), would have to only use unique doffs...i.e. the ones that have those little quotes in their info window
and how would it handle something like having 2 or more of the same doff in your roster? you gonna be having clones walking around the ship? which technically would work fine for dr. sibak, since he himself is a clone, but everyone else it would just be too weird
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Yes, this particular artist's ideas have been discussed before in other Interiors threads. And while I think it would be awesome, especially considering the level of customization involved, I believe that's the very thing that would prevent it from being done. Personally, I think the best route to improved Starship Interiors is to implement them like Fleet Starbases: the same map for all players, differentiated by Faction, with unlockable features via projects, and the possibility of adding decks over time, similar to Fleet Holdings. The generic layout could allow for easier setup of missions inside the ship, which could incentivize investing the time and resources into the revamp due to increased usefulness.
Randomly generated? I thought most DOFFs were listed in the wiki and were unique. Either way, most DOFFs look like clones of one another anyway, only having different names, jobs, etc.
I suppose a system could prevent spawning more than one of the same DOFF. As it is, though, we have clones walking around our ships, so it wouldn't be much different, even if you had multiples of the same DOFF. The point would be in giving some level of control as to the make up of your crew. I don't know that they could ever give us complete control over uniforms, but something like this might be possible.
Also, maybe give us some control of the number of crew that spawn. Sometimes I feel like the hallways are just too crowded.
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#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Excellent ideas. And agreed. STO's version of player housing IS the Starship Interior. I just wish they'd give us more where that's concerned.
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What I meant by that is, if we're to be given some version of player housing like other MMOs have, then Ship Interiors is the logical place for it. Some have argued for an apartment on Earth or Qo'nos or New Romulus, but we're ship captains. Home is on board our ship.
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Whereas giving people housing on a planet or station would allow them to build one map for everyone to use.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
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