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Temporal Armada Discussions

garaks31garaks31 Member Posts: 2,845 Arc User
edited March 2018 in Earth Spacedock
Post edited by garaks31 on
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  • garaks31garaks31 Member Posts: 2,845 Arc User
    edited April 2017
    Monday - 5.30pm - 10.30pm GMT - Star Trek Online
    Friday - 5.30pm - 10.30pm GMT - Random

    https://twitch.tv/valikinfx
    Post edited by garaks31 on
  • shodinreepr#3582 shodinreepr Member Posts: 6 Arc User
    If anyone is looking for a fleet/armada, this is the one to be in. Super helpful and friendly members with a global reach. Some of the best sto players (in the world) will help you learn the game and build some of the highest dps ship builds you may ever incounter!
  • watever2watever2 Member Posts: 24 Arc User
    edited December 2016
    Hello, I am the fleet leader for Temporal Vanguard (Sargon) which is currently Temporal Armada's recruitment fleet. You can contact the players mentioned above or myself @watever2 for an invitation.
    We welcome anyone from veterans to newbies and encourage everyone to join in. We use Teamspeak and have our own website Temporal Armada
    STO Twitch streamer Valakin is part of our Armada under the Temporal Media Corps and Teacher Kirby every now and then makes a guest appearance on Teamspeak.
    We run PvE and PvP events. Have training days and hold competitions and giveaways.
    Regards
    Sargon
  • garaks31garaks31 Member Posts: 2,845 Arc User
    edited April 2017
    Monday - 5.30pm - 10.30pm GMT - Star Trek Online
    Friday - 5.30pm - 10.30pm GMT - Random

    https://twitch.tv/valikinfx
    Post edited by garaks31 on
  • garaks31garaks31 Member Posts: 2,845 Arc User
    edited April 2017


    valikin's special Season 12 Stream is Live https://twitch.tv/valikinfx

    Post edited by garaks31 on
  • garaks31garaks31 Member Posts: 2,845 Arc User
    edited March 2017
    aC8Ddzd.jpg


    thnks for joining the armada meeting. we have created our KDF Armada. After some arrangements the informations will be added to the first post. we have still some fleet spots available. if interested ,min. Fleet Level 49 and 50 active members is required !


    for crashing issues ,from launcher options - check save mode - load the game and find MY first post in this topic http://www.arcgames.com/en/forums/startrekonline/#/discussion/comment/12926806?

    Post edited by garaks31 on
  • gamesweetg#7900 gamesweetg Member Posts: 83 Arc User
    Hey I got your message on Facebook. Just after I've watched the live stream.

    I would love to join your Armada. However I'm not fully an active player as I can only play when I can. But can we be in-game friends?

    P.S. Currently patching the game. Almost halfway.
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  • garaks31garaks31 Member Posts: 2,845 Arc User
    edited February 2017
    of course send me your in game handle and we will send your a invite @garaks31

    after looking closely to your signature i believe i got it ;) but send a mail anyway
    Post edited by garaks31 on
  • gamesweetg#7900 gamesweetg Member Posts: 83 Arc User
    I've replied to the in-game message with my 2 characters that doesn't have a fleet at the moment.
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  • garaks31garaks31 Member Posts: 2,845 Arc User
    I was also wondering if there's a way of reclaiming things you purchased with Lobi Crystals? Because I would like to get the Herald weapon for my other characters. And a pet cat and other things I've purchased from there?


    answer, lobi purchases are per toon not acc. unlocks

    Also can the captains table feature a special store to buy past event stuff that you missed? I wanted to get the Risian Luxury Cruiser. But back then I was unsure how to get the vouchers since I was a new player back a few years ago. Because I feel that the captain's table should be more rewarding than just a place to hangout at. Also special missions for only Veteran & Lifetime Subs.


    answer, nice idea but for now phoenix box which is corrently available in dil store (warning gamble)

    Another thing I was wondering. Could there be unmanned missions for our bridge officers? Because I remember watching a number of Star Trek episodes of the Captain taking leave of absence from the bridge. The unmanned missions could be like assigning a bridge officer to one of our starships that we're not using. And would do a mission you have previously completed. That way it would give bridge officer promotions a better purpose. And they can have their own sub bridge officers as well.


    answer, complicated idea , for now do and admiralty assignments ...

    Starfleet Academy quarters. Which would be our own living quarters. Because Wesley Crusher had a living quarter in TNG when he was studying at Starfleet Academy. Would be good to put another Starfleet Academy building to good use.


    answer, wouldn't ground vehicle be more awesome than quarters?! ok let's compromise caravan's ...

    798ffc0a87b56352d6fc58e1ccc7adbc.jpg

    Buying past old ground pve events for our own use with our bridge officers. And activating them via a holodeck room. Or different holosuite missions. Because in TNG. There was a number of episodes of Worf training his combat against the AI system. And the level increased. Another one was Data was pretending to be Sherlock. And they couldn't leave the holodeck. Due to an AI controlling everything. Also there could be small random Q encounter missions as well. Besides the Borg and Tholian Alerts. A Q alert. And its a ground battle in Q's fantasy land. Another kit module "Q's Immortalility". Which makes the player invulnerable to damage for 20-60 secs.


    answer, that is really a interesting idea
  • gamesweetg#7900 gamesweetg Member Posts: 83 Arc User
    I've got another idea. Why not a shuttle race event? In Star Trek Voyager. Tom Paris and B'elanna. While they were still in the Delta Quadrant. They both entered into the shuttle craft race event and raced in the Delta Flyer (I think). As well as Ensign Kim with the other one. Would be cool to race other players in the shuttle craft. And to go through checkpoints and do laps on a number of courses.
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  • garaks31garaks31 Member Posts: 2,845 Arc User
  • garaks31garaks31 Member Posts: 2,845 Arc User
    edited March 2017
    aC8Ddzd.jpg


    thnks for joining the armada meeting. we need members that help us with our web page and officer positions are available plz contact @wiskey#0643


    http://www.arcgames.com/en/forums/startrekonline/#/discussion/1213942/take-your-paws-off-my-mic-you-arc
    Post edited by garaks31 on
  • garaks31garaks31 Member Posts: 2,845 Arc User
    Hi I'm experiencing an issue with the shortcuts on the shortcuts hub. I set shortcuts that I want. After I exit the game. And come back after a little while. Some shortcuts I set are missing. And I have to place the shortcuts I want back in the shortcuts tray. And I even hadn't changed my kit modules either.

    after setting icons ,option - hud - save ui and
    u - ship - lodouts - save

    if it happen again ,lodout load if it not helps hud - lode ui and then lodout load
  • gamesweetg#7900 gamesweetg Member Posts: 83 Arc User
    edited March 2017
    I actually manually unlocked the ground shortcut taskbar. And drag the abilities to the slots I want them in. And after that I lock the taskbar again. And as mentioned before. After I reloaded the game. I find some shortcuts are missing. It doesn't happen with the space abilities shortcuts. Only the ground shortcuts.

    Also experiencing an issue with my characters on the selection screen. It doesn't display my active outfit that my character is wearing. Like the Temporal Jumpsuit outfit. On the character selection. Plus I don't receive the accolades promptly. Until after a couple of minutes later or if I change locations.

    Sorry for the doubled post. The forum didn't seem to respond. So I refreshed the page and apparently doubled it. You can delete the other one.
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  • gamesweetg#7900 gamesweetg Member Posts: 83 Arc User
    edited March 2017
    Deleted
    Post edited by gamesweetg#7900 on
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  • garaks31garaks31 Member Posts: 2,845 Arc User
    login screen issue is a small bug. about shortcuts have no more ideas. and you can edit your first post. put there a picture ...
  • gamesweetg#7900 gamesweetg Member Posts: 83 Arc User
    edited March 2017
    I was wondering if the refining dilithium limit cap could be raised from 8000 to 50,000 ore to refine? Because its kinda difficult gaining more dilithium that's already refined. If I wanted to either contribute or buy things from the dilithium store.

    I'm also concerned for the our account security since cybercriminals are getting more clever at compromising users accounts with standard account security features. I don't feel this current email two authenticator is enough of it been sent to our registered email address. I feel that there should be a much better 2 authenticator login setup. Like a code generated on a mobile app. Like the Google Authenticator app. And after setting that up on our account. We will aso have backup codes if we lost access to our mobile device.

    If that can't be done. Our account assets like characters, etc should be more secured. Just in case an intelligent hacker bypassed the standard two authenticator system and accessed our account. To prevent hackers from deleting our characters. I feel that after 28 days after character creation. The delete button is disabled. And the character after that time period cannot be deleted from the account. That way it would encourage players to choose the character carefully before creating it. If you don't like your character that you created. If its still under 28 days. You can delete that character and create another one. If you were late in deciding your character choice. And it's past 28 days and wanted to delete it. You wouldn't be able to. And if you used up your character slots. You will have to buy some more character slots. Or if you're a free to play player. Create another account. As for our existing characters that have already been created long time ago. The delete button would already be disabled for them.

    Another feature I'd like to suggest is a Gold Pressed Latinum account bank. And even a proper dilithium bank on the account. Yes I'm aware that you can put dilithium up for sale and change to another character and cancel that sale. But I actually don't like using that trick method. Just in case someone actually bought my dilithium supply. So the Gold Pressed Latinum and dilithium account bank would be added under the Energy Credits account bank. And you can choose how much you want to withdraw from them like you can do with EC.

    Speaking of Gold Pressed Latinum. I honestly feel that feature isn't really much use. It's a pity players couldn't actually buy special equipment from it at a GPL console terminal as well. Besides selling event stuff for GPL. Perhaps it could be used to buy discontinued things from the GPL console terminal. Like to add to the holodeck idea. Perhaps buy discontinued ground PVE missions with it. Since you can currently buy various consumable holo-disguise emitters. The places you can find a holodeck are at Starfleet Academy Starships had a holodeck on them. So the interiors will need to be updated/revamped and to have a holodeck fitted in them. And then it would be a good reason to invite friends to your Starship bridge interior. To get ready to do some holodeck PVE missions. How it would work is. You enter your holodeck and go to the console panel. Which is now able to be interacted with. A console menu would popup and you can install a PVE frequency chip into the console data banks. It would take about 1 minute for the holodeck to load old event PVE ground missions. Besides single player training modes. The discontinued PVE mission chips would cost over 5 million GPL or more. So players would be EC hungry in order to keep playing Dabol to win more GPL. You only need to purchase those frequency chips once after the console recognize the frequency, per character.
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  • garaks31garaks31 Member Posts: 2,845 Arc User
    Yes I'm aware that you can put dilithium up for sale and change to another character and cancel that sale. But I actually don't like using that trick method. Just in case someone actually bought my dilithium supply. So the Gold Pressed Latinum and dilithium account bank would be added under the Energy Credits account bank. And you can choose how much you want to withdraw from them like you can do with EC.

    valid point. but for now there is only the method of multiple toons and 25d\z method don't worry nobody will buy at that price...
    I was wondering if the refining dilithium limit cap could be raised from 8000 to 50,000 ore to refine? Because its kinda difficult gaining more dilithium that's already refined. If I wanted to either contribute or buy things from the dilithium store.

    if this would happen then the dil exc. 's high limit of 500d\z would be highered too. but maybe a daily fleet dil ,rep dil ... could be added
    I'm also concerned for the our account security...

    if someone else tries to get into your acc. gm's can close the access to the acc. until you get in contact with them. secure your mail's with gsm varifications. and more security is not needed.
    Speaking of Gold Pressed Latinum. I honestly feel that feature isn't really much use. It's a pity players couldn't actually buy special equipment from it at a GPL console terminal as well. Besides selling event stuff for GPL. Perhaps it could be used to buy discontinued things from the GPL console terminal. Like to add to the holodeck idea. Perhaps buy discontinued ground PVE missions with it. Since you can currently buy various consumable holo-disguise emitters. The places you can find a holodeck are at Starfleet Academy Starships had a holodeck on them. So the interiors will need to be updated/revamped and to have a holodeck fitted in them. And then it would be a good reason to invite friends to your Starship bridge interior. To get ready to do some holodeck PVE missions. How it would work is. You enter your holodeck and go to the console panel. Which is now able to be interacted with. A console menu would popup and you can install a PVE frequency chip into the console data banks. It would take about 1 minute for the holodeck to load old event PVE ground missions. Besides single player training modes. The discontinued PVE mission chips would cost over 5 million GPL or more. So players would be EC hungry in order to keep playing Dabol to win more GPL. You only need to purchase those frequency chips once after the console recognize the frequency, per character.

    yep ties to your previous idea above. would really be nice if we could play stf's with our bridge crew. npc ships ... and get marks ..
  • gamesweetg#7900 gamesweetg Member Posts: 83 Arc User
    edited March 2017
    Crystalline Entity New Adventures
    Will there be a Crystalline Entity episode where we have to help that planet system be secured from the Crystalline Entity? Because the Crystalline Entity in Star Trek The Next Generation "Silicon Avatar" was also defeated on the ground.

    The Crystalline Entity episodes in the game could be broken down into stages. Of the Crystalline Entity form. On that planet from "Silicon Avatar" episode. And a reputation could be added as Shard Marks. You can help the colony resettle on the planet. Similar to New Romulus and Kobali systems are. When the Crystalline Entity arrives. There's an open ground area outside the camp. Where you can battle against the Crystalline Entity. The Crystalline Entity would fire its laser like blast in random directions. If the player is caught in the blast. You're incapacitated instantly, if you haven't got a good enough armor and shield on. Until you can respawn. There could be trees and bushes around the open area where you hide from the Crystalline Entity. Because I honestly feel that the crouch button needs more of a better use. While you're getting closer to the Crystalline Entity. There will be actual weapon machines to activate for 10 secs to fire at the Crystalline Entity with. As your ground weapons would be alone useless against it. The Crystalline Entity could discharge little Entity Shard fragments that your ground weapons can fire at. If you aer detected by them.
    Main Episode Missions
    Unexpected Reunion
    In this episode Data will be travelling with you. You meet Data at ESD in a room on the other floor level where there are room doors. Since that area is hardly used. So some rooms on that floor should be added. And is where you find Data at. Data will brief you on his discovery that he was conducting unauthorized scans at a system not far from the Sol System. And found some Positronic signatures similar to his own. Data will accompany you while you investigate that system.

    You and Data have beamed down to that system. And start searching for those signatures exact areas. While you're searching for them. You and Data will face a number of enemies that wants to also get their hands on those Positronic signatures. So in space and on ground there will be a number of different enemies to defeat, while searching for the Positronic signatures. Which are actually android body parts.

    After you've collected all of the Positronic signatures. You will then see a cutscene of your character and Data assembling the android parts together. And the android will actually resemble and look like Data.

    Awakening Trouble
    In this mission you need to help Data activate his twin. At another system where Data said is the appropriate place to activate his twin at. Data will ask you to gather necessary resources like power supplies, components etc. Before Data's twin can be activated. As some components in the android's Positronic brain have seemed to be worn out.

    After you've visited a number of places around various sectors getting all the required things Data needed from some NPC's. When you return back to the system where Data decided to activate his other self. And speak to Data to give him the resources. Data then turns around and tells you that he has to run quick diagnose on his own component that seems to be acting up strangely. And Data entrusts you to proceed with the last few things to do before activating the his twin.

    Data returns after you've placed all the things in the Positronic brain, in the right order you've got that Data needed before. And the activation scene begins. And Data's twin says. "I am Lore".

    The Switch
    This mission will be about Lore switching into Data's place. And you see a cutscene of that happening. After that you are called by assuming to be Data but is Lore, to go to him. Lore has hidden Data somewhere else. But you don't know that until Lore that you thought was Data, acts suspiciously. Lore will tell you an unfamiliar story that Data has never told before and another cutscene is shown. Of their home world. Where they were created by Dr Soong. And also starts talking about the first Crystalline Entity encounter, including explaining its destructive powers. And claims to be the hero in that event.

    After Lore tells you his story. Lore presuming to be Data. Gets you to take him to a specific system. In another sector.

    You've traveled to the system that Lore requested to go to. And you dropout of warp into the system. (cutscene starts) You see Lore acting strangely at a console. And Lore activates a harmonic frequency wave length and it attracts a crystal like lifeform, orbiting the system. The Crystal lifeform approaches the starship. And gets bigger as it gets closer. Lore then says, "Behold the Crystalline Entity". While your character observes the onscreen. Lore sneaks out of the bridge and one of your bridge officers tells you that an unauthorized shuttle have left the shuttlebay. You see your character trying to hail the shuttle. But Lore refuses to answer and is still heading towards the Crystalline Entity until the shuttle full stops in front of it. (Cutscene ends)

    Lore hails you and says to you "Witness the power of the Crystalline Entity". The Crystalline Entity starts attacking your Starship. And you got to try and stay alive for 2 minutes of resisting its attacks. After 2 minutes have passed. A short cutscene will show the Crystalline Entity heading down to the planet. And the colony starts running in panic. And you end up beaming down to that planet.

    Once you've beamed down onto the planet. You will see the Crystalline Entity causing havoc and the colony running away from its piercing beams. And going into hiding. You see the shuttle in the sky that Lore had stolen, next to the Crystalline Entity. You receive a call from your bridge that the real Data had hailed them saying that, that one with us isn't him and that its his brother Lore.

    One of the running colonist runs up to you and ask for help to gather most of there work data before it gets destroyed by the Crystalline Entity. After the colonist had spoken to you. Most of them have gone in hiding at a nearby cave. And the Crystalline Entity has gone into scan sweep. If you are detected by the scan sweep. The Crystalline Entity will fire its piercing beam at you. But there are places to hide at. Before each sweep happens. You will see before one of the colonists detected and disintegrated by the piercing beam. There is a console in each tent to interact with to store the data onto your tricorder. And the tents can act as a hiding spot as well.

    After you retrieved at least 5 work data on your tricorder. You can head to the cave but you still have to be weary of the scan sweeps from the Crystalline Entity. And you will still have to go into hiding at certain places, towards the cave. After you've reached the cave. Another cutscene will happen. Showing the Crystalline Entity blasting the camp to nothing. And the Crystalline Entity ascends back out to orbit. Your bridge officer hails you that the Crystalline Entity has returned back at orbit and is heading towards the Starship. So the bridge officer beams you back up. Ready to battle again.

    (Cutscene starts) After you have defeated 3 quarters of the Crystalline Entity health. The Crystalline Entity will warp out of orbit range. Leaving behind the shuttle that Lore had stolen from the shuttlebay. You then get the bridge to run a Positronic scan on the shuttle to see if Lore is still on there. But appears he's not. (Cutscene ends).

    You then hailed by Data directly on the bridge asking to come back to the system where Lore was activated on. To pick Data up so Data can assess the damage that we had witnessed before.

    (Cutscene starts) Data and you are properly introduced to the colonist leader. The leader voices his worries about the Crystalline Entity returning. Data and you reassures him that we'll help them get things back on track. And cutscene ends.

    Aiding the Colonists Reputation daily missions unlocked (Shard Marks)
    You are aiding the colonists in starting a proper village with proper defenses that Data had given you to do. These things that you need to do is setting up anti harmonic tower cannons, maintaining an anti harmonic shield that is protecting the town/village, and even delivering more colonists via Duty Officer Assignment (reward from that assignment is Shard marks) there before the Crystalline Entity arrives back. And as explained in the first 2 paragraphs. Is how you battle the Crystalline Entity on the ground.
    New content
    How about a bridge officer like Data? His health would be more stronger than normal bridge officers. Which means a bit more resistance to damage.

    I've got a lot more ideas for other missions for the next story parts. But I'll let you see what you think about these at the moment.
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  • garaks31garaks31 Member Posts: 2,845 Arc User
    we got the really big ships. maybe it's time to get the really big missions. crystalyn ,nexus ,v'ger ,whale probe ...
  • garaks31garaks31 Member Posts: 2,845 Arc User
    edited April 2017
    Streaming The Community Stream Live Now! Build Help & Que Plays Over at https://twitch.tv/valikinfx
    Post edited by garaks31 on
  • garaks31garaks31 Member Posts: 2,845 Arc User
    aC8Ddzd.jpg


    thnks for joining the emergency meeting.

    its always a cat and mouse game with the romulans isn't it ?! - Jean Luc Picard

    our armada leadership was accused of some wrong doings! we took time and explained our members, that the accusations were false. everyone that was misled, are still welcome. we don't hold grudges.
  • garaks31garaks31 Member Posts: 2,845 Arc User
    edited April 2017
    https://twitch.tv/twitchpresents 14 days power rangers marathon ^^ join us on https://discord.gg/33ZsMA8 we watch together plz use temporal armada voice and chat on discord.
    Post edited by garaks31 on
  • gamesweetg#7900 gamesweetg Member Posts: 83 Arc User
    I was thinking that the other Starfleet Academy buildings really should have a use. I do remember seeing and hearing in some Star Trek TV episodes. That Starfleet Academy did have a recreation center there. Besides living quarters for the Cadets. Maybe there should be more missions based on Starfleet Academy and not just there but also the Klingon Academy as well.

    The missions that are involved could be teaching the Cadets things about a number of talent skills. To help them find what area field they good at the most. So we can identify if they're ready to be trained in Science, Tactical or Engineering. One of the Cadets could be a Elachi in disguise. Part of Elachi infiltration situation.
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  • garaks31garaks31 Member Posts: 2,845 Arc User
    always wanted to take a shuttle and fly into the city ... existing sosial zones get rarely updates do. and the infiltrators are usually undine and\or 8472
  • gamesweetg#7900 gamesweetg Member Posts: 83 Arc User
    Oh no I typed everything in detail as well. I had posted a moment ago about various ways of expanding the shuttle features and even ideas of other off duty clothes and even an apartment and house to live in to decorate with furniture decor items. Purchasable in the city center. And other things I've suggested. And that post just deleted itself after I tried editing the post a moment ago.
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  • garaks31garaks31 Member Posts: 2,845 Arc User
    did you edit in a separate tab? always save before making changes!!
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